I know a lot of people that dislike Oblivion. I personally find it one of the more overrated games ever. Does anyone here think it deserves the praise it got? To give you an idea of its rating, it sits at #38 on the "highest scored games" on Gamerankings. That means it's better than Splinter Cell: Chaos Theory, but not as good as Gears of War, I guess.
The Elder Scrolls IV: Oblivion
Game » consists of 31 releases. Released Mar 20, 2006
Travel the continent of Tamriel, defend the land against Oblivion's Daedra hordes, and help fill the empty throne of Cyrodiil in the fourth installment of the Elder Scrolls series.
Does anyone NOT think this game is overrated?
It's pretty awesome, actually. It didn't have the impact that Morrowind did, but its execution was much better. I'd probably say it's better than both Chaos Theory AND Gears of War, but that's just me.
Oblivion was fun. I probably put one or two hundred hours into it. But it wasn't as good as Morrowind, which despite all it's flaws, is an incredibly well designed world. Oblivion was just "another game" to me. After I beat it it wasn't fun any more. The setting was bland and generic. The combat was mind-numbingly easy. The NPC's were uninteresting and the dialog was extremely limited.
In fact, the dialog is probably the biggest flaw. People complained of hive mind NPC's in Morrowind, but the dialog system gave a lot of power to modders, and mods are half the game. In Oblivion, the dialog system is nothing but a hinderanc.
I fucking love Oblivion. It still remains probably one of my favorite, if not my favorite, RPGs ever. There was just an infinite amount of things to do. The game had like 8 story modes in one game. You had the main story and then all the different guilds you could join also. I also thought it was 10 times better than Morrowind. A lot people may disagree with me on that one though.
"Oblivion was fun. I probably put one or two hundred hours into it. But it wasn't as good as Morrowind, which despite all it's flaws, is an incredibly well designed world. Oblivion was just "another game" to me. After I beat it it wasn't fun any more. The setting was bland and generic. The combat was mind-numbingly easy. The NPC's were uninteresting and the dialog was extremely limited.You put 100 - 200 hours into Oblivion and it was just "another game"? That doesn't sound right to me...
In fact, the dialog is probably the biggest flaw. People complained of hive mind NPC's in Morrowind, but the dialog system gave a lot of power to modders, and mods are half the game. In Oblivion, the dialog system is nothing but a hinderanc."
"Bellum said:Yeah something's amiss here :P The only thing I really disliked, was how the world was SO huge, but had almost nothing in it."Oblivion was fun. I probably put one or two hundred hours into it. But it wasn't as good as Morrowind, which despite all it's flaws, is an incredibly well designed world. Oblivion was just "another game" to me. After I beat it it wasn't fun any more. The setting was bland and generic. The combat was mind-numbingly easy. The NPC's were uninteresting and the dialog was extremely limited.You put 100 - 200 hours into Oblivion and it was just "another game"? That doesn't sound right to me..."
In fact, the dialog is probably the biggest flaw. People complained of hive mind NPC's in Morrowind, but the dialog system gave a lot of power to modders, and mods are half the game. In Oblivion, the dialog system is nothing but a hinderanc."
Plus, Morrowind had all those sweet glitches that you could exploit! Truly the wild west of PC games.
I loved Oblivion. Unfortunately I'm a bit soured towards it because when my 360 died Best Buy decided to be assholes and refuse to let me keep my hard drive. So many hours of playing time lost. I had completed the main storyline, and almost all of the side quests.
I have absolutely no desire to ever pick it back up again, not because it's a bad game in any way, but because I just don't feel like going through everything over again.
Oblivion bests Chaos Theory and Gears of War handily.
Yes, it deserves the praise. It's not the greatest game ever, but it is a very polished product.
"It's pretty awesome, actually. It didn't have the impact that Morrowind did, but its execution was much better. I'd probably say it's better than both Chaos Theory AND Gears of War, but that's just me."Chaos theory and Gears of War, kinda odd comparing a RPG to a Stealth Action and a Thrid Person Shooter wouldn't you say?
"Milkman said:Well there was a lot to do. There were, of course, a lot of quests, lots of Oblivion Gates. I didn't even finish it all. There's not denying there is a lot of content in Oblivion, and it's enjoyable enough for awhile, but I never felt really invested in the setting. Didn't really care about any of the characters, didn't care about the well being of Tamriel. I tried getting into raiding dungeons, forced myself to walk around for hours and hours, but they were all basically the same, there was no sense of exploration. I didn't ever feel like I'd seen anything that I hadn't seen a hundred times before. The only thing that got any emotional response at all were the rumors of destruction from Morrowind. Bastards destroyed one of my beloved cities!"Bellum said:Yeah something's amiss here :P The only thing I really disliked, was how the world was SO huge, but had almost nothing in it.""Oblivion was fun. I probably put one or two hundred hours into it. But it wasn't as good as Morrowind, which despite all it's flaws, is an incredibly well designed world. Oblivion was just "another game" to me. After I beat it it wasn't fun any more. The setting was bland and generic. The combat was mind-numbingly easy. The NPC's were uninteresting and the dialog was extremely limited.You put 100 - 200 hours into Oblivion and it was just "another game"? That doesn't sound right to me..."
In fact, the dialog is probably the biggest flaw. People complained of hive mind NPC's in Morrowind, but the dialog system gave a lot of power to modders, and mods are half the game. In Oblivion, the dialog system is nothing but a hinderanc."
There was a lot to do in Oblivion, but barring a handful of quests, it was all very bland. Completely devoid of personality.
Im still trying to understand how it got game of the year with loading , dialog, animation and repetitive problems
Bloom + Badly implemented havok = instant high scores
EDIT:
Well it did in 2005, anyway. These days we're really hardcore. Not only do you need Bloom and Havok, you need Brown as well. Games just aren't real enough unless everything is Brown.
I can not judge how overrated the game is. I know quite a few people that played this game for 100-200 hours. Due to this, I tried playing the game twice. I hated the game. I just couldn't understand why so many loved it. That feeling carried over to Fallout 3. I played it at PAX and my mind was changed.
Probably, yeah. Just don't go wasting your money on 'special editions' or anything, get the cheap copy. Also get the PC version. At least there are mods.
There was one thing I really didn't like about Oblivion: The need to efficiently level up, since the enemies become stronger with each level you gain. I tend to play crazy assemblings of heroes, so basically, after investing 20 hours I realized I will be screwed soon. This took the fun out of the game for me. I really, really loved morrowind though (does it have the same leveling-up mechanics?).
"There was one thing I really didn't like about Oblivion: The need to efficiently level up, since the enemies become stronger with each level you gain. I tend to play crazy assemblings of heroes, so basically, after investing 20 hours I realized I will be screwed soon. This took the fun out of the game for me. I really, really loved morrowind though (does it have the same leveling-up mechanics?)."Not at all. Morrowind was the same place going in as it was coming out, I think. There were mudcrabs at the end where mudcrabs were in the beginning. THis made the world feel much more real and alive.
It's a good game, I admit. And it deserves a fairly good rating. But, like lordofultima said here, it didn't have the impact Morrowind did. And that's the reason I'll agree with it being overrated. It's taking the crown over Morrowind in a lot of "best" lists.. and it shouldn't be. Did it do things better than Morrowind?.. yeah.. I suppose. It had better graphics, maybe a fuller world, and some other things... but it was just a rehash. It's like giving Ultimate Pong(actual title?) the crown over the original.. you just don't. Yeah, it's better... but only because it was made in 2008 instead of 1972.
I see GTA IV doing the same thing. GTA III should have the title forever. A sequal just doesn't deserve it.
I can't really say if it's overrated or not, because I didn't play enough of it to rate it properly, but I can say from what I played of it that I didn't like it. It just wasn't immersive enough. With an RPG I like to be absorbed into the world, and get really into it. Oblivion didn't do this. As great as the graphics were, the world didn't seem real. The towns seemed empty and lifeless. Every character you met had the same voice as the last. Allsorts just made the game unenjoyable to me.
"I know a lot of people that dislike Oblivion. I personally find it one of the more overrated games ever. Does anyone here think it deserves the praise it got? To give you an idea of its rating, it sits at #38 on the "highest scored games" on Gamerankings. That means it's better than Splinter Cell: Chaos Theory, but not as good as Gears of War, I guess."Yeah, I tried so hard to like this game, but I can't. It just has way too many flaws for it to be that enjoyable. And I really wanted to love this game.
"There was one thing I really didn't like about Oblivion: The need to efficiently level up, since the enemies become stronger with each level you gain. I tend to play crazy assemblings of heroes, so basically, after investing 20 hours I realized I will be screwed soon. This took the fun out of the game for me. I really, really loved morrowind though (does it have the same leveling-up mechanics?)."
I totally agree with this. It was the biggst disappointment in the entire game that the enemies level up in all regions as the character levels up.
Apart from that I found Oblivion entertaining if a bit bland. The setting was the strong point but the lack of variety and cookie cutter NPCs hurt the games appeal over time. The Shivering Isles was a much needed addition to get away from the usual fauna and flora and provide a little bit of madness to keep things ticking over.
Overall I'd say Oblivion was a great game when it came out and it deserves it's status. Just don't ask too much of it if your playing it in the winter of 2008-2009.
*Raises hand*
I think calling this game overrated is overrated. Some people love to jump on the "overrated bandwagon." I'm not saying some peope don't actually think it is overrated, I'm saying a lot of people love to join in on the hate.
this was my first foray into the eldar scrolls and i loved all of it. im probably not the most hardcore rpg player and thats maybe why this game suited me. ive played about 200 hours of it.
It is one of those awesome games though that becomes practically impossible to return to. In 2005 nearly everything about the game seemed new and cool. as were coming up to 2009, it wouldnt feel so good going back to it. it doesnt age well. (combat /spell effects / dialog etc) The best part about oblivion after finishing it is the mod scene ( for the pc ). I actually got into learning how to mod because of this game, which was an interesting experience.
"I really loved Oblivion, had alot of fun with it, sure, now I feel sick if I look at the box because of all the hours I put into it.
So yeah, I don't think this game is overrated at all."
Breton: Gta IV is a TOTALLY different approach to the series then GTA III was, I don't think you can compare that to a Morrowind-Oblivion dumbed down iteration.
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