No love for Binding of Isaac this year.

#1 Posted by Phoenix778m (247 posts) -

I'm a little disappointed that TBOI didn't stick in the heads of the giant bomb crew. It turned me on the Rougelike style of gameplay and had a incredible amount of content for its price. Enigmatic and strange as it was; I at least would have like to see an honorable mention.

#2 Posted by Enigma777 (6073 posts) -

Roguelikes are stupid.

#3 Posted by MikkaQ (10288 posts) -

I think Jeff's complaints about a lack of gamepad support and diagonal shooting sum up why I haven't played too much of this game or considered it in my top games of the year.

#4 Posted by NekuCTR (1663 posts) -

It's definitely my best soundtrack of 2011 even compared to Bastion, kinda sucks it didn't make it in that category, but I burned out on the actual game pretty fast.

#5 Posted by Mrsignerman44 (1100 posts) -

@Enigma777: Stupidly fun :D

#6 Posted by BeachThunder (11929 posts) -

<3 The Binding of Isaac.

I think it's great if you like things that are crazy, disturbing and twisted.

#7 Posted by Vexxan (4620 posts) -

I thought I was going to like this game more than I did and didn't play much at all. Since I'm a sucker for video game music I listen to the soundtrack every now and then but I just didn't play enough to get anywhere in the game. 

#8 Posted by LordXavierBritish (6320 posts) -

It will always have my love.

#9 Posted by Phoenix778m (247 posts) -

To each his own, I guess.

#10 Edited by SoldierG654342 (1766 posts) -

As someone who's put almost 40 hours into the game, I can say that it got as much recognition as it deserved, which was some.

#11 Posted by L1GHTN1N (456 posts) -

I can understand why they wouldn't like it, I put way more time into than I was planning. I only bought it because of who made it, ended up sinking in 15 hours and still haven't found everything in that game. Different strokes etc.

#12 Posted by Video_Game_King (36272 posts) -

It got a decent amount of love, at least compared to the games I've noticed not getting any goddamn love.

#13 Edited by Jeust (10643 posts) -

It's my GOTY.

It has some qualities I haven't found elsewhere:

  • a crazy amount of powerups and features (like making a pact with the devil, with particular benefits each time, in exchange for your lives, which is an awesome idea for a videogame)
  • a long longevity
  • random generated dungeons
  • customization
  • deep and thought-provoking yet sparse story (for example the game gets its name of an biblical episode of the same name)
#14 Posted by kingzetta (4307 posts) -
@Video_Game_King said:

It got a decent amount of love, at least compared to the games I've noticed not getting any goddamn love.

Like what?
#15 Posted by Video_Game_King (36272 posts) -

@kingzetta:

El Shaddai and Radiant Historia.

#16 Posted by Jeust (10643 posts) -

@Video_Game_King said:

@kingzetta:

El Shaddai and Radiant Historia.

El Shaddai while it is pwetty, is also a monotonous and repetitive endevour I feel.

#17 Posted by Video_Game_King (36272 posts) -

@Jeust:

As King, I rule that your statement is objectively wrong. ( , don't think about contradicting me. You can only rule on zettas, which I guess means confirming whether Sho is right when he says something is "so zetta slow".)

#18 Posted by kingzetta (4307 posts) -
@Video_Game_King said:

@kingzetta:

El Shaddai and Radiant Historia.

I just bought El Shaddai yesterday and have yet to play it.
The one thing I really didn't like is that they forgot that Metal Gear HD collection came out.
#19 Posted by rubberluffy (459 posts) -

@Jeust said:

@Video_Game_King said:

@kingzetta:

El Shaddai and Radiant Historia.

El Shaddai while it is pwetty, is also a monotonous and repetitive endevour I feel.

I didn't think so. I really enjoyed it.

#20 Posted by kingzetta (4307 posts) -
@Video_Game_King said:

@Jeust:

As King, I rule that your statement is objectively wrong. (@kingzetta , don't think about contradicting me. You can only rule on zettas, which I guess means confirming whether Sho is right when he says something is "so zetta slow".)

Which statement?
#21 Posted by Master_Funk (733 posts) -

@kingzetta: LittleBigPlanet 2 not getting mentioned once seems like an oversight to me.

#22 Edited by kingzetta (4307 posts) -
@Master_Funk said:

@kingzetta: LittleBigPlanet 2 not getting mentioned once seems like an oversight to me.

ehh it was basically the same game as 1.
#23 Posted by Video_Game_King (36272 posts) -

@kingzetta:

The one that insults El Shaddai.

#24 Edited by Jeust (10643 posts) -

@kingzetta said:

@Video_Game_King said:

@Jeust:

As King, I rule that your statement is objectively wrong. (@kingzetta , don't think about contradicting me. You can only rule on zettas, which I guess means confirming whether Sho is right when he says something is "so zetta slow".)

Which statement?

I think he feels you are a menace to his royal crown. Do I sense a coup in the making? :p

#25 Posted by Video_Game_King (36272 posts) -

@Jeust said:

I think he feels you like a menace to his royal crown. Do I sense a coup? :p

Are you going to instigate one? Because I have just the music to dispel it.

#26 Posted by kingzetta (4307 posts) -
@Video_Game_King said:

@kingzetta:

The one that insults El Shaddai.

DId you not read my post? I said I bought it yesterday and have yet to play it.
You are mentally unstable to rule.
#27 Posted by Video_Game_King (36272 posts) -

@kingzetta:

Have you, as a fellow King, forgotten what the word "preemptive" means? I am quite strategic like that.

#28 Posted by kingzetta (4307 posts) -
@Video_Game_King said:

@kingzetta:

Have you, as a fellow King, forgotten what the word "preemptive" means? I am quite strategic like that.

what if I like it? I mean I have bad taste in games. hahahahaaha
#29 Posted by Video_Game_King (36272 posts) -

@kingzetta:

My words were only a preemptive strike in case you did not like it. Oh, and that little remark is an act of aggression against my glorious Kingdom. This counts as a declaration of war.

#30 Posted by kingzetta (4307 posts) -
@Video_Game_King: war is for the weak 
I bid you good day sir
#31 Edited by Jeust (10643 posts) -

@Video_Game_King said:

@kingzetta:

My words were only a preemptive strike in case you did not like it. Oh, and that little remark is an act of aggression against my glorious Kingdom. This counts as a declaration of war.

Quick, let's invade the Moon!

#32 Posted by Video_Game_King (36272 posts) -

@kingzetta said:

war is for the weak

Then you've obviously much experience with it.

#33 Posted by BisonHero (6522 posts) -

@NekuCTR said:

It's definitely my best soundtrack of 2011 even compared to Bastion, kinda sucks it didn't make it in that category, but I burned out on the actual game pretty fast.

Are there particular tracks that you really liked? I ask because I didn't think anything on the soundtrack really stood out, nor did I think it was greater than the sum of its parts or anything. I found it disappointing. The tracks are appropriately dark, quiet "you're underground" music. Then the boss tracks were a little more interesting, but still sorta standard boss music. I remember several of them, but that has more to do with me having played the game for about 80 hours than it does with the music being memorable.

Comparatively, I really liked the vast majority of the tracks from Super Meat Boy, which I guess must've been Danny B giving 110%.

#34 Posted by ADAMWD (591 posts) -

Latest Bombcast, Dave mentions that he's been playing it and really enjoying it. If there was one GB crew member who would support the game, he'd be the guy.

In regards to Jeff complaining about not being able to shoot diagonally and citing that as the main reason to not play the game, I think that's a bit unfair. You can easily use momentum to shoot diagonally, and after playing a bit and getting a hang of the motion, it isn't too hard to get decent precision out of it.

#35 Edited by TheDudeOfGaming (6078 posts) -
@Video_Game_King said:

@Jeust:

As King, I rule that your statement is objectively wrong. (@kingzetta , don't think about contradicting me. You can only rule on zettas, which I guess means confirming whether Sho is right when he says something is "so zetta slow".)

Hey king, you did hear of a thing called "revolution"? Yeah, that can happen! And then I, TheDudeOfGaming, will cease to be TheDudeOfGaming, and become TheKingOfGaming!
#36 Edited by emem (1966 posts) -

Initially I bought it to get another Steam game/coupon/coal when it was less than a buck and I wasn't that interested in the game itself. Surprisingly enough It turned out to be great, but I can see why some people wouldn't like it... it's frustrating at times, because most of it depends on luck (well, let's say a lot).

#37 Posted by ZenaxPure (2569 posts) -
@ADAMWD said:

In regards to Jeff complaining about not being able to shoot diagonally and citing that as the main reason to not play the game, I think that's a bit unfair. You can easily use momentum to shoot diagonally, and after playing a bit and getting a hang of the motion, it isn't too hard to get decent precision out of it.

As someone who has sank 33 hours into the game now and absolutely HATED the fact you could not shoot diagonally at first it all makes sense the more time you spend with the game. Everything is just designed that way. (most) enemies can't shoot diagonally either and if you could it'd be freaking overpowered to be honest and the entire game would have to be reworked completely to balance everything... and at that point it just wouldn't even feel like the same game.  
 
Simply put you never feel like not being able to shoot diagonal is a problem because all the enemies are designed assuming you can't, so it works just fine.
#38 Posted by Commisar123 (1792 posts) -

I just didn't enjoy it enough, though it was pretty fun.

#39 Posted by Video_Game_King (36272 posts) -

@TheDudeOfGaming:

You say those things as though I am not planned for such an event. Although my people have no reason to revolt, I am always prepared for just such an occasion. (I can't tell you how, as I am not one to spoil surprises.)

#40 Posted by TwoLines (2810 posts) -

The game's a blast. I start it up from time to time, 10 hours in, still plenty to see and to do.

#41 Posted by oasis789 (115 posts) -

its not roguelike! ie not turn based. its more like an arcade shooter

#42 Posted by ZenaxPure (2569 posts) -
@oasis789 said:

its not roguelike! ie not turn based. its more like an arcade shooter

To be fair though it all takes place in similar design but randomly generated dungeons with perma-death unless you get the dead cat item. Both of which are often staples for roguelikes.

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