Team Fortress 2
Game » consists of 12 releases. Released Oct 10, 2007
The long-awaited sequel to the class-based first-person shooter Team Fortress Classic sports a unique cartoony visual style, more accessible gameplay, and a very large amount of updates and new features since its original release.
Team Fortress 2: A Heavy Update
Only similar in the fact their disadvantage is the slower swing speed.
They both have different positive effects.
A new payload map.
"Badwater Basinhttp://www.giantbomb.com/forums/general-discussion/30/tf2-a-heavy-update-day-3/11284/#3
A new payload map."
"Not going to have much point. You're expending more ammo to kill someone more slowly. If the slow is any less than 25% the only purpose it will have is giving Snipers easy headshots."Your point is invalid.
The purpose of it is to stop scouts from escaping as they so often do. On the flip side, it will make you less powerful against other heavies. So enemies like scouts and pyros that usually have a decent chance of escaping might not be able to
"Demilich said:$100 says I play TF2 at least 3 times more than you do. I know when it would be useful to slow down your enemies. When a Pyro is in your face you're going to want that extra 25% damage or you will die. When an enemy Medic is healing your target you're not going to be able to kill it even at medium range. Scouts will be the only easy target with Natascha. And don't forget you'll be using more ammo and it will take 25% longer to kill everyone."Not going to have much point. You're expending more ammo to kill someone more slowly. If the slow is any less than 25% the only purpose it will have is giving Snipers easy headshots."Your point is invalid.
The purpose of it is to stop scouts from escaping as they so often do. On the flip side, it will make you less powerful against other heavies. So enemies like scouts and pyros that usually have a decent chance of escaping might not be able to"
Basically any time your enemies are not running it's going to be useless, but I'll wait to see how slow it makes them before weighing up the cons.
"Termite said:100$ says you have to take a fucking chill pill"Demilich said:$100 says I play TF2 at least 3 times more than you do. I know when it would be useful to slow down your enemies. When a Pyro is in your face you're going to want that extra 25% damage or you will die. When an enemy Medic is healing your target you're not going to be able to kill it even at medium range. Scouts will be the only easy target with Natascha. And don't forget you'll be using more ammo and it will take 25% longer to kill everyone."Not going to have much point. You're expending more ammo to kill someone more slowly. If the slow is any less than 25% the only purpose it will have is giving Snipers easy headshots."Your point is invalid.
The purpose of it is to stop scouts from escaping as they so often do. On the flip side, it will make you less powerful against other heavies. So enemies like scouts and pyros that usually have a decent chance of escaping might not be able to"
Basically any time your enemies are not running it's going to be useless, but I'll wait to see how slow it makes them before weighing up the cons."
Well, we'll just have to see how it plays out. Valve doesn' t just put out updates without thinking them through. I can foresee them upping the damage done by Nastasha or increasing the speed decrease it inflicts.
But really, what is your deal Demilich? Do you always have to be a dick to everyone?
Point out the part where I was a dick please. I was simply using a gambling analogy to make a point.
Maybe you could read it again and realize that I was never worked up, nor am I ever worked up over this website.
Oh also the moment you use the word 'fuck' is when everyone see's you're the one who needs to chill.
8)
"Point out the part where I was a dick please. I was simply using a gambling analogy to make a point.Because somehow every time I see you replying heavily to a thread, you act condescending and obnoxious.
Maybe you could read it again and realize that I was never worked up, nor am I ever worked up over this website.
Oh also the moment you use the word 'fuck' is when everyone see's you're the one who needs to chill.
8)"
This is good news for me anyway, i play a Heavy for a clan. About time HWG got his own means of healing. ( I'm referring to the sandwiches ).
As for the new gun, i think its pretty neat. I don't really have a say on it until i try it out though.
Arena Mode sounds cool as well.
"This is good news for me anyway, i play a Heavy for a clan. About time HWG got his own means of healing. ( I'm referring to the sandwiches ).Has the sandwiches thing been confirmed yet? If anyone knows anything, any idea on what spot it will take in the inventory? I can't imagine the Heavy being more viable on its own with a healing item over a shotgun, as Sasha takes to long to warm up. It sounds like delaying the inevitable.
As for the new gun, i think its pretty neat. I don't really have a say on it until i try it out though.
Arena Mode sounds cool as well."
"BlindEffekt said:I guess the only place it could take would be the shotgun?"This is good news for me anyway, i play a Heavy for a clan. About time HWG got his own means of healing. ( I'm referring to the sandwiches ).Has the sandwiches thing been confirmed yet? If anyone knows anything, any idea on what spot it will take in the inventory? I can't imagine the Heavy being more viable on its own with a healing item over a shotgun, as Sasha takes to long to warm up. It sounds like delaying the inevitable."
As for the new gun, i think its pretty neat. I don't really have a say on it until i try it out though.
Arena Mode sounds cool as well."
Or perhaps it gets its own slot.
"BoG said:I doubt it would get its own slot if it were unlockable, as that would throw off the balance of the game. There is always the possibility that it replaces the fists or the K.G.B. no one said one new item for each slot was a requirement. Maybe we will actually see more then 3 items for the heavy?"BlindEffekt said:I guess the only place it could take would be the shotgun?"This is good news for me anyway, i play a Heavy for a clan. About time HWG got his own means of healing. ( I'm referring to the sandwiches ).Has the sandwiches thing been confirmed yet? If anyone knows anything, any idea on what spot it will take in the inventory? I can't imagine the Heavy being more viable on its own with a healing item over a shotgun, as Sasha takes to long to warm up. It sounds like delaying the inevitable."
As for the new gun, i think its pretty neat. I don't really have a say on it until i try it out though.
Arena Mode sounds cool as well."
Or perhaps it gets its own slot."
I take it that's our new " meet the..." video. If so, kinda disappointed we didn't get to see medic, spy or pyro. Regardless the sandvitch was hilarious.
I really don't know what to think of it replacing the shotgun. On one hand I'm rarely a heavy when i don't have a medic buddy so health isn't an issue. On the other I barley use the shotgun as the heavy either.
So now that the update is out and we've at a play with the weapons what are peoples though?
I currently have Sasha, sandvich and boxing gloves equipped. The new mini gun definitely feels underpowered and it doesn't seem to slow players down enough to warrant the damage decrease.
I really like playing arena though. It gives me an opporunity to really put the pyros flare gun to use.
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