I understand that not everyone is into TF2 the way I am (573 hours and counting) but in times where Activision makes you pay 15 bucks for a couple of maps there should be the time to emphasie on how cool it is that all those updates are free (the Engi-Update is just one of them, and from what valve said there will be at least one more round of updates for every class).
That and the way those updates are done (WAR!-Update anyone?) are the reason why valve is so popular in the PC gaming community.
" The thing is these weapons aren't just unlocked at release. You have to keep playing until you are randomly awarded them. I have played for 50 hours this week and I still don't have all the OLD weapons, let alone the new ones. "Every class based unlock in the game can be gained randomly or by achievement or can be crafted. If a player is interested enough in a certain class it's not hard to gain all the unlocks by just doing the achievements.
Awesome. You know, these kinds of updates make Activision look bad. I was playing MW2 yesterday and I realized to get the maps it would cost me a whopping $30... whereas with TF2 I can enjoy free updates, not to mention all the user created maps out there.
" How can you be bad at TF2? Its the most accessible FPS game of all time. "I'd dispute this. I actually would call it one of the most complex FPSes of all time. Each class must be learned and mastered, or else you're going to end up like Mr. Nicholson here. Until you learn each class's strengths and weaknesses, you're pretty much just Halo-ing it and getting destroyed. It is not a casual game by any stretch of the imagination, despite its outward appearance. It is a game that is very easy for the average gamer to be bad at, unless you put some thought into it. Most FPSes don't require this much thought.
Golden wrenches are obtained randomly through the crafting system. When you craft an item in-game, there is a very, very rare chance you will receive a golden wrench along with the item you crafted.
"The free update is set to drop this Thursday, but not all is known yet. Valve has been teasing the Engineer additions via a pretty crazy system: players have been unlocking random golden wrenches (rare drops) whenever they build a turret or a dispenser, and every 25th wrench awarded to users unlocks more details about what is to come."
According to Big Download? Why not according to the official Team Fortress 2 website? There's a live log of how many wrenches have been collected, and who has gotten each one. Currently 74 wrenches have been found. Here's the link: http://www.teamfortress.com/engineerupdate/wrenchlog/
"According to Big Download, the 50th wrench has been unlocked, and that means we can get our eyes on another part of the update via the game's official site. In this case, it's the Wrangler, a remote-sentry controller that replaces the Engineer's pistol."
No, it doesn't give "the turret" (which level are you talking about here?) a missile launch rate of level 3, it slightly increases the missile-firing rate of the level 3 sentry (the only level of sentry which can fire missiles).
"When used, the Wrangler turns off a sentry's auto-locking, allowing the Engineer to manually aim the sentry. And while that might not seem terribly useful, there's a cool catch. The Wrangler creates a "shield that absorbs 66% of all incoming damage" and also gives the turret a double firing rate with at least a level 3 missile launch rate. It sounds absolutely devastating in the right hands (and it also sounds like another solid reason why my interest in Team Fortress 2 will probably remain casual)."
One map, not two. There are four pictures on the update page, but they're all of the same map.
"Two map overviews have been teased on the official website as well. I'd feel that any commentary I have would be lacking--as in, I would only be able to say "Hey, that hill looks nice"--so do check out the official website if you're into what's going down this Thursday. "
" @f33r_mai_ch33tz said:Yeah I think that's the most probable scenario... but man.. I really wish for a guitar instead of a wrench...My guess is that one is for a taunt-kill and one is for taunting on an enemy's killcam, meaning it won't be the new melee unlock. "
" No thoughts concerning the guitar achievements? "
" @MysteriousBob said:I disagree slightly. I mean, it is one of the more complex FPSes out there, but there are a couple really accessible classes, like the Soldier, the Heavy, and the Medic, that are not hard to learn while you're still grasping the finer points of the game. Furthermore, with the new training mode and bots, it's easier than ever to get into the game." How can you be bad at TF2? Its the most accessible FPS game of all time. "I'd dispute this. I actually would call it one of the most complex FPSes of all time. Each class must be learned and mastered, or else you're going to end up like Mr. Nicholson here. Until you learn each class's strengths and weaknesses, you're pretty much just Halo-ing it and getting destroyed. It is not a casual game by any stretch of the imagination, despite its outward appearance. It is a game that is very easy for the average gamer to be bad at, unless you put some thought into it. Most FPSes don't require this much thought. "
Since someone bumped this I would like to take the time to say that the Gunslinger is a worthless piece of shit and you should craft the new wrench that is way better.
Ambassador + Scrap Metal = The best thing ever.
Seriously, I mean, I get what they were trying to do with it. I play as an offensive Engineer when I go Engie and a less than level one Sentry is just completely useless in a normal game, especially considering that you can pack up a regular Sentry and place it somewhere else now.
In other news, every thinks that the Frontier Justice is the greatest thing ever. MY BUCKSHOT SAYS OTHERWISE.
I mean the new Shotgun is really great for defending, but any offensive Engie that would choose it over the six shot normal model is just stupid as all hell.
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