I don't think Bethesda is happy about this...
The Elder Scrolls Online
Game » consists of 6 releases. Released Apr 04, 2014
An MMORPG set in the world of Nirn, focusing on the familiar continent of Tamriel, taking place a thousand years before The Elder Scrolls: Skyrim.
20 minutes of gameplay leaked for ES: online
Those loading screens tho....
But really looks like another generic MMO, a sad story behind this honestly.
Depends on the play model. If this is free-to-play I'm all for it looks decent enough, if this game has subscriptions costs good luck on that one Bethesda.
Say what you will, but the Elder Scrolls universe manages to remain so freaking fascinating, the environments just make me wanna be there you know?
Well it didn't look that great but to be fair, this is beta footage and the dude who was playing was derping around a lot( seriously who spends five minutes going through menus but speeds through npc conversations the first time you play the game?). But man it does look dated. Hope they aren't going with sub model for this.
Yeah - not too impressed by their take on *action combat*. Would probably translate much better, if the video would show a melee-centric class. Regardless - even if it feels better than it looks, it just seems like an extremely low-fi take on action combat - blocky hitboxes, lacking hit feedback, and a complete lack of any satisfying physics simulation.
It's Beta, they're not yet ready to show the game yet - so I'll taking it with a grain of salt. Hoping for the best. Their promises are certainly exciting on paper, just hoping it translates into an exciting game too in the end.
Well thats cool?......Why not just make like a 4 player version of skyrim or something.
I think Elder Scrolls should follow the lead of Dark Souls, and try a much more arcane take on massive multiplayer online.
Essentially just build your regular Elder Scrolls singleplayer experience with a Massively Multiplayer twist - by actively directing player encounters and phasing players into varied multiplayer scenarios dynamically. Like a GameMaster-AI, that's setting up coop and competitive and social experiences on the fly, if the circumstances allow for such a thing organically - depending on what the player is doing, and where he is in the gameworld - and maybe respect some preferences, so the player gets an experience that's not completely counter to his wishes.
It's about putting the magic back into the genre by making player encounters highly unpredictable and much more interactive and less formulaic. A mysterious world, full of strangers, with hidden agendas, that may be counter to your own. A most simple example? Doing an Escort mission? Well - the game phases this group of friends whom are into open PvP into your game and tips them off about your charge. That kind of stuff.
Just think of a tavern, the players phased into the tavern with you might just be other players with no hidden agenda concerning you - looking for a group, wanting to trade, or just talk - but maybe somebody is an assassin, a headhunter after the bounty on your head, or a thief hired to steal an item off you, that you've gotten from a seemingly simple fetch quest - by whatever means available to him. That's the future of MMOs, at least if I'd have a say in it.
Games like APB tried their hand at such designs, and failed miserably - but it's definitely a path that has to be followed. Somebody will succeed, and it will be breathtaking.
Depends on the play model. If this is free-to-play I'm all for it looks decent enough, if this game has subscriptions costs good luck on that one Bethesda.
Free-to-play would in a sense mean it is just a very very very expensive ES5 game that is sometimes unplayable because of outages. Unless the items and bonuses in the shop are stellar I don't expect many will bother spending a dime.
something about watching MMO gameplay makes me physically sick to my stomach. the bad graphics, the bad animations, the tedious gameplay. . . eughhgh brb puking
internet overreactions 101 right here
Depends on the play model. If this is free-to-play I'm all for it looks decent enough, if this game has subscriptions costs good luck on that one Bethesda.
Free-to-play would in a sense mean it is just a very very very expensive WoW clone that takes place in the elder scroll universe. Unless the items and bonuses in the shop are stellar I don't expect many will bother spending a dime.
Fixed that for you. Don't compare this garbage with an Elder Scroll game
Aside from the obvious mob tuning/difficulty issues here, I think the biggest problem is how stale the art style and environments look. I don't care if we're talking about low-res textures, but there's no dynamism to the world. It's flat, it's boring, and it isn't moving. What they need is some serious work with god-rays, particle effects, wildlife, and ambient sounds: they need to inject some life into that particular zone.
I mean, the previous game in this franchise/universe was acclaimed for how much its world pulled you in. When you climb those mountains in Skyrim, you feel cold. When you see a fox running around, you follow it. When you come up to a small river trickling down-mountain, you can practically smell the fresh air.
The rest of the criticism is irrelevant for the time being. This was a player who had no skills, didn't know how to play, and was judging the game within his/her first 20 minutes of play (which, in turn, coloured his footage in a particularly negative light). I'll wait to see later game content from experienced players before letting this damper my expectations completely.
It's kind of a bummer that they have to bring this game out. I mean, I realize they started it years ago when MMOs were more viable, but everybody knows this thing is going to fail. It must suck to be investing time and money into a project that you know has very little chance to succeed years before it even comes out.
something about watching MMO gameplay makes me physically sick to my stomach. the bad graphics, the bad animations, the tedious gameplay. . . eughhgh brb puking
internet overreactions 101 right here
if this gameplay isnt from a pre-alpha placeholder build of the game i am going to officially hang myself
@jams: I didn't catch the original link but I think this is it: http://www.youtube.com/watch?v=lddqEwKVgyA
Depends on the play model. If this is free-to-play I'm all for it looks decent enough, if this game has subscriptions costs good luck on that one Bethesda.
Free-to-play would in a sense mean it is just a very very very expensive WoW clone that takes place in the elder scroll universe. Unless the items and bonuses in the shop are stellar I don't expect many will bother spending a dime.
Fixed that for you. Don't compare this garbage with an Elder Scroll game
Why was I wrong? Is it because you think Elder Scroll is precious to you? Too bad Bethesda feels differently and wants to take it in this direction for some reason.
@zornack said:
@jams: I didn't catch the original link but I think this is it: http://www.youtube.com/watch?v=lddqEwKVgyA
That one is dead as well.
I can tell you this they have along way to go because that looks like crap. Wow I mean just wow and that thing will look even worse when next gen consoles come out.
MMOs take a long time to craft. If this is Alpha that means it can be fixed but the game is years from release. If they try to do a release in a year in this state it is going to be worse than FF14. If the game is still years from release, the tech and design moves on where if they aren't careful they end up like SWTOR which was released with on really advanced feature while the rest of it was stuck in 2005.
I was never excited about the idea of taking ES into a MMO architecture. We have enough fantasy games that try to be gritty and serious and flopped where I'm still unsure why or how ESO is going to dodge that bullet.
The beta I don't think has been launched yet, so I believe this is still alpha. Either way, its an early staged life of an mmo, what did you expect?
It's in beta with only 6 months to go. Looks like utter shit.
Morrowind felt like an Elder Scrolls MMO more than this does. Seems like they just slapped the name on another WoW clone.
@extomar: I have no problem with them taking the franchise in that direction since it will most likely crash and burn, showing them the errors of their ways and compeling them to make good games I actualy want to play. Just don't go on calling this thing ES5 because they will make that in 4 or 5 years and it won't have anything to do with this non-sense.
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