I really like it when developers speak out like this and put ignorant people in their place, it should happen more often.
Tekken
Tekken is a long-running 3D fighting franchise that got its start in arcades but was also an early hit on the PlayStation.
You Should Read This Rant By a Tekken Producer
I think it's fair enough. It's his game, his production, he is the creative force behind it. He can do whatever he wants with it.
I think game creators needlessly jump through hoops to please the masses. Not everyone will like the stuff you do every time, so just deal with it... You're an artist!
Making games is hard. Extremely hard. Even making a bad game is hard. I had to make a game for my 9th grade IT class (this was back in 2001) - and I settled on making a simple maze game and by god that wasn't easy.
Yes, it's very easy for fans to demand X or Y or Z, without knowing a lick of programming, deadlines, resources, budgets, business and management. It's very easy to demand - not so easy to create, and I just hope video game players realize that. I certainly do. And while that's not an excuse for bad games, it is a point that needs to be stressed - this is hard stuff. This isn't easy. Making a video game isn't a simple matter of waving your hands. Content isn't magically created on a whim. Developers often DO NOT have total freedom to do whatever it is they want, and often fan demands are unreasonable given the budget of games.
Again - video game development being hard does not excuse bad games - I mean, being a surgeon is hard, but that's hardly a defense against medical negligence. But realize that programmers and developers can't bend to your every wish and that for every single thing a fan asks for, money, work and time are needed to make it happen and all of those things are finite resources (actually time might not be, but since a human life is limited, it's a finite resource for humans).
@murse2008 said:
He is just tired from making the same game over and over again for the last two decades. I would be too.
I'm not sure about that. Other than dealing with angry fans on twitter, he seems to take his position as Tekken director in stride. He's in charge of the best selling worldwide fighting game franchise ever. Don't you think he could find a new position if he wanted to?
The thing that scares me about wanting to write games (and I do) is that I'll grow to dislike the very audience I'm supposedly attempting to entertain. I don't know how comics go on stage and try to entertain people who they hate the shit out of. I guess you just have to hope there's a couple people out there who really do enjoy whatever it is you're doing.
That's what I wonder about with BioWare; how do they keep making stuff without being angry and vindictive? No matter what Casey Hudson's next project is, no matter what the first trailer for Dragon Age 3 is like, no matter what they say or even the quality of the game; people are going to be fucking furious, all of them time. Why bother at that point? Why even worry about what they think, you might as well just put out a Call of Duty clone and have job security.
@AngelN7 said:
@Ghostin said:
Can we go back to the days when game makers didn't have voice.
Can we go back to the days the likes of you didn't have a voice?
Really? You think this type of rant actually stops the comments he recieves, or makes the games better? Give me the days when a developer had no line of communication with us at all other than the games they make any day. I wasn't rude about him, I actually see what he is saying... I just can't see the point in saying it. You however, are rude.
This is a very professionally put "rant." I support this kind of talk to the idiots that are so prevalent in this world. People act like they only exist on the internet- but they don't.
I only hope he doesn't get flack for speaking his mind- he did so with the up-most respect (more then those he's speaking to probably deserve) and has nothing to apologize for. More people (professionally) should be able to speak their mind this way.
So, instead of calmly explaining all of this by starting off with "To all our loyal Tekken fans" he basically started it off with "To all you clueless fucking whining little children."
Tone says a lot.
@Brodehouse said:
The thing that scares me about wanting to write games (and I do) is that I'll grow to dislike the very audience I'm supposedly attempting to entertain. I don't know how comics go on stage and try to entertain people who they hate the shit out of. I guess you just have to hope there's a couple people out there who really do enjoy whatever it is you're doing.
That's what I wonder about with BioWare; how do they keep making stuff without being angry and vindictive? No matter what Casey Hudson's next project is, no matter what the first trailer for Dragon Age 3 is like, no matter what they say or even the quality of the game; people are going to be fucking furious, all of them time. Why bother at that point? Why even worry about what they think, you might as well just put out a Call of Duty clone and have job security.
The thing is, this whole Mass Effect 3 thing isn't a big of a deal as it's being made out to be. The people complaining are the vocal minority. The vast majority of people either liked the ending or didn't really care, it's just that we don't go to YouTube or forums and scream about how much we were ok with it.
@MattyFTM said:
The customer is always right. Even when they're wrong. Especially when they're wrong.
Exactly. It's not Joe McTwitter's problem that he can't get the voice actor or that their voice changed. There is what the consumer wants, and there is what the consumer does not want. Anything else, to that consumer (The one who keeps the company alive.) is just excuses.
It's unfair and unfun and all that good stuff, but that's how it works.
@DrRandle said:
That last line is completely believable, Patrick. Your attitude towards it, however, is not.
I thought the rest of the rant was pretty well-reasoned, but that last line is just as childish as the people he's specifically talking to. "Listen, or don't, I don't care," is a pathetic way to close out an argument or solidify a point, and it undermines the rest of the text.
@murse2008 said:
He is just tired from making the same game over and over again for the last two decades. I would be too.
You have a Street Fighter IV avatar.
Good for him to take a stand. I can't even imagine what it's like to deal with countless idiots making demands about games. If the game is enjoyable, that's what matters to me. I'm all for nostalgia, but realize not everything is possible.
The sad thing is is that Harada's detailed smart response will only encourage the internet people to harangue him more.
Don't feed the trolls.
@musicman1024 said:
I don't understand the consumer's need to control everything that comes their way. I personally look forward to anything new from games, music, books, etc. Will I like the directions some writers/game designers/musicians take their new creative endeavors to? Not always, there's certainly been times where my favorite musicians do a complete 180, and I find myself not so impressed, but the consumer should ALWAYS respect the creator's ability to create. The product they make is a reflection of what they want to share with the world, what they have spent weeks and months pouring over. I hold endless respect for people who can create on such an incredible level, and any consumer should as well. There should never be cries for changes to the way something is produced, but a level of respect for these people being gracious enough to take the time to bring their vision to life and share it with the world.
People are well within their rights to call out terrible art for being terrible, regardless of how much of the artist's heart and soul has been poured into it. You don't get an automatic A for effort. Any creative type worth their salt should be prepared for someone to hate on whatever they have made, often times for legitimate reasons.
I do, however, agree with you about this notion a lot of gamers have about every aspect of a game being tailor-made to withstand their ridiculous, spergy over-analysis. For how frequently gamers wail about these shitty time wasters being a valid form of art (and how dare Ebert say anything to the contrary), they seem incapable of acknowledging that the artist's vision is their vision, and sometimes the resulting piece of art will make the observer feel something a little more challenging/uncomfortable than a general sense of good vibes, punctuated by the occasional mumbling of "That was a pretty sick cutscene".
Props to this dude for calling out the idiocy of people pissing and moaning about the voice acting in a goddamned fighting game.
@xbob42 said:
@MattyFTM said:
The customer is always right. Even when they're wrong. Especially when they're wrong.
Exactly. It's not Joe McTwitter's problem that he can't get the voice actor or that their voice changed. There is what the consumer wants, and there is what the consumer does not want. Anything else, to that consumer (The one who keeps the company alive.) is just excuses.
It's unfair and unfun and all that good stuff, but that's how it works.
Don't post before reading.
Thats the best thing i have read today, more power to that gu. And fuck video game fans who think they are entitled to everything "they" want. Needy little bastards.
@AngelN7 said:
@Ghostin said:
Can we go back to the days when game makers didn't have voice.
Can we go back to the days the likes of you didn't have a voice?
Agreed.
@Ghostin said:
@AngelN7 said:
@Ghostin said:
Can we go back to the days when game makers didn't have voice.
Can we go back to the days the likes of you didn't have a voice?
Really? You think this type of rant actually stops the comments he recieves, or makes the games better? Give me the days when a developer had no line of communication with us at all other than the games they make any day. I wasn't rude about him, I actually see what he is saying... I just can't see the point in saying it. You however, are rude.
Rant? I'm sorry but rant this one is not , a rant is when you complain on something with little bases and your argument is everything but compeling, what Harada did was provide infomation on the hard voice recording process (as we can see there are many factors like technology and the actors involved that make it a really hard almost unattainable thing to deliver perfectly ) to the uniformed gamers that do nothing but complain on the minor things, oh so can't see the point in stating that sometimes is really hard to please fan requests and that they should at least be reasonable about what the product is trying to deliver but they (developers) need to take all that crap because you don't want to hear what they're saying?, how is that fair? you get to demand but you're not willing to listen when you're being unreasonable?, totally not rude at all right?
Japanese producers and game developers growing a pair and telling the vocal minority to cram it, instead of just endlessly apologizing. I approve.
@Ghostin said:
@AngelN7 said:
@Ghostin said:
Can we go back to the days when game makers didn't have voice.
Can we go back to the days the likes of you didn't have a voice?
Really? You think this type of rant actually stops the comments he recieves, or makes the games better? Give me the days when a developer had no line of communication with us at all other than the games they make any day. I wasn't rude about him, I actually see what he is saying... I just can't see the point in saying it. You however, are rude.
Yeah, god forbid we be reminded that these are actual human beings making this entertainment that we pick apart.
@mbr2 said:
@xbob42 said:
@MattyFTM said:
The customer is always right. Even when they're wrong. Especially when they're wrong.
Exactly. It's not Joe McTwitter's problem that he can't get the voice actor or that their voice changed. There is what the consumer wants, and there is what the consumer does not want. Anything else, to that consumer (The one who keeps the company alive.) is just excuses.
It's unfair and unfun and all that good stuff, but that's how it works.
Don't post before reading.
I read it just fine, thanks. That's how I like, referenced shit the article was talking about. Dude's upset because people don't understand that shit changes over time. However, that is his problem, not the problem of the consumer.
One thing should be noted here, he definately cares alot about his series.
I'm almost certain developers of all companies have bad things to say about their fans, you sign up to perform a job you enjoy not always prepared for the intense critical response from everyone on the internet, ranting is a good way to let off steam i'm sure he feels better for it.
Also, "Tekken may be less relevant these days", go bury yourself. Judging by your reaction every time Tekken is brought up i'm almost sure you posted this 'news' with ill intent Patrick.
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