Game Arts
Founder of GameArts, and creator of the Thexder, Silpheed, GunGriffon, Lunar and Grandia franchises. These games had a big impact on the shooter and RPG genres in their time.
Thexder (1985) laid the foundations for run & gun shooters, popularizing the genre in the late 1980's.
Silpheed (1986) was a shooter notable its early use of real-time 3D polygon graphics and a tilted third-person perspective.
Lunar: The Silver Star (1992) which was among the earliest role-playing games to tell an engaging story through its audio and video presentation.
After working on its sequel Lunar: Eternal Blue (1994), his most successful and memorable video game would be Grandia (1997), which featured an innovative battle system and a strong story. Grandia is considered one of the strongest role-playing games from the 32-bit era and had two sequels produced.
G-Mode
In 2000, Miyaji left Game Arts and founded G-Mode, a game developing company specializing in the emerging mobile gaming market and served as the company's Executive Director. G-Mode was the world's first mobile network game contents provider specializing in Java game software. It was the largest mobile gaming company in 2005, when GungHo made an investment in the company, purchasing 20% of its shares. This paved the way for the emergence of modern mobile app networks such as iOS and Android.
By 2010, G-Mode's mobile version of Tetris, released in 2000, had sold 100 million downloads, making it the best-selling mobile app of all time in terms of units sold.
GungHo eventually sold its shares in 2010, but would itself later go on to become the world's largest mobile app developer in 2013.
Death
Takeshi Miyaji died on 29 July 2011, at the age of 45.
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