Super Mario World Drinking Game

Posted by Foil1212 (444 posts) -

So, after watching the SNES marathon, my brain started cooking. Immediately.

I wanted to make a Super Mario World drinking game.

So I did. And I'm pretty proud of it.

Please look at it.

Foil1212

Suggestions are welcome!

Rules:

Play Super Mario World

Switch off on a per-level/death basis.

Follow the section that pertains to you (playing/not playing)

Not Playing:

Drink every time someone beats a level.

Drink for every 1-up collected.

Drink for every halfway point.

Drink for every dragon coin.

Drink one every time Yoshi is found.

Waterfall for the duration of a star.

Drink for every 1-up received in a bonus area

Playing:

Drink every time you die.

Player must drink two to be able to go to top secret area. Add one for every castle/fortress completed at the time.

Player must drink two to return to a previous level (unless that level has a secret to unlock)

If you die by time, shotgun a beer.

If you die in a switch palace, take 3 drinks instead of the normal one.

Drink three if you take the wrong exit out of a ghost house (i.e. it goes nowhere, or somewhere already completed)

Everyone:

Drink 4 drinks for every ghost house and castle completed.

Drink one every time Yoshi dies, or is left behind. OUNCE FOR MY HOMIE!

Finish your drink for every game over screen.

Chug/Shotgun a beer when Bowser is defeated.

Finish your drink every time a switch palace completed.

Modes:

Green Yoshi: Normal

Blue Yoshi: Every drink is poured into a community cup. Whoever loses the Yoshi has to drink it.

Red Yoshi: Take one drink more than asked for each time.

Yellow Yoshi: Player chooses a person before they start their level. That person's drink is doubled.

Special Completed: Double Drinks for the rest of the game (except finishing a drink)

#1 Posted by Foil1212 (444 posts) -

So, after watching the SNES marathon, my brain started cooking. Immediately.

I wanted to make a Super Mario World drinking game.

So I did. And I'm pretty proud of it.

Please look at it.

Foil1212

Suggestions are welcome!

Rules:

Play Super Mario World

Switch off on a per-level/death basis.

Follow the section that pertains to you (playing/not playing)

Not Playing:

Drink every time someone beats a level.

Drink for every 1-up collected.

Drink for every halfway point.

Drink for every dragon coin.

Drink one every time Yoshi is found.

Waterfall for the duration of a star.

Drink for every 1-up received in a bonus area

Playing:

Drink every time you die.

Player must drink two to be able to go to top secret area. Add one for every castle/fortress completed at the time.

Player must drink two to return to a previous level (unless that level has a secret to unlock)

If you die by time, shotgun a beer.

If you die in a switch palace, take 3 drinks instead of the normal one.

Drink three if you take the wrong exit out of a ghost house (i.e. it goes nowhere, or somewhere already completed)

Everyone:

Drink 4 drinks for every ghost house and castle completed.

Drink one every time Yoshi dies, or is left behind. OUNCE FOR MY HOMIE!

Finish your drink for every game over screen.

Chug/Shotgun a beer when Bowser is defeated.

Finish your drink every time a switch palace completed.

Modes:

Green Yoshi: Normal

Blue Yoshi: Every drink is poured into a community cup. Whoever loses the Yoshi has to drink it.

Red Yoshi: Take one drink more than asked for each time.

Yellow Yoshi: Player chooses a person before they start their level. That person's drink is doubled.

Special Completed: Double Drinks for the rest of the game (except finishing a drink)

#2 Edited by BestUsernameEver (4825 posts) -

That's a lot of rules, drunk people don't follow rules.

#3 Posted by Foil1212 (444 posts) -

That's probably true, but you use these rules to get drunk. If you can't follow the rules of this game because you're too drunk, you should probably stop playing.

Also, when in doubt, drink.

#4 Posted by TwoLines (2803 posts) -

So, tu sum up:

Play SMW, drink when something bad happens, drink when something cool happens.

#5 Posted by Foil1212 (444 posts) -

Sure. I mean, if you want to be that reductive about it, you might as well not play drinking games because they all end up being "Drink when something happens."

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