For those of you who don't know, terraria is a 2D platformer where you can build, dig, and explore. Its similar to Minecraft in many ways and I think the audience for it will be almost exactly the same.
Terraria
Game » consists of 24 releases. Released May 16, 2011
- PC
- PlayStation Network (PS3)
- Xbox 360 Games Store
- PlayStation 3
- + 16 more
- Xbox 360
- PlayStation Network (Vita)
- PlayStation Vita
- PlayStation 4
- Nintendo 3DS eShop
- Nintendo 3DS
- Wii U
- Nintendo Switch
- Mac
- iPhone
- iPad
- Android
- Windows Phone
- Xbox One
- Linux
- Google Stadia
The first major 2D entry into the world of "open world" sandbox action-adventure games, Terraria is inspired by 16-bit platformers and allows players to mine for ores, craft new equipment, and fight monstrous bosses in a large procedurally-generated world.
Do you think this will steal some of Minecraft's audience?
No, not really. They are different enough for people to play both without any major overlapping. Besides, Minecraft has already sold 2 million copies. That's million bucks. It'll be very hard for Terraria to match that, even more surpass those sales.
I'd love to try Terraria, but I don't think it'll be able to get my attention for as long as Minecraft does. Sure, it's far more "interactive", with levels and magic and whatnot, but in Minecraft you can really create a world that feels alive. I guess it's because of the 3D perspective, but Terraria's worlds seem "flat" to me. No pun intended.
Wasn't a fan of what I saw of it. It's interesting but feels like it basically removes the parts of Minecraft I love so won't be getting it myself.
Terraria is going to have to cover a lot of ground to challenge Minecraft. At least, personally. Both Minecraft and Terraria don't really "show" very well in the first hour or two of playing. Once I figured out crafting and a few other things, Minecraft really took hold of me. Until then, I wasn't a huge fan of it.
Terraria kind of has the same vibe. I booted up the game a bit last night and wasn't hugely impressed. I think it mostly had to do with the control scheme being a little strange (W = up which, ok, makes sense, but you still need to hit space to jump. I'll have to rebind that stuff.)
After watching at some Terraria videos on Youtube, it looks like a remarkably deep game once you get into it. Apparently there's "floating islands" and unique items and... yeah. Now I'm wishing I'd spent more time with it last night. Problem is, anyone who's already into Minecraft will have gotten over that hump and completely forgotten those first few minutes where you're just wondering what the fucking hell you're supposed to do.
As neither is subscription based, at this point I don't think it matters if people start playing Minecraft to a lesser extent.
The stuff you can build in 2D is too limited compared to the 3D stuff you can build in Minecraft.
This game is basically nothing like minecraft other then theres digging and you can build things, its more focused on combat the minecraft is. Your looking for better weapons to fight harder monstors and go deeper in the earth, minecraft you see every type of monstor in the first 30 minutes of play where this has boss battles and vendors. The building is only there to draw in vendors and help you get stronger, its basically what would happen if you combines minecraft's digging and building with castlevania's combat.
It has more room to grow then minecraft dose in my opinion.
I think at the very least it'll hold my attention until Minecraft gets some time to patch up and release. This isn't a bad thing - I've kind of gotten Minecraft-fatigue myself, having explored a lot of what I can do in that game and tested my limits.
Is Minecraft still a thing that people play?As far as I've heard sales have only gotten stronger.
I think Terraria is a very real threat to Minecraft if the creator continues to update it to add more features and improve functionality. I don't think it could ever overtake Minecraft, but I wouldn't be surprised if it steals away a significant chunk of the player base.
If there is one thing that Terraria has over Minecraft it's that it has an real level of progression outside of "I have more stuff now." and the core gameplay of Minecraft has changed very little since its launch.There's just more to do in in Terraria, and while I think it is a cruder product overall there is always room for improvement and the Minecraft audience is more than ready for something meatier to chew on.
Also it's on Steam, so that helps.
Three of the biggest 'Minecraftians' I know have moved to Terraria, but my guess is that it is only temporary.
It won't STEAL anyone away from minecraft, I like to think we live in a world where both 3d and 2d games can live peacefully with eachother without stealing each others sales.
I personally think yes it will, but not all of the audience. Alot of people will disregard Terraria as a 2d Minecraft, but in all seriousness, its more than that. A good analysis would be that Terraria is more a RPG with mining elements, wheras Minecraft focuses on mining predominately which leads to building of structures and what not. Terraria has limited building tbh, theres less creativeness since everything is in a 2d plane.
I also like it that your character keeps all the items on him, even if you switch worlds. Theres also PVP in this game, which is intereting to say the least (although this game as a competitive PVP game seems quite amusing)
But yeah, i think this game is very fun, but the question is will i get bored of it? most likely. I mean theres a limit to any game, when you get all the items from Terraria then there isnt much you can do, unless you want to PVP?. Although there will be updates and what not with new thing so i suppose theres things to look forward to.
Bought Terraria recently. Seems a LOT more exciting than Minecraft. Sadly, the world doesn't generate as you advance trough it like in Minecraft, but it has a lot more content. I like both of them but Minecraft gets boring after a couples of hundreds of hours of gameplay.
I dont think anything can "steal" an audience because people can always just come back to things. That said, I played minecraft an F ton and now I play Terraria! It has way more actual "game" than minecraft had and tons more stuff to discover and explore.
The stuff you can build in 2D is too limited compared to the 3D stuff you can build in Minecraft.
This can be a gateway drug to Minecraft but not the other way around.
That's not true. Minecraft isn't just a game about building; it's about adventuring, too. Unfortunately, its adventuring elements are pretty scant on the whole, and the game has a very pronounced bias toward its building elements. There's nowhere near as much substantive, reproductive content in Minecraft as there needs to be to fully satisfy those who are intrigued by the game for more than just its appeal to artistic creativity.
Terraria, on the other hand, has a decent amount of such content, and it rewards players who desire functionality far more than Minecraft ever has (speaking strictly in terms of design). For the many fans of Minecraft that have been waiting (and waiting, and waiting) for it to be updated with more lasting survival elements; more varied, interesting, and meaningful exploration elements; many more things to create that serve a funcitonal purpose; more kinds of adversity and danger; and so on, Terraria offers those things (in its own, unique way) within a very similar framework. It's certainly no replacement for Minecraft, as it plays differently enough and has a much more gamey feel to it, but the fact is that it's a block-building game that offers a category of content a lot of players wish Minecraft had more of.
Minecraft very much is an effective gateway to Terraria.
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