This game will be Dan's kryptonite.
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Game » consists of 7 releases. Released Jan 31, 2008
Sidesteppers are crablike enemies that first appeared in the Mario Bros. arcade game. When hit from underneath, they get angry and start moving more quickly.
Wii titles played by holding the Wii Remote on its side. Such games may also require altering the grip on the Wii Remote in order to perform certain gameplay tasks.
A Pokemon first found in Johto. It is a Steel/Flying type.
Slashing weapons are designed to cut and slice rather than causing blunt trauma. Examples include swords, axes, claws, naginatas, or even whips.
Some minions will grow weary of constantly waiting for the protagonist, allowing said protagonist to sneak past the obstacles or catch them off guard.
A soccer slide tackle is a sideways slide that attempts to knock the ball away from your opponent's feet. It can also be used in a non-sports setting - e.g. to slide tackle an enemy to the ground or simply pass through a narrow gap.
A low friction surface, causing a person or vehicle to either glide or tumble.
The phenomenon of time, or at least a character's perception of it, moving more slowly. Bullet time is an enhanced version of slow-mo.
A super weapon, often found in scrolling/rail shooters which destroys all enemies on screen instantly.
SNK fighting games are notorious for boss fights of ludicrous difficulty. Common symptoms of SNK Boss Syndrome include absurdly high attack priority, overpowered special attacks, and AIs that read button inputs. Though it's most common in SNK games, the syndrome has also appeared in games by other companies.
Snorlax is the sleeping Pokemon. It only wakes up to eat. Snorlax is the evolved form of Munchlax.
This Ice type Pokemon first appeared in Pokemon Ruby and Sapphire for the Gameboy Advance.
A Grass/Ice type Pokemon.
Crunchy frozen water fallen from the sky. Many games feature a snow world, a snow level, or otherwise-connected regions of wintery landscapes.
Soft resetting is used in many console games to reset a game using the controller.
Clouds that, for some reason, can be stood on without falling through.
A mode in the game, often an unlockable, allowing players to listen to individual music tracks, voice clips and/or sound effects.
Spamming, in video games, refers to the rapid, repeated use of the same item or action. For instance, "grenade spamming" in COD4 is the act of a player throwing a large amount of grenades in succession into an area so that they may get a lucky kill or simply distract the enemy.
Featured mainly in fighting games, special attacks usually require more than just pressing a button to activate. They are usually unique or at least varied between characters.
In fighting games, some characters have special moves that are counterattacks. In order for the attack to work, the player must enter the proper command and then allow for the opponent to strike when the player's character is in the move's "wait" position.
Spectating is a game option for a player to simply watch other players playing a game without interacting.
The speed blur effect is typically used in racing games. It consists of the edges of the screen, or any object in the world blurring as the player moves quickly.
A speedrun describes the action of a player attempting to complete a game in the fastest time possible. The rules of speedruns can vary, but generally allow glitching and sequence breaking as long as the player does not cheat with external devices/tools or tampering with the game.
A move used in a lot of games where the standing/moving attacker spins upon himself, damaging the surrounding enemies.
First introduced in Sonic the Hedgehog 2, this attack has been in almost every Sonic game since.
Tiny red-shelled creatures from Super Mario Bros. Always a pain to defeat as they are covered with spikes.
Squirtle is a Water-type starter Pokémon from the original Pokémon Red/Blue. With enough experience it can evolve into a Wartortle.
Staryu is a water-type pokemon first found in the original Pokemon Red/Blue. Staryu floats harmlessly in the water until provoked, unleashing devastating water-based attacks on opponents daring enough to disturb this otherwise peaceful pokemon.
Sticky grenades are a type of explosive that is thrown and sticks a surface such as the body of an enemy, thus making the explosive damage inescapable.
Like a critical hit, this is a special action invoked from certain attacks in games or caused randomly on attacks by a character's statistic. It causes opponents to lose the ability to attack back for a certain period of time, and usually invokes the hit character to go into a special animation.
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