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    Super Street Fighter IV

    Game » consists of 28 releases. Released Feb 26, 2010

    Super Street Fighter IV is a standalone update to its predecessor, adding new characters, modes, and online features.

    Super Street Fighter IV Hands-On

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    jeff

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    Edited By jeff
    Oh, my car! 
    Oh, my car! 
    It's not going to hit shelves until next year, but it looks like work on Super Street Fighter IV is progressing nicely. I recently got the chance to head down to Capcom and take a look at the three characters who have been confirmed to appear in this SFIV update, and though it's still a little early to tell how the whole package is going to come together, Juri feels like an interesting addition, and the returning duo of Dee Jay and T.Hawk feel about how you'd expect.

    Right off the bat, Juri feels like a more exciting character than any of the four that were introduced in Street Fighter IV. That's probably just my personal style talking, but I never found myself too interested in C.Viper, Rufus, Abel, or El Fuerte. Well, maybe a little Abel here and there. Anyway, Juri's a fast-moving character with a built-in counter move, as well as a delayed fireball that starts with a little kick animation, but the projectile doesn't actually appear until you release the kick button. Like some of the other projectiles in SFIV, Juri's comes at you differently depending on which kick button is used to perform the attack. This lets her throw them low, high, or at an upward angle. The projectiles don't live long enough to make it across the entire screen, but they don't move very quickly, making them a bit of a lingering threat. Juri also has a spin kick, and a mid-air dive kick, both of which can be spotted in the gameplay footage Capcom has released. Here's a look at Juri and Dee Jay.
      
      
    Yes, that's a new announcer. He sounds like some kind of out-of-control robot that just says crazier and crazier things as the fight goes on.

    Dee Jay, of course, first appeared in Super Street Fighter II, where I did my best to basically pretend he didn't exist. Let's be honest here: Fei Long and Cammy were the real stars out of the "New Challengers" added back then. But most of his action remains intact here. Dee Jay continues to be a charge character, throwing projectiles and offering a couple of charge kicks. The machine gun upper is currently done by pounding on punch buttons, much like Honda's slap, and the EX version of it absorbs fireballs. T. Hawk returns with the same moves, including the devastating typhoon, his version of the spinning pile-driver. I was left with the impression that a lot of the gameplay specifics and properties of the different moves was still up in the air, so it seems like any of this stuff is still subject to change before release.

    MAXIMUM 
    MAXIMUM 
    There will, of course, be more characters in the final product, but those three are all that anyone's talking about right now. The full roster of SFIV characters will also be available in some sort of updated and/or rebalanced form, and the publisher is currently committing to "about eight" new characters. There will also be an "enhanced Ultra Combo system."

    All of this will come with a redesigned online mode that will offer some additional options, like a team battle mode that matches up to eight players together for a group throwdown, a quarter match-style mode where the winner stays on while other players rotate through, and a "replay channel" that lets players watch and discuss other matches. Bonus stages, where players bash apart a car or beat up barrels will also be added.

    All told, this sounds like a really substantial update to the original Street Fighter IV, but a lot of that will depend on the quality of the characters that have yet to be announced and the specifics of whatever changes are made to the existing characters. With plenty of those left to announce, you can probably count on a very slow drip of information out of Capcom between now and the game's release this Spring.
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    jeff

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    #1  Edited By jeff
    Oh, my car! 
    Oh, my car! 
    It's not going to hit shelves until next year, but it looks like work on Super Street Fighter IV is progressing nicely. I recently got the chance to head down to Capcom and take a look at the three characters who have been confirmed to appear in this SFIV update, and though it's still a little early to tell how the whole package is going to come together, Juri feels like an interesting addition, and the returning duo of Dee Jay and T.Hawk feel about how you'd expect.

    Right off the bat, Juri feels like a more exciting character than any of the four that were introduced in Street Fighter IV. That's probably just my personal style talking, but I never found myself too interested in C.Viper, Rufus, Abel, or El Fuerte. Well, maybe a little Abel here and there. Anyway, Juri's a fast-moving character with a built-in counter move, as well as a delayed fireball that starts with a little kick animation, but the projectile doesn't actually appear until you release the kick button. Like some of the other projectiles in SFIV, Juri's comes at you differently depending on which kick button is used to perform the attack. This lets her throw them low, high, or at an upward angle. The projectiles don't live long enough to make it across the entire screen, but they don't move very quickly, making them a bit of a lingering threat. Juri also has a spin kick, and a mid-air dive kick, both of which can be spotted in the gameplay footage Capcom has released. Here's a look at Juri and Dee Jay.
      
      
    Yes, that's a new announcer. He sounds like some kind of out-of-control robot that just says crazier and crazier things as the fight goes on.

    Dee Jay, of course, first appeared in Super Street Fighter II, where I did my best to basically pretend he didn't exist. Let's be honest here: Fei Long and Cammy were the real stars out of the "New Challengers" added back then. But most of his action remains intact here. Dee Jay continues to be a charge character, throwing projectiles and offering a couple of charge kicks. The machine gun upper is currently done by pounding on punch buttons, much like Honda's slap, and the EX version of it absorbs fireballs. T. Hawk returns with the same moves, including the devastating typhoon, his version of the spinning pile-driver. I was left with the impression that a lot of the gameplay specifics and properties of the different moves was still up in the air, so it seems like any of this stuff is still subject to change before release.

    MAXIMUM 
    MAXIMUM 
    There will, of course, be more characters in the final product, but those three are all that anyone's talking about right now. The full roster of SFIV characters will also be available in some sort of updated and/or rebalanced form, and the publisher is currently committing to "about eight" new characters. There will also be an "enhanced Ultra Combo system."

    All of this will come with a redesigned online mode that will offer some additional options, like a team battle mode that matches up to eight players together for a group throwdown, a quarter match-style mode where the winner stays on while other players rotate through, and a "replay channel" that lets players watch and discuss other matches. Bonus stages, where players bash apart a car or beat up barrels will also be added.

    All told, this sounds like a really substantial update to the original Street Fighter IV, but a lot of that will depend on the quality of the characters that have yet to be announced and the specifics of whatever changes are made to the existing characters. With plenty of those left to announce, you can probably count on a very slow drip of information out of Capcom between now and the game's release this Spring.
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    Brendan

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    #2  Edited By Brendan

    I would be down for trying out some Juri.
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    Luke

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    #3  Edited By Luke

    Damn Jeff, you lucky bastard! 
     
    Seth @ Capcom wrote me that he's working on bringing some SSFIV to SF again, in the form of Fight Club like last year (where I first met Brad and Vinny)... I simply CAN NOT FREAKING WAIT!!!  
     
    GET HYPE!!! 

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    gosukiller

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    #4  Edited By gosukiller

    The new announcer sounds like the old one after it grew a pair.

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    Satune

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    #5  Edited By Satune

    Cant wait! GET HYPE!!

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    TheHBK

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    #6  Edited By TheHBK

    DeeJay is too much of a racist character to pay attention to.  Hated rufus, why would someone that fat and jiggly be a streetfighter?  You have Honda and Blanka as chunky characters.  And El Fuerte, oh god, worst addition to the SF franchise.  Seems like he came out of a stupid anime with Mexican Wrestlers who secretly love to cook and doing so saves the world.

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    Linkyshinks

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    #7  Edited By Linkyshinks

    I hope there's some surprises in store...

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    MikeFightNight

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    #8  Edited By MikeFightNight

    Dude I want this now.

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    Wandering_Hands

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    #9  Edited By Wandering_Hands

    I still wish this was going to be available as an update.  I would gladly play $20 for it as downloaded content...
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    fwylo

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    #10  Edited By fwylo

    skipped out on street fighter, might have to pick up super now that they've added some stuff like bustin up cars n' shit

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    Scooper

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    #11  Edited By Scooper

    Noooo!!! I don't want Dee Jay's Machine Gun Upper to turn into mashed punches!!! Keep it as down-up punch I beg of you Capcom!!!! It's a pain mashing punch on a controller, part of the reason why I don't play as Honda!

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    SpecialBuddy

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    #12  Edited By SpecialBuddy

    Im starting to get tired of hearing about these three characters. Its about time they announced a new one.

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    doe3879

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    #13  Edited By doe3879

    Hope Guy's in it.   well, I know he will.
    I'm just looking forward to LESS fireball characters.  Every time I fight Gouken I just keep thinking how awesome the fight would look if he has no fireball.

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    Rizla

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    #14  Edited By Rizla

    t’s funny i was listening to the 4 guys 1 up podcast the other night and it featured Seth. Who was talking about the fact that games like 3rd strike went too deep with the mechanics and it was great for SF players but people who weren’t could not get into because of the barrier of entry. Im pretty sure he said there will be no change in mechanics for SSFIV but here it talks about enhanced Ultra combo. Wonder if this is a small change than it sounds.

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    Kohe321

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    #15  Edited By Kohe321

    Great!

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    Jeffsekai

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    #16  Edited By Jeffsekai
    @SpecialBuddy said:
    " Im starting to get tired of hearing about these three characters. Its about time they announced a new one. "
    Agreed man, everything in this article has been known for a good week or so now. :(
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    zityz

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    #17  Edited By zityz

    heres hoping for charlie, or yun and yang
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    DavidSnakes

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    #18  Edited By DavidSnakes

    Tired of Street Fighter

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    ArbitraryWater

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    #19  Edited By ArbitraryWater

    Oh dang. I was expecting some more character reveals. Juri sounds interesting, but I only care about T. Hawk and Dee Jay in an ironic fashion.

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    CptBedlam

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    #20  Edited By CptBedlam

    I already sold my copy of SF4. I never had the time to really get into it but I probably will with this version.

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    sparky_buzzsaw

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    #21  Edited By sparky_buzzsaw

    With a decent player, T. Hawk was a mean bastard to fight against.  I could never quite figure him out myself.  Really hoping Capcom unveils more reasons to pick this up.  I'm not certain the addition of a few characters and modes will warrant more than a $20 price tag for me.

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    Dan_CiTi

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    #22  Edited By Dan_CiTi

    They need to announce Dudley already.

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    Nasar7

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    #23  Edited By Nasar7

    This is the part about SF I didn't miss.

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    benpack

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    #24  Edited By benpack

    I learned how to have to get over using T Hawk when I jumped from SFII to SFIV... now that I'm used to Zangief I don't know if I'll ever go back.

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    SatelliteOfLove

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    #25  Edited By SatelliteOfLove
    This announcer is LEAGUES better than that cornball from the original.
     
    "What'll happen next?"
     
    I dunno, two people will beat the shit outta each other?
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    AURON570

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    #26  Edited By AURON570

    New announcer is terrible. No love for SF4 specific characters? wait lets see.... Viper, Rufus, El Fuerte, Abel.... Oh right they don't have fireballs that explains it.

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    Stang

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    #27  Edited By Stang

    I am calling it now, Juri is the new Sagat.

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    mnzy

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    #28  Edited By mnzy
    @Stang said:
    " I am calling it now, Juri is the new Sagat. "
    What are you trying to say?
    And keep in mind that you have a Ken-avatar :>
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    Stang

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    #29  Edited By Stang
    @mnzy said:
    " @Stang said:
    " I am calling it now, Juri is the new Sagat. "
    What are you trying to say? And keep in mind that you have a Ken-avatar :> "
    She is going to be completely over powered, that is what I am saying. What the hell does my avatar have to do with anything? Coherence for the win.
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    Mourne

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    #30  Edited By Mourne

    Let's hope they actually balance up a few of the characters (namely Sagat; I think it's time now, Capcom--fifteen years seems like enough time to make him a real character and not a near-instant victory).

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    Harknett

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    #31  Edited By Harknett
    @AURON570 said:
    " New announcer is terrible. No love for SF4 specific characters? wait lets see.... Viper, Rufus, El Fuerte, Abel.... Oh right they don't have fireballs that explains it. "
    Doesn't Jeff play Honda and Gief? heh
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    Brackynews

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    #32  Edited By Brackynews

    Hm, license plate is over 9000.
     
    On topic, I am amazed at how cheap SFIV is getting.  Easily finding it for $30.  Still glad to have waited for Supaa.

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    advocatefish2

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    #33  Edited By advocatefish2

     

    It sucks to say after being so huge on street fighter when i was younger, i drew a big ryu on a shirt once, make mine tekken.

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    Dan_CiTi

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    #34  Edited By Dan_CiTi
    @Stang: I don't think so, she doesn't have the stamina to be that good, unless she is 3S Chun-Li good.
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    Stang

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    #35  Edited By Stang
    @Dan_CiTi: I sure hope not. Just from the vids it is apparent she has a slew of options, does pretty decent damage and has multiple ways to combo into ultra. As long as the damage output is adjusted properly, it is all good.
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    Clinkz

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    #36  Edited By Clinkz

    Own the first one. Not going to get this. Juri looks fun.

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    handlas

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    #37  Edited By handlas

    I want this game for the lobby system but I won't buy it because it should of been in the original game to begin with.
     
    Oh well, my loss.

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    TwoOneFive

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    #38  Edited By TwoOneFive

    fuck that game. its only for hardcore dorks.

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    demontium

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    #39  Edited By demontium

    IDK whether to get it or not.... plus I am and always will be a blanka user, so why get this.... I HATED deejay and THAWK anyways.

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    echani

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    #40  Edited By echani

    They need to announce Elena.
     
    They probably won't, but that's because they're doing it wrong.

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    deactivated-5e0e0ee2ea170

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    Spent a shit load on SF4 for them to announce this basically making it useless which will mean hardly anyone will be playing it online. Frigging this needs to be DLC we ain't living in the 90s anymore.

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    Floppypants

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    #42  Edited By Floppypants

    Once they have some kind of tutorial system that can teach new players how to get good at the game, only then would I maybe bite.  Until then, have fun you incredibly small niche of gamers who bothered to take the time to figure it out.  I have better things to do with my time than try to figure out why I can't get Dhalsim to teleport.

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    NateDogg

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    #43  Edited By NateDogg

    I never minded the old announcer, the new one seems cool.  
    Want this game badly!

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    AllanIceman

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    #44  Edited By AllanIceman

    I already have SFIV, but might get this game just for the car stage.  

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    codycody

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    #45  Edited By codycody

    Jeff, your problem is you don't have any rhythm.

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    JJOR64

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    #46  Edited By JJOR64

    All I know is that I'm sticking with Honda.  :) 

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    Dan_CiTi

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    #47  Edited By Dan_CiTi
    @PapaLazarou: Well, they are pretty much re-doing the game from the ground up. SFIV was a big gamble so it wasn't built DLC or lots of expansion. If it was DLC, you'd be downloading everything on the whole disc over again.
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    XtremeBlade

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    #48  Edited By XtremeBlade

    Wow, Juri looks like an incredibly stupid character. I hope they do a re-design before the final version is released. Good to see Dee-Jay back.

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    Stang

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    #49  Edited By Stang
    @JJOR64 said:
    " All I know is that I'm sticking with Honda.  :)  "
    Word. Ken will remain my main no matter what. And just you people wait, once I get my air fireball and teleport, you are all screwed.
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    Symphony

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    #50  Edited By Symphony
    @XtremeBlade said:

    " Wow, Juri looks like an incredibly stupid character. I hope they do a re-design before the final version is released. Good to see Dee-Jay back. "

    Your first post and it's this? Well, welcome to Giant Bomb.
     
     What exactly is incredibly stupid about her? Call me crazy but her design seems pretty finalized at this point so don't expect a change to her appearance.
     
    @Stang said:
    " @JJOR64 said:
    " All I know is that I'm sticking with Honda.  :)  "
    Word. Ken will remain my main no matter what. And just you people wait, once I get my air fireball and teleport, you are all screwed. "

    So we have to put up with you and your flowchart for ANOTHER year? Siiiigh :P

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