The Citadel

The Citadel is a location that appears in 3 games


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The Citadel is a location found in BioWare's Mass Effect. It is the Center of Galactic civilization. It is here were the leading races in the Mass Effect universe are represented and discuss galactic subjects. The Citadel is maintained by a small mystical alien race known as the Keepers.

Description


The Citadel is a gigantic space station that is home to the Citadel Council. It is believed to be the creation of the Protheans. After the disappearance of the Protheans, the Asari were the first to discover it. Shortly after the Asari discovered the Citadel, the Salarians then discovered it, followed by the Volus, who were the third race to arrive. The Turians then moved in and took a seat on the Council. More and more species began to discover the Citadel and as a result embassies began to be established. Now the Citadel is the center of communication for political interactions between the various races that inhabit the galaxy.  
 

The Citadel, heart of Galactic civilization.
The Citadel, heart of Galactic civilization.


Mystery


Though having been discovered for well over a millenia, some very interesting things about the Citadel are still unknown.  There is no knowledge of what material the Citadel is actually made of. The master control center and the cores location are unknown, as is the actual age of the Citadel. Lastly there are mysterious creatures called Keepers that work on the Citadel. They are mute creatures who do not do anything but work on the Citadel, though the specific processes that they regulate are unknown. Any attempt the disturb or study the Keepers is against the law, as the Keepers are known to self destruct when somebody interferes with them.

PLOT

*SPOILERS*
 
After the fiasco on Eden Prime the Normandy is recalled to the Citadel by Ambassador Udina to give a detailed report of what happened. The crew goes before the council and tried to prove that Saren Arterius was behind the attack on Eden Prime. Saren appears via holocrom and vehemently denies any charges, instead he blames the whole incident on Humans and accuses them of trying to cover up their own mistakes. He also takes the occasion to point out that humanity that his reinforces what he has been saying about their race all along; that their aggressive expansion needs to be stopped. He also brings up the personal history between Captain Anderson and himself and asks the captain if he is trying to get even with him. Having no proof the Council rules that Saren has not done anything wrong and all charges were dropped. Dejected, Commander Shepard and Captain Anderson scheme on ways to find evidence that would prove Saren’s involvement in the whole incident.

Fist is convinced to talk
Fist is convinced to talk
During the course of his investigation Shepard finds out about a Thug named Fist who is involved with Saren. After confronting him he learns that in exchange for a large amount of cash, Fist has set up an Ambush for a young Quarian named Tali who has information about Saren’s betrayal in the form of a voice recording between himself and Matriarch Benezia. In that recording he talks about the succes of the attack on Eden Prime and a mysterious object called the Conduit that would help bring back the Reapers. Shepard helps Tali escape from the ambush and she agrees to help him against Saren by giving them the evidence. Shepard takes this new evidence to the Council and along with Ambassador Udina presents it. The overwhelming evidence gives the council little choice but to find Saren guilty and revoke his Spectre status. Udina demands that the citadel sent its fleets after him to track him down. However, the council denies the request and points out that a fleet cannot track down one man. Shepard interjects and says that he could do the job if he was given the authority. The Turian representative opposes the move saying that Humanity is not ready for this honor but Shepard points out that it was a Turian who broke the law, he relents and Shepard and the council makes him a spectre, a first for humanity. 
 
Near the end of the game, the player learns that the Citadel is actually an inactive mass relay that is used by the Reapers and is connected to the Conduit. Every 50,000 years, a message is sent to the Keepers telling them to active the relay. The Reapers will then begin to pour through and take over. After annihilating every organic being in the galaxy, they pass back through the mass relay into dark space, making sure to deactivate the relay so another species can occupy the Citadel and be unaware of it. The final battle in Mass Effect takes place on the Citadel as the Reapers fight to gain control of the structure.

Statistics


  • Rotation: 3.5 minutes per revolution
  • Rotational Gravity in Wards: 1.02 Earth
  • Rotational Gravity in Presidium: 0.3 Earth
  • Total Length (Open): 44.7 km
  • Diameter (Open): 12.8km
  • Ward Length: 43.6km
  • Ward Width: 330m
  • Presidium Ring Diameter: 7.2 km
  • Presidium Ring Width: 553 m
  • Exterior Armor Thickness: 13 m
  • Population: 13.2 million (not including keepers)
  • Gross Mass: 7.11 billion metric tons
  • Height of the Presidium Tower: 1047 m

The Citadel games
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Add a Game to The Citadel
Name Platforms Developer
Mass Effect 2
released on Jan. 26, 2010
PC, X360 BioWare
Mass Effect: Galaxy
released on June 22, 2009
IPHN EA Mobile
Mass Effect
released on Nov. 20, 2007
X360, PC BioWare


Name: The Citadel
Appears in: 3 games
First appearance: Mass Effect
Aliases
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