Karl is my fav, with Captain Spark and Veteran running at close second.
Karl is uncomplicated straight up shooting, lots of simple and powerful damage options that can burst damage to kill players and provide a nice steady stream to push lanes. His abilities couldn't be simpler to use either. Spark is a great offensive/defense stun attack, Victor(?) is a great fire-and-forget damage addition, and while Prop blast hasn't really been key for me, it's better than nothing.
Captain Spark has the most powerful mobility ability, teleporting through walls and ceilings/floors means you never really have to worry about getting killed since you can cut off all threats with a press of a button. Easiest assassin class for sure.
Veteran has a great feeling of power. Easy chain grappling, especially with the KaKlaw, means you can take an enemy player from safety to seriously #@^$ed on a moment's notice.
I think I'll unlock Support next, He seems to have just ridiculous firepower for lane pushing.
Gunslinger was my least favorite, decent against bots, crap against players. I'm a good shot, but if I play her at long-range where she's supposed to be, an enemy just needs to back around the corner to heal and they get off scot-free, and shooting bots at long range means no coins so I'm underleveled. At closer ranges she has a useful slow ability, and rapid-fire shots, but it still doesn't compare well to show-stopping debuffs of other pros which can blind, paralyze, or even pull enemies closer; slowing them down is trivial in comparison. Maybe I'm just doing it wrong, haven't seen anybody doing it right, maybe if I see someone using the pro well I'll reevaluate.
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