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    The Elder Scrolls IV: Oblivion

    Game » consists of 31 releases. Released Mar 20, 2006

    Travel the continent of Tamriel, defend the land against Oblivion's Daedra hordes, and help fill the empty throne of Cyrodiil in the fourth installment of the Elder Scrolls series.

    fuzzysquash's Elder Scrolls IV: Oblivion (Collector's Edition), The (Xbox 360) review

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    An ambitious game that fails to achieve its full potential

    Arguably the first true next-generation rpg, the Elder Scrolls IV: Oblivion sports a huge world to explore, countless npc characters to meet, and a mind-blowing array of quests to embark on.

    However, the core of Oblivion's fighting engine is dull, and the world, while beautiful, is repetitive. The sword-to-sword combat that dominates the game is clumsy, and you'll be duking it out with foes toe-to-toe in mind-numbing "you thump me, I thump you" duels. Warning: if you picked the wrong type of character, you will have a very hard time developing magic skills. And that can really spoil the game, since magic at least brings some variety to the combat. Otherwise, you only have a few slashes, which animatic unrealistically and are tedious to repeat.

    Furthermore, the dungeon crawling that takes up much of the game gets old quickly, since the interior of every cave looks like the same copy-and-paste of the last one. The "oblivion realms" suffer the same problem, and start to look and feel really old by the umpteenth one you've trudged through.

    Quests, while plentiful, also get repetitive, since most involve fetching something, killing someone/something, or some combination of the two. The story is also dry and uninteresting, save for the climactic ending. Also noteworthy are the game's technical faults: specifically, the freezing issues which occasionally force you to reset the game and the jarring framerate which ruins the experience of traversing the otherwise beautifully decorated overworld.

    Overall, Oblivion is an ambitious effort, but the dry combat, repetitive mission structure, cut-and-paste environments, and technical issues prevent the game from achieving its full potential.

    Other reviews for Elder Scrolls IV: Oblivion (Collector's Edition), The (Xbox 360)

      Enter Cyrodiil... after setting aside 200 hours of your time 0

      Oblivion is the fourth edition to the Elder Scrolls series, a franchise of role playing games developed by Bethesda that have risen to fame for allowing players to embark on an epic journey and become the character they want to become. Even years after its release, Oblivion is an amazing adventure full of surprises, mysteries, and interesting locations that one could easily spend up to 200 hours playing it .  That's not good, is it? The main quest line in Oblivion follows your character as he or...

      8 out of 11 found this review helpful.

      A stunningly beautiful game, hindered by the stupidest mistakes. 0

          The first thing that strikes you when you start this game up is that it’s a pretty big one. Oblivion’s location of Cyrodiil is big... Huge. And not to mention diverse. Without the in-game map you’d almost definitely lose your bearings as soon as you so much as changed direction and your jaw is very liable to fall of at the first sight of the environment from the very moment you find the exit to the sewers, where the story starts; mountains, forests and lakes – all in the same vista. It is so...

      3 out of 5 found this review helpful.

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