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Extraterrestrials appear in many video games in a variety of styles. Sometimes they're evil, sometimes they're benevolent, and sometimes they're very similar to humans.
This concept occurs in many RPGs and Sci-Fi games. The Ancient Advanced Civilization Technology is often a giant weapon (Halo Rings, Giant of Babil, etc.) that becomes a major plot focus in the stories of these games.
When two or more players work together to control a vehicle.
Elites, also known as Sangheili are a Covenant race in the Halo series. During Halo: Combat Evolved and the bulk of Halo 2 they are the primary antagonists. They became semi allied with the humans in Halo 3, and are in a political crisis during Halo 4, some still at war with Humanity.
Grunts are part of the Covenant Army. Due to their sheer number and low standing, they are often used as cannon fodder.
Cults don't necessarily have to be evil or out to destroy the world, but in video games it's usually safe to assume so.
Used as a last ditch effort the desperation move is often a single, powerful attack that hits multiple enemies on screen. The attack is executed at the cost of a percentage of the user's total hit-points.
In the Halo series, flying insect creatures who fight alongside the Covenant.
The ability for players to manipulate objects in the environment and use them as weapons. An example of this gameplay mechanic is Half-Life 2, in which players make use of a Gravity Gun to launch objects with deadly force.
The Fleet of Retribution is a Covenant Separatist naval battle group commanded by Ship Master Rtas 'Vadum
A war between the Forerunners and the Flood.
Henchmen are the loyal grunts caught in between the player and the main antagonist. Without them every game would be nothing more than a boss battle.
One of the alien speicies that comprises the Covenant of the Halo series; known mostly for use their use energy shields and long range weaponry in battle.
A narrative that takes an unexpected turn. Commonly, plot twists come in the form of revealing that the player character is not actually who they thought.
A gathering of people who believe in the same higher power(s), and follow the rules laid out by the mortals chosen to be their prophets. Video games generally try to shy away from negatively portraying real religions to avoid controversy, however they make ample use of fictional in-game religions.
A Sentinel is a primordial Forerunner-constructed automated electronic construct with a limited Artificial Intelligence that is made specifically to kill Flood.
Typically representing the elite of humanity's Space Forces, Space Marines have appeared in numerous games such as the Doom series and Warhammer series.
When inventing a series of races for a sci-fi setting, creators sometimes utilize a common framework of three competing races, including Humans, advanced aliens, and monster aliens. This is especially true in video games, where variety and balance are key.
A faction that splintered off from The Covenant and is primarily controlled and governed by The Brutes and their warmaster, Atriox. Unlike The Covenant they do not believe in The Great Journey, Only seeking conquest and revenge on the San'Shyuum and Humans.
An alien alliance consisting of several unique species that serves as one enemy in the Halo franchise.
The Covenant Civil War was an event in Covenant history which began in October 2552, with the Separatists, led by the Elites, breaking away from the Loyalists.
A parasitic life form in the Halo universe, which serves as a secondary antagonist throughout the series. It has no known origin, though it is rumored to be extragalactic.
The ancient race responsible for the Halo ringworlds, thought to be long absent from the universe.
The Great Journey is the core concept of the Covenant religion in the Halo games. It is the awaited transcendence of the Covenant to a higher existence by the use of the Halo rings.
Vehicular combat combines driving and combat to form a unique fast paced action game. Many games are purely vehicular combat based (e.g. Twisted Metal or Vigilante 8) or can contain have sections for such combat (e.g. Halo or Mass Effect).
War is a series of organized conflicts carried on by force of arms between two or more nations or groups. Whether it never changes or has already changed is up for debate.
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