No recent wiki edits to this page. ConceptThe Armory is a feature in Halo: Reach that the player uses to customize their Spartan soldier to their heart's desire. The armor is split in to the following categories: HelmetLeft ShoulderRight ShoulderChestWristUtilityVisor ColorKnee GuardsArmor EffectFirefight VoiceEmblemColorsThe player uses Credits (accumulated by completing challenges, killing enemies and essentially playing the game) to purchase different pieces of armor. Some armor pieces may be locked (or not even viewable in the menu) until the player is of a higher rank. The Spartan that the player creates is used for Single player/ Co-Op Campaign, Firefight and Matchmaking. Helmets Mark V [B]Mark V [B] - Base Mark V [B] - UA Mark V [B] - UA/HUL DescriptionEntered service in 2551; UNICOM/ SPECWAR/ Group THREE has been the sole adopter.Up-armored variant of the base Mk. V [B] pattern helmet.Up-armored variant with hardened uplink module for MILINT acquisition.Unlock ConditionsUnlocked by default.Unlocked by default.Rank: CorporalPurchasing CostInitially available750 cRedits1500 cRedits CQCCQC - Base CQC - CBRN CQC - UA/HUL DescriptionEntered service in 2548; standard equipment for boarding actions and MOUT. For operations in hazard zones. Up-armored variant with hardened uplink module for MILINT acquisition.Unlock ConditionsUnlocked by default. Rank: SergeantRank: SergeantPurchasing CostInitially available750 cRedits1500 cRedits ODSTODST - Base ODST - UA/CNM ODST - CBRN/HUL Description Many technologies initially developed for MJOLNIR have gained widespread adoption. Up-armored variant with Command network module. For operations in hazard zones; hardened uplink module.Unlock ConditionsInitially available for purchase.Rank: CorporalRank: Warrant OfficerPurchasing Cost2000 cRedits1000 cRedits500 cRedits HAZOPHAZOP - Base HAZOP - CBRN/HUL HAZOP - CNM-I DescriptionMk. V helmet variant for use in hazardous environments.For operations in extremely hazardous environments; hardened uplink module.Command network module-Improved; upgraded variant of the standard issue SNM unit.Unlock ConditionsInitially available for purchase.Rank: SergeantRank: CaptainPurchasing Cost7000 cRedits2000 cRedits1000 cRedits EOD EOD - Base EOD - CNM EOD - UA/HUL DescriptionDesigned specifically to reduce likelihood of decapitation. Command network module; standard issue to UNSC Special Forces unit commanders. Up-armored variant with hardened uplink module foor MILINT acquisition.Unlock ConditionsRank: SergeantRank: SergeantRank: SergeantPurchasing Cost15000 cRedits5000 cRedits3000 cReditsOperator Operator - Base Operator - UA/HUL Operator - CNM DescriptionThe B5D Facility has been the site of many unique development programs.Up-armored variant with hardened uplink module for MILINT acquisition.Command network module; issue to UNSC Special Forces unit commanders.Unlock ConditionsRank: SergeantRank: SergeantRank: SergeantPurchasing Cost7000 cRedits2000 cRedits1000 cReditsGrenadierGrenadier - Base Grenadier - UA Grenadier - UA/FC DescriptionThe Mk. IV [G] variant is an up-armored prototype based on the basic Mk. IV helmet.Up-armored variant of the [G] prototype helmet.Up-armored variant with command network and external hardened uplink modules.Unlock ConditionsRank: Warrant OfficerRank: Warrant OfficerRank: Warrant OfficerPurchasing Cost25000 cRedits5000 cRedits2000 cRedits Air Assault Air Assault - Base Air Assault - UA/CNM Air Assault - FC-I DescriptionEntered service in 2535; the MJOLNIR/AA variant is exclusive to Army airborne units.Up-armored variant with command network module.Command network module-Improved; external hardned uplink. A favorite of Pathfinder units.Unlock ConditionsRank: Warrant OfficerRank: Warrant OfficerRank: Warrant OfficerPurchasing Cost15000 cRedits7500 cRedits 5000 cRedits ScoutScout - Base Scout - HU/RS Scout - CBRN/CNM DescriptionThe SCOUT and RECON projects were part of the secret MJOLNIR PAA/RS program.Hardened uplink / remote sensor package; A favorite of Sniper units.For operations in hazard zones; command network module.Unlock ConditionsRank: CaptainRank: CaptainRank: CaptainPurchasing Cost40000 cRedits5000 cRedits5000 cRedits EVAEVA - Base EVA - CNM EVA - UA/HUL[3] Description The EVA helmet was developed using data gathered from the Summa Deep Space Incident.Command network module; standard issue to UNSC Special Forces unit commanders.Up-armored variant with hardened 3rd generation uplink module for MILINT acquisition.Unlock ConditionsRank: MajorRank: MajorRank: MajorPurchasing Cost30000 cRedits7000 cRedits15000 cReditsReconRecon UA/HUL[3] Cost: Free codes in Limited Edition and Legendary copies of the game. MILITARY POLICE Military Police Base Cost: unlocked via Halo Waypoint challenges Upgrades: CBRN/HU/RS - Free (Via Halo Waypoint) HU/RS/CNM - Free (Via Halo Waypoint) CQB CQB Base Cost: unlocked via Halo Waypoint challenges Upgrades: HU/RS/CNM - Free (Via Halo Waypoint)UA/HUL - Free (Via Halo Waypoint)
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