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Sometimes designers add old-school things on purpose to enhance game design. These games tend to be heavily inspired by hardware limitations of older systems. NES, Atari 2600, and early computer platforms (DOS, Commodore 64, MSX, etc...) are common sources of inspiration.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
Minions of the the Evil Shredder, these evil ninjas will stop at nothing to stop the Ninja Turtles.
The concept of a game referencing another game through mockery, parody or even directly. A game reference to the same franchise does not count.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
Baxter Stockman's Rat Killing Machines
Poking fun at a specific existing work, whether a game, a movie, or something else, by imitating and exaggerating its characteristics. Some games use parody here and there, while others are entirely parodic.
The Kraang are a species of inter-dimensional alien based on the Utroms and Krang from previous TMNT incarnations.
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