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    Surface Projected Information

    Concept »

    Popularized by Splinter Cell: Conviction during its development, this technique involves projecting information, such as objectives and controls, onto the surfaces of a virtual environment.

    Need more examples - Surface Projected Information

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    Lokno

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    #1  Edited By Lokno

    I made this concept when I had the concept mania sometime ago. Maybe it should be renamed to include similar techniques, such as positioning text within a 3D environment like in the new X-men game by Silicon Knights. Does anyone know about a similar concept page, or more examples of surface projected text? Signs explaining actual in-world information doesn't count (see: Portal). The thought is that this is more of a virtual AR technique, where the information is not really there, but yet is aligned with the environment.

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