Is Super Smash Bros. A Fighting Game?

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#1 Posted by KaosAngel (13765 posts) -
#2 Edited by KaosAngel (13765 posts) -

I've seen this debate often, and now I want to know what the GB community thinks!

Is Smash Bros a proper fighting game?

In the same league as BB, SSFIVAE, KoF, GGXX, MvC3, etc...

#3 Posted by Andorski (5351 posts) -

This will not end well.

#4 Posted by DonChipotle (2804 posts) -

If it is, we have to include Digimon Rumble Arena and TMNT Smash Up on the same level. Smash Brothers is not a fighting game. Not in the traditional sense of fighting games. 

#5 Posted by BeachThunder (12276 posts) -

Yes, it's a fighting game, just a different style of fighting game...

#6 Posted by FourWude (2261 posts) -

It's a kiddy brawler.


#7 Posted by brodywb (190 posts) -

It is a fighting game because characters fight each other. I just don't think it is a very good fighting game.

#8 Posted by sixghost (1679 posts) -
@brodywb said:
It is a fighting game because characters fight each other. I just don't think it is a very good fighting game.
So any game where you can punch someone is a fighting game?

It's like how every game is a Role-playing game since you play a role. GENRE NAMES AREN'T LITERAL.
#9 Posted by Icicle7x3 (1201 posts) -

Hidden depth.

#10 Posted by PhunkyPhantom (25 posts) -

Party game is more like it.

#11 Posted by EVO (3929 posts) -

Who the fuck said no?

If it's not a fighting game, what is it?

#12 Posted by BeachThunder (12276 posts) -
@EVO said:
Who the fuck said no?If it's not a fighting game, what is it?
A point and click adventure.
#13 Edited by Daveyo520 (6916 posts) -

No. Idiots will say yes, but the answer is no. It is a brawler.  Also just because it is not a real fighting game does not make it a bad game, you people defending it being called one need to realize that.

#14 Posted by EveretteScott (1537 posts) -
@FourWude said:

It's a kiddy brawler.


I don't like you.
#15 Posted by brodywb (190 posts) -
@sixghost: Not any game with punching and kicking, but this is a game that the only character interaction is fighting. I don't know what else it could be classified as.
#16 Posted by jorbear (2517 posts) -

It's a fighting game, but its not in the same degree of something like SSFIV or MK9.

#17 Posted by ImmortalSaiyan (4700 posts) -

Not in the standard since, but i'd say yes. It works as a party game and as a competive one as well.
#18 Edited by Daveyo520 (6916 posts) -
@ImmortalSaiyan: Can you admit it is not as fun when you take it too seriously and just play it on final destination with no items? 
The way it was meant to be played for that hidden depth dawg. 
#19 Posted by FourWude (2261 posts) -
@EveretteScott said:
@FourWude said:

It's a kiddy brawler.


I don't like you.
Join the queue.
#20 Posted by LordXavierBritish (6320 posts) -

Calling Smash Bros. a fighting game is like calling Streets of Rage a fighting game.

I'm not saying that's bad, I love Smash Bros., but it isn't a fighting game.

It's to fighting games what Mario Kart and other kart racers are to racing games.

#21 Posted by Daveyo520 (6916 posts) -
@LordXavierBritish: Listen to this man.
#22 Posted by Andorski (5351 posts) -
@LordXavierBritish said:
Calling Smash Bros. a fighting game is like calling Streets of Rage a fighting game.I'm not saying that's bad, I love Smash Bros., but it isn't a fighting game.It's to fighting games what Mario Kart and other kart racers are to racing games.
Take away the weapons in MK, then what delineates it from other racing games?
#23 Posted by SethPhotopoulos (5359 posts) -

  Fighting game is a video game genre where the player controls an on-screen character and engages in close combat with an opponent. These characters tend to be of equal power and fight matches consisting of several rounds, which take place in an arena. Players must master techniques such as blocking, counter-attacking, and chaining together sequences of attacks known as " combos". Since the early 1990s, most fighting games allow the player to execute special attacks by performing specific button combinations. The genre is related to but distinct from beat 'em ups, which involve large numbers of antagonists.

 

It just sounds like a simplified fighting game.  Not sure why people get upset when people think its a fighting game.

#24 Posted by EVO (3929 posts) -
#25 Posted by Turambar (6842 posts) -
@LordXavierBritish said:
Calling Smash Bros. a fighting game is like calling Streets of Rage a fighting game.I'm not saying that's bad, I love Smash Bros., but it isn't a fighting game.It's to fighting games what Mario Kart and other kart racers are to racing games.
A "kart racer" is a racing game.  It has the fucking word in the descriptor.
#26 Posted by NegativeCero (3024 posts) -

I think so. There isn't exactly another genre it would fall under.

#27 Posted by LordXavierBritish (6320 posts) -
@Andorski said:
@LordXavierBritish said:
Calling Smash Bros. a fighting game is like calling Streets of Rage a fighting game.I'm not saying that's bad, I love Smash Bros., but it isn't a fighting game.It's to fighting games what Mario Kart and other kart racers are to racing games.
Take away the weapons in MK, then what delineates it from other racing games?
It's simple, anyone can play it. There is virtually zero learning curve to begin playing and enjoying Mario Kart, although there is some depth hidden just underneath that with things like drifting. Same thing from Smash Bros.

Take away the special moves from Smash Bros. and Street Fighter and then compare the two, convince me those are even close to being the same game.
#28 Posted by Daveyo520 (6916 posts) -
@EVO: That means nothing. Go look at Pac-Man's genre.
#29 Edited by LordXavierBritish (6320 posts) -
@Turambar said:

@LordXavierBritish said:

Calling Smash Bros. a fighting game is like calling Streets of Rage a fighting game.I'm not saying that's bad, I love Smash Bros., but it isn't a fighting game.It's to fighting games what Mario Kart and other kart racers are to racing games.
A "kart racer" is a racing game.  It has the fucking word in the descriptor.
I guess a Turn-Based Strategy game and an RTS are the same thing now too.

I mean they are both strategy games. It's right there in the name.
#30 Posted by SethPhotopoulos (5359 posts) -
@LordXavierBritish said:
@Andorski said:
@LordXavierBritish said:
Calling Smash Bros. a fighting game is like calling Streets of Rage a fighting game.I'm not saying that's bad, I love Smash Bros., but it isn't a fighting game.It's to fighting games what Mario Kart and other kart racers are to racing games.
Take away the weapons in MK, then what delineates it from other racing games?
It's simple, anyone can play it. There is virtually zero learning curve to begin playing and enjoying Mario Kart, although there is some depth hidden just underneath that with things like drifting. Same thing from Smash Bros.Take away the special moves from Smash Bros. and Street Fighter and then compare the two, convince me those are even close to being the same game.

Just because Smash Bros. isn't like Street Fighter it doesn't put them 2 in different genres.
#31 Posted by ImmortalSaiyan (4700 posts) -
@Daveyo520
It's equal fun in differnt ways. Depends what I'm in the mood for.
#32 Posted by EVO (3929 posts) -
@Daveyo520 said:
@EVO: That means nothing. Go look at Pac-Man's genre.
Puzzle
Strategy

Seems about right.
#33 Posted by LordXavierBritish (6320 posts) -
@SethPhotopoulos said:
@LordXavierBritish said:
@Andorski said:
@LordXavierBritish said:
Calling Smash Bros. a fighting game is like calling Streets of Rage a fighting game.I'm not saying that's bad, I love Smash Bros., but it isn't a fighting game.It's to fighting games what Mario Kart and other kart racers are to racing games.
Take away the weapons in MK, then what delineates it from other racing games?
It's simple, anyone can play it. There is virtually zero learning curve to begin playing and enjoying Mario Kart, although there is some depth hidden just underneath that with things like drifting. Same thing from Smash Bros.Take away the special moves from Smash Bros. and Street Fighter and then compare the two, convince me those are even close to being the same game.
Just because Smash Bros. isn't like Street Fighter it doesn't put them 2 in different genres.
Then what fighting game is Smash Bros. like.
#34 Posted by EVO (3929 posts) -
@LordXavierBritish said:
Then what fighting game is Smash Bros. like.
Power Stone?
#35 Posted by SethPhotopoulos (5359 posts) -
@LordXavierBritish said:
@SethPhotopoulos said:
@LordXavierBritish said:
@Andorski said:
@LordXavierBritish said:
Calling Smash Bros. a fighting game is like calling Streets of Rage a fighting game.I'm not saying that's bad, I love Smash Bros., but it isn't a fighting game.It's to fighting games what Mario Kart and other kart racers are to racing games.
Take away the weapons in MK, then what delineates it from other racing games?
It's simple, anyone can play it. There is virtually zero learning curve to begin playing and enjoying Mario Kart, although there is some depth hidden just underneath that with things like drifting. Same thing from Smash Bros.Take away the special moves from Smash Bros. and Street Fighter and then compare the two, convince me those are even close to being the same game.
Just because Smash Bros. isn't like Street Fighter it doesn't put them 2 in different genres.
Then what fighting game is Smash Bros. like.

Power Stone. 
#36 Posted by Daveyo520 (6916 posts) -
@EVO: I would say it is neither of those things and can not really be put into set genres. Like SSB.
#37 Posted by Andorski (5351 posts) -
@LordXavierBritish said:
@Andorski said:
@LordXavierBritish said:
Calling Smash Bros. a fighting game is like calling Streets of Rage a fighting game.I'm not saying that's bad, I love Smash Bros., but it isn't a fighting game.It's to fighting games what Mario Kart and other kart racers are to racing games.
Take away the weapons in MK, then what delineates it from other racing games?
It's simple, anyone can play it. There is virtually zero learning curve to begin playing and enjoying Mario Kart, although there is some depth hidden just underneath that with things like drifting. Same thing from Smash Bros.Take away the special moves from Smash Bros. and Street Fighter and then compare the two, convince me those are even close to being the same game.
Desyncing, wave-dashing/dash-dancing/dash cancelling, spiking... there is plenty of strategy without their specials.  Characters like Ken and Captain Falcon combo with virtually all regular hit attacks.  The only difference I would infer between SSBM and your conventional fighter is that the developers of SF, VF, Tekken, etc. purposely designed the depth in their games, whereas the SSBM community were the ones that created this depth themselves.  Not sure if that would constitute it as not being a fighter, but I would agree that is a difference.
#38 Edited by keris (171 posts) -
@LordXavierBritish said:

@SethPhotopoulos said:

@LordXavierBritish said:
@Andorski said:
@LordXavierBritish said:
Calling Smash Bros. a fighting game is like calling Streets of Rage a fighting game.I'm not saying that's bad, I love Smash Bros., but it isn't a fighting game.It's to fighting games what Mario Kart and other kart racers are to racing games.
Take away the weapons in MK, then what delineates it from other racing games?
It's simple, anyone can play it. There is virtually zero learning curve to begin playing and enjoying Mario Kart, although there is some depth hidden just underneath that with things like drifting. Same thing from Smash Bros.Take away the special moves from Smash Bros. and Street Fighter and then compare the two, convince me those are even close to being the same game.
Just because Smash Bros. isn't like Street Fighter it doesn't put them 2 in different genres.
Then what fighting game is Smash Bros. like.
Power Stone
#39 Edited by Daveyo520 (6916 posts) -
@keris said:

@LordXavierBritish said:

@SethPhotopoulos said:

@LordXavierBritish said:
@Andorski said:
@LordXavierBritish said:
Calling Smash Bros. a fighting game is like calling Streets of Rage a fighting game.I'm not saying that's bad, I love Smash Bros., but it isn't a fighting game.It's to fighting games what Mario Kart and other kart racers are to racing games.
Take away the weapons in MK, then what delineates it from other racing games?
It's simple, anyone can play it. There is virtually zero learning curve to begin playing and enjoying Mario Kart, although there is some depth hidden just underneath that with things like drifting. Same thing from Smash Bros.Take away the special moves from Smash Bros. and Street Fighter and then compare the two, convince me those are even close to being the same game.
Just because Smash Bros. isn't like Street Fighter it doesn't put them 2 in different genres.
Then what fighting game is Smash Bros. like.
Power Stone
Both of those games are really nothing like Street Fighter or Mortal Kombat etc. 

@Andorski: There is the biggest difference and the difference that matters. The real fighting games had all those things built in on purpose and for a reason. Nintendo didn't really intend for the game to be played with all those things the players found. The fact the depth is player not developer made is the most important difference.
#40 Posted by TheFreeMan (2712 posts) -

It kind of doubles as a party game, but I don't think that excludes it from being a fighting game as well. You select your character and are put into a relatively enclosed environment with the express purpose of defeating your opponent in close-combat. Other game modes that you can choose take it out of the genre, certainly, but at the very least I think stock mode counts.

#41 Posted by SethPhotopoulos (5359 posts) -
@Daveyo520 said:
@keris said:
@LordXavierBritish said:

@SethPhotopoulos said:

@LordXavierBritish said:
@Andorski said:
@LordXavierBritish said:
Calling Smash Bros. a fighting game is like calling Streets of Rage a fighting game.I'm not saying that's bad, I love Smash Bros., but it isn't a fighting game.It's to fighting games what Mario Kart and other kart racers are to racing games.
Take away the weapons in MK, then what delineates it from other racing games?
It's simple, anyone can play it. There is virtually zero learning curve to begin playing and enjoying Mario Kart, although there is some depth hidden just underneath that with things like drifting. Same thing from Smash Bros.Take away the special moves from Smash Bros. and Street Fighter and then compare the two, convince me those are even close to being the same game.
Just because Smash Bros. isn't like Street Fighter it doesn't put them 2 in different genres.
Then what fighting game is Smash Bros. like.
Power Stone
Both of those games are really nothing like Street Fighter or Mortal Kombat etc. 

Doesn't mean they aren't fighting games.  If you want to say they are on the level of MK or SF they clearly aren't but if you are saying they aren't fighting games at all you are clearly wrong.  Wehn MK came out it was nothing like SF2, that doesn't mean that MK wasn't a fighting game.
#42 Edited by LordXavierBritish (6320 posts) -
@Andorski: I never said there wasn't depth. It has depth, but the entry level is very low, anyone can get in and do alright just knowing how to pull off special moves and smashes.

Look at how far Smash Bros. goes to distinguish itself from the fighting game template. it's extremely environment based, it's entirely reliant on special moves, chance is a huge factor, opponents are killed by throwing them off the stage (most of the time), combos are almost always dictated by character placement rather than a solid list moves that string together.

It's just so wild, so completely different from what people are trying to compare it to.

@SethPhotopoulos: @keris: Power Stone is Smash Bros.
#43 Posted by YetiAntics (1492 posts) -

Yes. 

"Technically"
#44 Posted by Daveyo520 (6916 posts) -
@TheFreeMan: I say those levels are way bigger then normal fighting game levels. They also rely a lot more on jumping and ring outs instead of KOs. While some fighting games are 3D they are not even close to the same amount of movement you have in SSB. Different floors and platforms you jump around on, which are not the same as the different areas you say get knocked into in say MK. 
#45 Posted by Video_Game_King (36272 posts) -
@BeachThunder said:
Yes, it's a fighting game, just a different style of fighting game...
Exactly. Just because it doesn't feature QCFs or a super meter doesn't mean it's not a fighting game.
#46 Posted by EVO (3929 posts) -
Where did @KaosAngel go?


Oh, right.       
#47 Posted by Daveyo520 (6916 posts) -
@SethPhotopoulos: MK was indeed like SF2. You had the 2 characters on the screen with the bars above and you hit each other and had moves and combos etc. In order to count as a fighting game in my eyes it needs to be like SF and MK etc. It is just in a different genre with that game powerstone. Brawler is what I have seen and there is nothing wrong with it being one and not a fighting game.
#48 Edited by KaosAngel (13765 posts) -
@EVO: Duder, I just asked the question.  The opinions are interesting.

EDIT:  There have been some people on the staff that said it isn't a fighting game.
#49 Posted by Gerhabio (1977 posts) -
@sixghost said:
@brodywb said:
It is a fighting game because characters fight each other. I just don't think it is a very good fighting game.
So any game where you can punch someone is a fighting game?It's like how every game is a Role-playing game since you play a role. GENRE NAMES AREN'T LITERAL.
Main objective of the game is to fight each other. You win the game by defeating opponents in a mainly physical confrontation. It's a fighting game, albeit one with platforming and brawler elements and screen-off knockouts.
#50 Edited by Daveyo520 (6916 posts) -
@KaosAngel: That is true, I am pretty sure all of them in multiple occasions have said as such. Their word isn't god however even if it is right. Some people will say just because the guys say it it doesn't make it true.

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