New to Team Fortress 2, Mann vs. Machine.

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#1 Posted by L44 (575 posts) -

Yay.

#2 Posted by Joeyoe31 (820 posts) -

Hordes modes are such a new and fresh concept. In other news they're not. They're still fun though.

#3 Posted by MachoFantastico (4890 posts) -

Still, excited for this.

#4 Posted by dudeglove (8286 posts) -

Curious as to how this won't be completely dominated by demomen.

#5 Posted by SJSchmidt93 (4899 posts) -

http://www.teamfortress.com/mvm/

#6 Posted by Nottle (1915 posts) -

@dudeglove said:

Curious as to how this won't be completely dominated by demomen.

Well 3 people have to be sniper. Duh.

#7 Posted by dudeglove (8286 posts) -

@Nottle said:

@dudeglove said:

Curious as to how this won't be completely dominated by demomen.

Well 3 people have to be sniper. Duh.

I... don't follow. Don't think I read that part?

#8 Posted by Nottle (1915 posts) -

@dudeglove said:

@Nottle said:

@dudeglove said:

Curious as to how this won't be completely dominated by demomen.

Well 3 people have to be sniper. Duh.

I... don't follow. Don't think I read that part?

Sorry, it's just a joke. Whenever i play TF2 there are always like 3 people on any team i'm on that just have to play sniper, even though the situation doesn't really call for one. Maybe I just have a bias because i don't like sniping, but how useful can a sniper be at helping capture the hill in KOTH harvest?

#9 Posted by SomeDeliCook (2341 posts) -

@dudeglove said:

Curious as to how this won't be completely dominated by demomen.

I'm taking a guess that the mode will only be 6 players and they can only choose one of each of the classes in the video.

I mean, a Pyro's flamethrower wouldn't work against a robot, the Spy is pretty useless when they're fucking robots with presumably heat seeking or laser targetting or some technical shit, and the maps are probably too small to warrant having a Sniper.

To balance it they probably made the maps and mode tailored to specifications of number of players and which classes per level.

Then again hopefully thats just me being crazy and we get 32 player servers

#10 Posted by legendlexicon (97 posts) -

@Nottle: Not much. But a decent sniper can be crushing to a team.

#11 Posted by dudeglove (8286 posts) -

@Nottle: Eh, don't really encounter that problem because I play on servers that only allow 2 peeps per class. Then again I only play badwater (or Goldrush if I'm feeling frisky) O_o

Anyway, latest TF2 comic says the robots will be dropping money or something.

#12 Posted by medacris (674 posts) -

I'm pretty stoked about it. Sometimes you want a nice six-person hoarde brawl with just a handful of your closest friends and smashin' up some robots.

I'm surprised the guys didn't even react in the comic when Saxton Hale straight-up told them Redmond and Blutarch had been murdered.

#13 Posted by dudeglove (8286 posts) -

@SomeDeliCook said:

Then again hopefully thats just me being crazy and we get 32 player servers

Oh god I hope so, if only for a few minute of sheer stupidity. Aside from that, fuck you saigns for your shitty servers clogging up my search results.

#14 Posted by Soap (3642 posts) -

@dudeglove said:

Anyway, latest TF2 comic says the robots will be dropping money or something.

I imagine that is how your paying for your upgrades in between waves.

I'm actually pretty excited about this, I hope it turns out well.

#15 Posted by Tim_the_Corsair (3065 posts) -

Sucks that it seems like Spy isn't selectable, but I imagine balancing that would be a bitch considering the bots would either have to play dumb and let you stab them, or know where you are and make you worthless.

Omission of sniper I imagine is due to a good sniper being able to pop heads very fast. Pyro maybe due to air blast maybe fucking up the bots? I dunno.

Regardless, sounds like a lot of fun and a nice change to regular TF2.

#16 Posted by zaglis (910 posts) -
@Soap said:

@dudeglove said:

Anyway, latest TF2 comic says the robots will be dropping money or something.

I imagine that is how your paying for your upgrades in between waves.

I'm actually pretty excited about this, I hope it turns out well.

I hope it doesn't turn out to be incredibly simplistic like the Halloween bosses.
#17 Posted by dudeglove (8286 posts) -

@Tim_the_Corsair said:

Pyro maybe due to air blast maybe fucking up the bots? I dunno. Regardless, sounds like a lot of fun and a nice change to regular TF2.

Mmm... the bots appear to have a pyro of their own in the trailer.

#18 Posted by Tim_the_Corsair (3065 posts) -
@dudeglove

@Tim_the_Corsair said:

Pyro maybe due to air blast maybe fucking up the bots? I dunno. Regardless, sounds like a lot of fun and a nice change to regular TF2.

Mmm... the bots appear to have a pyro of their own in the trailer.

The bots appear to have all the classes. Bot spy AI is hilarious regularly, so should be interesting
#19 Posted by TaliciaDragonsong (8606 posts) -

So I hope this scales or isn't too crazy, I kind of want to try this but I've few friends who play TF2, so its going to be 2 or 3 sized groups for me.
 
It looks fun though, there's just something about TF2 that keeps making me excited for it in the trailers.

#20 Edited by Sweep (8978 posts) -

TF2 Site has a full list of robot enemies over here. Seems like there will be a load of drones running in as cannon fodder, but backed up by smaller groups of "specialist" robots that mirror the abilities of the Player Classes. They have individual roles, for example there are 2 medic robots, one that only heals and one that only ubers.

Mann vs. Machine is a new co-operative game for Team Fortress 2 that lets you and five friends wage a desperate battle to stop a lethal horde of robots from deploying a bomb in one of Mann Co.’s many strongholds. Take advantage of breaks between waves to upgrade your abilities and weapons. Survive all the waves in any of a variety of missions to earn incredible loot!

The sentry buster looks kinda cool, too.

Essentially a bomb on legs, the Sentry Buster will detect any sentry that’s dealing sustained damage to the Robot Horde, then initiate its deviously complicated protocol: run at the offending sentry and explode. Thanks to a design flaw, it takes the Sentry Buster a couple of seconds to arm itself—giving quick-thinking Engineers a brief opportunity to hustle themselves and their belongings out of range.

I hope they scream endlessly in a Serious Sam kind of way.

Moderator
#21 Posted by scarace360 (4828 posts) -

@Sweep said:

TF2 Site has a full list of robot enemies over here. Seems like there will be a load of drones running in as cannon fodder, but backed up by smaller groups of "specialist" robots that mirror the abilities of the Player Classes. They have individual roles, for example there are 2 medic robots, one that only heals and one that only ubers.

Mann vs. Machine is a new co-operative game for Team Fortress 2 that lets you and five friends wage a desperate battle to stop a lethal horde of robots from deploying a bomb in one of Mann Co.’s many strongholds. Take advantage of breaks between waves to upgrade your abilities and weapons. Survive all the waves in any of a variety of missions to earn incredible loot!

The sentry buster looks kinda cool, too.

Essentially a bomb on legs, the Sentry Buster will detect any sentry that’s dealing sustained damage to the Robot Horde, then initiate its deviously complicated protocol: run at the offending sentry and explode. Thanks to a design flaw, it takes the Sentry Buster a couple of seconds to arm itself—giving quick-thinking Engineers a brief opportunity to hustle themselves and their belongings out of range.

I hope they scream endlessly in a Serious Sam kind of way.

If they don't scream endlessly then this hasn't done its job.

#22 Posted by valrog (3648 posts) -

This is going to be great.

#23 Posted by Nottle (1915 posts) -

@legendlexicon: @dudeglove: I don't doubt that a sniper can be useful. They just take some skill to be effective, kind of like a spy, Also when the point of the game mode is stand on a single point that is the epicenter of the map, a more durable, easily offensive class makes more sense to me, a heavy, demoman, scout, pyro, or soldier. But it is a game, people should have fun and pick snipers if they want, I never really bring up the issue, it's just weird having to push a cart with a team of 3-4 snipers, but no Heavy medic combo.

The comic includes the Pyro, the spy, and the sniper in it so there probably in this new mode too.

#24 Posted by MariachiMacabre (7099 posts) -

Goddammit, this seems awesome. TF2 is awesome, guys. It's really awesome.

#25 Edited by Pop (2651 posts) -

Omg!! that's going to be awesome! MORE HATS!

edit: just read the new comics, they are pretty funny, Saxton Hale is fighting a yeti.

#26 Posted by legendlexicon (97 posts) -

@Nottle: Oh I agree. With the huntsman, however, I've been able to capture points, push the cart, and and act like an offensive class easily. Its great.

#27 Posted by Nottle (1915 posts) -

@legendlexicon said:

@Nottle: Oh I agree. With the huntsman, however, I've been able to capture points, push the cart, and and act like an offensive class easily. Its great.

For a while that was the only way I could be effective as a sniper. It's great that weapons like that can be in the game giving new roles for the class to fulfill. I do try to get better with the rifles when my team is doing well. I don't really know what one is best to use. Also my computer and internet aren't the best, so its kind of hard for me to get headshots, I think I wait to long i should just make the shot when i have it.

#28 Posted by legendlexicon (97 posts) -

@Nottle: I just use the standard sniper rifle for regular sniping. Just aim for their medic, and everyone will be happy besides that medic.

#29 Posted by valrog (3648 posts) -
#30 Edited by Reddy1124 (139 posts) -
#31 Posted by dudeglove (8286 posts) -

Ugh, roll on tomorrow already.

#32 Posted by valrog (3648 posts) -

@Reddy1124: Didn't notice that. Nice find.

#33 Posted by Phatmac (5727 posts) -

Is it out yet?

#35 Posted by Potts (159 posts) -

Not yet. The updates have been going up in the evening, so it will probably go live then. Don't count on it before 7pm EST though...

#36 Edited by DFSVegas (356 posts) -

@Sweep said:

I hope they scream endlessly in a Serious Sam kind of way.

I got the chills just reading this. This is going to be insane. TeamFortress.com is now on constant refresh.

#37 Posted by NekuCTR (1663 posts) -

Hey, time to check in again. So are they going to release the server for other people to put up or will there be an official server?

#38 Edited by Etnos (245 posts) -

is the update live!?

#39 Posted by ProfessorEss (7523 posts) -

@Etnos said:

is the update live!?

I'm sure this thread will make it quite obvious when it is :)

#40 Posted by Dixego (389 posts) -

Any news yet?

#41 Posted by Etnos (245 posts) -

@ProfessorEss said:

@Etnos said:

is the update live!?

I'm sure this thread will make it quite obvious when it is :)

man sorry.. I'm at school eager to get home and play the shit out of this.

haha

#42 Posted by ProfessorEss (7523 posts) -

@Etnos said:

@ProfessorEss said:

@Etnos said:

is the update live!?

I'm sure this thread will make it quite obvious when it is :)

man sorry.. I'm at school eager to get home and play the shit out of this.

haha

Understandable. I probably wouldn't have been on this thread to reply to you if I wasn't feeling a similar eagerness.

#43 Edited by ProfessorEss (7523 posts) -

Says it's live as of.... err... right... NOW!

GO! GO! GO!

#44 Posted by Canteu (2821 posts) -

I'm updating now. Seems it's up.

#45 Posted by ajamafalous (12159 posts) -

yo this shit's live

#46 Posted by ShadowKnight508 (659 posts) -

It's live! Good luck, everyone!

Mann vs Machine Co-op Update
#47 Posted by championfetus (251 posts) -

Update is paused at 61%...

God damn you steam!

#48 Posted by ProfessorEss (7523 posts) -

@championfetus said:

Update is paused at 61%...

God damn you steam!

They must be gettin' absolutely hammered right now.

#49 Posted by ShadowKnight508 (659 posts) -

Sigh...my update has been paused at 27% for almost half of a hour. The STEAM servers must be overloaded with demand.

#50 Posted by Tim_the_Corsair (3065 posts) -

That's funny, Steam got smashed yesterday with the CS:GO beta for preorders, and smashed again for this TF2 update.

Imagine what will happen if HL3 ever comes out?

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