And thought it was Dragon Age for a bit before thinking oh wait the other one was Elder Scrolls (I know DA:III is still a while off). But why does all medevil fantasy have to seem the same. A human, elf, and dwarf races facing off. Is there some law that says that all medevil fantasy has to do its darndest to go "Yeah its basically alot like Middle Earth but hey there are more people saying "fuck" here and the design of the orcs is different you see". Why cant games (which rely on gameplay to engage players as well as story, well sometimes story) come up with a more varied palette of races and cultures to explore like Guild Wars II did somewhat with some big cat people and those asura things that seemed borrowed from FF XI but still it seemed like more than what these always give: "We read LOTR and thought it would be cooler with this!"
The Elder Scrolls Online
Game » consists of 6 releases. Released Apr 04, 2014
An MMORPG set in the world of Nirn, focusing on the familiar continent of Tamriel, taking place a thousand years before The Elder Scrolls: Skyrim.
So I saw the trailer.....
I'm going to assume you've never played Morrowind, Oblivion, or Skyrim. The "Human" was a breton, the elf was a High elf (But I'll be honest it did look like a generic fantasy elf) and the "dwarf" was a Nord. The real "Humans" would be Imperials and they are not playable in the game since they're the main enemy. The races you can play are actually quite diverse aside from 3 elves. Here watch this:
Wait, the imperials are the bad guys? That explains why the trailer looked like I was supposed to be rooting for that generic elf assassin dude. Too bad for Zenimax Online that I always side with the imperials. No Imperials, no sale.
I appreciate that Elder Scrolls lore mostly uses the term "race" to delineate actual, different races (e.g. breton vs. nord). It sucks that they don't just go all the way and use "species" to distinguish between, say, an argonian and an orc.
Yes, this is literally my biggest problem with fantasy genre tropes. I have epitomized first-world problems.
@Thanatos3: You're right dude, you very rarely get a truly interesting fantasy world. I'd guess it's cause they are afraid of alienating people by doing something truly weird. I always thought a fantasy setting based off South American cultures would be a good compromise between pretty goddam weird while still being some what relateable. I doubt it'll ever happen though. Most fantasy just likes to stick with the standard medieval, lord of the rings type stuff - it's safe.
@Breadfan: Warhammer 40K is the king of spantasy. You basically have a bunch of 12 foot tall, genetically engineered space paladins going around on behalf of a once ultra powerful warrior-pope now in techno-traction, purging the galaxy of space ork fungusmen and a wide variety of other spantasy favorites. There's also mecha and regular man is depicted as some ultra-cruel soviet regime.
Warhammer has Meso-Americanish stuff in it.@Thanatos3: You're right dude, you very rarely get a truly interesting fantasy world. I'd guess it's cause they are afraid of alienating people by doing something truly weird. I always thought a fantasy setting based off South American cultures would be a good compromise between pretty goddam weird while still being some what relateable. I doubt it'll ever happen though. Most fantasy just likes to stick with the standard medieval, lord of the rings type stuff - it's safe.
If you get way too into it, the elder scrolls stuff is probably the least "generic" of video game fantasy nonsense.
Also people use generic way too often when talking about fantasy junk just cause they see a dude in armor using a sword.
Elder Scrolls has some pretty outstanding politics compared to most fantasy out there. Whereas most fantasy deals with gravity defying handsome/buxom heroes that do cool shit in cutscenes via Blizzard and Japanese RPGs, Bethesda's universe entails a more timid approach to how things are portrayed. Fast paced, acrobatic actions scenes aren't a thing in the Elder Scrolls world; it's more so the atmosphere, the people, the culture, the politics, the walking, and the slow fighting that constitute the Elder Scrolls which is why I really don't like that trailer for TESO. It speaks nothing about The Elder Scrolls. It just says "Hey, I'm a CGI cutscene for an MMO! Here's lots of fucking fight scenes that little kids can enjoy!"
Pathetic.
@TheMustacheHero: It's weird that the Imperials are the enemy after Skyrim set up the Altmer as freedom-hating racists.
All they had to do was keep the 1st person perspective and I would of spent at least a few months in it. It just doesn't look like a Elder Scrolls game, I would rather have a 4 player Skyrim than this.
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