@Sitoxity said:
@McShank: You do realize Minecraft and Terraria are nothing a like? Or are you just trolling?
@Louse: When was the last time you actually played? They've updated it pretty regularly and have added a bunch more stuff. Chests now need keys, bosses have been tweaked, a bunch more items (useful and decorative) keep getting added. Werewolves are being implemented. They're still constantly getting more interesting stuff.
There's even a hardcore mode where dying deletes your character. (Other difficulty settings too).
I've been playing each update as it comes out. While I have been very pleased with the updates, both in frequency and in content, they don't really add THAT much gameplay in terms of hour-age. Each update I go and do all the new stuff, netting me ~2-3 hours of play. There's only so many times you (well, I) can murder skeletron before it gets old. I only glanced at it, but I got the impression that the werewolf was just costume (forgot the correct term) items. If I am wrong, and it is a creature... again, nifty, but not really netting much new gameplay.
And I don't like the idea of hardcore, it just feels lame to me. I would want hardcore to just simply be much harder, not delete my character.
In agreement with your statement to McShank, I never understood people comparing Minecraft to Terraria. I have played both with enough hours to become bored of them. They are both great games, but as far as gameplay goes they have little to do with each other. It seems weird to me, as I have heard people go as far as to say Terraria is a "rip off" of Minecraft. I never saw Terraria and Minecraft as being anymore alike than Gradius and Grand Theft Auto. Sure they have a few vague concept that are the same, but on the level of gameplay there isn't a lot they share in common.
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