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Space, the Final Frontier, the focal point and main location of space faring games, from Asteroids to the Mass Effect series.
Earth is a rocky planet orbiting the Sun, and the homeworld of Humanity. The Hitchhiker's Guide to the Galaxy defines Earth as "mostly harmless."
Where evil is created, or at least where scientific experiments are conducted. Test tubes filled with pretty liquids are almost a must.
One of the traditional seven continents, Europe is a favorite source of video game settings. In the real world, European countries have produced a host of notable developers and publishers, and compose a large gaming market.
A rural settlement that is smaller than a city.
Where the wonders of the natural world, history, great art, and scientific endeavor can be appreciated by the layperson. Or someone can get shot in the face, depending on the game.
A place where the player can rent a bed/room for the night, or cause trouble. Hotels are distinct locations in games where the player goes to restore their health, save the game, cure status effects, or even to advance the plot and/or level. Also called Inns in some games.
A city is a large and densely populated urban area.
A terminal where passengers or cargo aboard trains are transferred.
When trains aren't objects, they're usually locations. Famous train sequences include the subway ride in Final Fight, and the haunted train ride in Blood, which required you to sabotage the engine to get to the next level.
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