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Bosses are enemies that fight you at the end of a level or at a significant point in the story.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
Business Scrubs are Deku Scrubs that try to sell certain items to Link.
Collectibles are items such as coins, rings, gems, packages etc. that can be gathered, usually for some kind of reward, or sometimes to simply beat a level. Often (almost too often) the source of earning achievements and trophies on the Xbox 360 and PlayStation 3.
Environments cycle between day and night, often with effects on other aspects of the game.
Carefully exploring a large, labyrinthine area full of enemies (i.e., a dungeon) in the hopes of finding treasure, leveling up, or completing a specific task. Having their roots in tabletop games, video game dungeon crawls are found almost exclusively in RPGs.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
Animals that can be ridden by players to get around faster.
Quests that aren't necessary for game completion. They typically offer side-stories or specific rewards.
Stalfos are skeletal enemies in the Legend of Zelda series, commonly wielding swords with surprising skill, and wishing for nothing else than to murder the living. Ocarina of Time implied that adults who enter the Lost Woods are transformed into Stalfos.
The concept of a character leaping forwards or backwards in time.
The Zora are a water-dwelling race from the Legend of Zelda series. First appearing as enemies, they were shown to be friendly towards Link in later games.
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