Something went wrong. Try again later
    Follow

    Surfacer

    Game » consists of 0 releases.

    Surfacer tasks the player with filling the screen up with circles while avoiding bouncing enemies

    Short summary describing this game.

    No recent wiki edits to this page.

    The aim of the game is to fill two thirds of the screen with circles (called balls in-game) which you must create amidst enemy marbles that bounce around the screen. The circles you create can be expanded to fill up more space, with their size being directly proportional to how long you hold your finger (or thumb) down on the screen. However the circle must be completed before a bouncing marble comes into contact with it and you have a limited number of circles you can create. Gravity and dynamic collisions between circles and marbles also come into play making this seemingly simple game get quite interesting. Each level has different music and circle patterns and a score is calculated at the end that takes into account how many circles were used and the time taken.

    sizepositionchange
    sizepositionchange
    positionchange
    positionchange
    positionchange
    bordersheaderpositiontable
    positionchange

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.