Follow

The Elder Scrolls V: Skyrim

Game » consists of 11 releases. First released on Nov 11, 2011

The fifth installment in Bethesda's Elder Scrolls franchise is set in the eponymous province of Skyrim, where the ancient threat of dragons, led by the sinister Alduin, is rising again to threaten all mortal races. Only the player, as the prophesied hero the Dovahkiin, can save the world from destruction.

100+ Things You've Learned Playing Skyrim (Spoiler Free Edition!)

#151 Posted by Aus_azn (2223 posts) - 1 year, 6 months ago

150. Guards will complain to you about your screaming at the most inopportune times.

#152 Posted by metalsnakezero (2050 posts) - 1 year, 6 months ago

151. The best horse comes from the black depths of a pool of water.

#153 Posted by Vager (1645 posts) - 1 year, 6 months ago

152. Dragons can attack instanced cities. You are never safe outside!

#154 Posted by Merrosh (4 posts) - 1 year, 6 months ago

153. Dragons have some skill flying, even backwards!

#155 Posted by BlinkyTM (1054 posts) - 1 year, 6 months ago

154. Dragons like flying in tiny little circles and don't care if you shoot them the entire time.

Looks like this o

#156 Posted by fetchfox (787 posts) - 1 year, 6 months ago

155. Every Nord in Skyrim descend from Arnold if you judge by their tongue.

#157 Posted by dablemont (68 posts) - 1 year, 6 months ago

156. Giants are also dragonborns. I saw one destroying a dragon while I was fleeing from it.

#158 Posted by fox01313 (4739 posts) - 1 year, 6 months ago

157. You can get a bounty put out for you if you go to a farm outside town in the day, cast fury on one of the two chickens & one of them dies.

158. On the 360, press & hold A to pick up items (yes level 20+ something & just found out).

159. People imagine that they are hearing things as well as the arrow you just shot into them.

160. Using the dragon shout dash move enough times in Solitude (while overencumbered to get to the vendors) will sometimes result in a guard telling you to stop using the dragon shout.

#159 Posted by SpawnMan (748 posts) - 1 year, 6 months ago

161. Butterflies in jars will never die. Even if you throw the jar down a cliff or in water.

#160 Posted by sesquipedalophobe (176 posts) - 1 year, 6 months ago

162. Companions will survive being thrown thousands of feet in the air by giants and die by the flippers of magical walruses.

#161 Posted by Poost (68 posts) - 1 year, 6 months ago

163. Summoned zombies and atronachs will always get stuck in the previous room and will charge in only after you clear the next room alone.

#162 Posted by Brazooka (15 posts) - 1 year, 6 months ago

164. Glowing mushrooms look like jellyfish.

#163 Posted by BlinkyTM (1054 posts) - 1 year, 6 months ago

165. Blunt weapons can decapitate people.

#164 Posted by QKT (237 posts) - 1 year, 6 months ago

166. bystanders like to get in the way of your brawl and cause everyone to kill you with magic and weapons.

#165 Posted by NakAttack (1236 posts) - 1 year, 6 months ago

167. Dont get into a drinking match in riften.

#166 Posted by mosdl (3004 posts) - 1 year, 6 months ago

168. If you kill a dragon and it falls into a lake, nearby npcs will swim to the remains and start talking about it while swimming....forever.

#167 Posted by Ghostiet (4756 posts) - 1 year, 6 months ago

169. Horses are fearless warriors who will charge into anything, including dragons.

170. Number 169 requires a fucking mod.

#168 Posted by Redbullet685 (5739 posts) - 1 year, 6 months ago

171. I need to play more of this game!

#169 Posted by Flaboere (340 posts) - 1 year, 6 months ago

172. Something I just learned today,if you steal something from and NPC, they get pissed. However, you're free to lift said item, walk around with it behind a house where no-one can see you, then take it. No problem. Out of sight, out of mind.

"Didn't my house used to be full of stuff before someone put this kettle on my head? Oh well."

#170 Posted by dvand987 (74 posts) - 1 year, 6 months ago

Rule # 173. There is no inner-monologue among the people of Skyrim.

[When there is one guard or bandit all by themselves.] "Is someone there!?" (stay still in sneak until you are hidden) "Oh, I guess not. I could have swore I heard something."

#171 Edited by Funkydupe (2921 posts) - 1 year, 6 months ago

174. Sneaky archers with terrible aim can actually stay alive longer in this game. Arrows make sounds that can distract some enemies away from your position if they haven't [Discovered] you yet. Fun situations to be had by all.

175. Enemies backtracking into their own trip-wires is glorious. Kudos to one not-so-smart Bandit especially as he triggered a trap with a huge ram mounted in the ceiling that sent him flying over my head across the room where he crash-landed in some nice wooden furniture.

#172 Posted by Schmollian (195 posts) - 1 year, 6 months ago

176: The people in Skyrim are prettier than the people of Cyrodil. I learned this from M'aiq the Liar.

#173 Posted by selbie (1677 posts) - 1 year, 6 months ago

177. Kids will think you're playing hide and seek if you put a kettle over their head.

#174 Posted by Yanngc33 (4472 posts) - 1 year, 6 months ago

178. Skyrim doesn't like it when I try to do university papers

#175 Posted by Talis12 (471 posts) - 1 year, 6 months ago

179. Playing a drinking game will make you not remember

#176 Posted by ShiftyMagician (2112 posts) - 1 year, 6 months ago
180. Skyrim is good enough to take over the site activity section of the front page. Good job guys!
#177 Posted by imsh_pl (3289 posts) - 1 year, 5 months ago

180.The thief etiquette requires you to let a person finish a conversation before you pickpocket them.

#178 Posted by VodkaMedia (35 posts) - 1 year, 5 months ago

181.) I smell like a wet dog, or so most guards have told me.

182.) I may shout all I want, and may keep doing so if and ONLY if... I promise not to.

#179 Posted by RPGee (691 posts) - 1 year, 5 months ago

183. There may or may not be ghost rape going on in Yngvild.

All I'm saying is that guy was getting pretty close to a ghost, you know what I mean?

#180 Edited by SpunkyJunky (36 posts) - 1 year, 5 months ago

184. People in Skyrim love caves. Bandits and necromancers love to live in them, everyone else loves to send the Dragonborn into one.

#181 Edited by phampire (169 posts) - 1 year, 5 months ago

185. When going for a stealth kill it always pays to approach from the back and double tap.

#182 Posted by Nux (1992 posts) - 1 year, 5 months ago

186. Guards will let you kill a mission target in town if you attack first then put your weapon away and then will let you kill said target as long as he is the one attacking you.

#183 Posted by briangodsoe (449 posts) - 1 year, 5 months ago

187. All it takes to become a successful blacksmith is to just bang out Iron Daggers and Leather Greaves until you one day just figure out how to make everything.

#184 Edited by UKSamwise (433 posts) - 1 year, 5 months ago

188. Guards don't give a shit if you shout at your housecarl of the top of the stairs off Dragonreach or indeed anywhere at all.

#185 Posted by Xdsk (268 posts) - 1 year, 5 months ago

189. Stealing things that are already stolen is not classed as stealing.

This happened to me a couple of times in Riften, the townsfolk bum rushed and murdered a thief. So i went into his inventory and emptied everything of value.

#186 Posted by MsAtheism (35 posts) - 1 year, 5 months ago

190. Horses have Spider DNA... I swear!

#187 Posted by natetodamax (18927 posts) - 1 year, 5 months ago

191. A total stranger can be convinced to marry you if you complete one small and simple task for them, such as collecting bear pelts.

#188 Posted by AmatureIdiot (753 posts) - 1 year, 5 months ago

192. Shouting in bars will always lead to good advice.

#189 Posted by TheDudeOfGaming (5878 posts) - 1 year, 5 months ago

193. Heavy armor, restoration, destruction and speech are still a bitch to level. Along with enchanting and alchemy. fml.

#190 Posted by Rusputin (75 posts) - 1 year, 5 months ago

194. Bears have AIDS, and it is highly contagious. I hate bears.....

#191 Posted by Jonnyflash80 (469 posts) - 1 year, 5 months ago

195. If you get into a brawl with someone for money, make sure not to punch the guy again after the fight has concluded. Especially when there are 5 or 6 city guards in the area.

#192 Posted by lennoxxx (17 posts) - 1 year, 5 months ago

196. Trolls are far more dangerous than Dragons.

#193 Posted by BrianP (278 posts) - 1 year, 5 months ago

197. Killing a jarl, their housecarl and a bunch of guards because the jarl mouthed of to you may seem like a reasonable reaction in the moment, but it may mess up your quest 40 hours later

#194 Edited by BlinkyTM (1054 posts) - 1 year, 5 months ago

198. Your horse may randomly die for no reason when you're on a deserted road.

Don't be alarmed, your horse is in fact dead and you now have to run hundreds of miles to your quest marker.

199. Bard's Leap. When you see it, jump off of it.

#195 Posted by Rhombus_Of_Terror (1949 posts) - 1 year, 5 months ago

200. You always go into a climbing frenzy when you discover an unexplored location on your compass.

#196 Posted by benstewart (9 posts) - 1 year, 5 months ago

201. Eating human flesh damages your health.

#197 Posted by Hailinel (18101 posts) - 1 year, 5 months ago

202. Bethesda's QA process is still atrocious.

Online
#198 Posted by BlinkyTM (1054 posts) - 1 year, 5 months ago

203. Priestesses of Dibella don't like when you interrupt their creepy ceremony and steal their statue.

#199 Posted by MikeMakesRight (3 posts) - 1 year, 5 months ago

204) Dragons can attack you while you are in town.

I had fast-traveled to Whiterun, when I heard a dragon roar and the battle music kick in. With me using my fireballs and my ax and Lydia using her bow, we managed to defeat the dragon. Even in the middle of the night, all of the town gathered to see the felled beast and stared in amazement. The bones themselves lead to my next point.

205) Dragon bones can teleport.

When the dragon died, it body was positioned such that in order to enter or leave the city through the city gate, you had to pass under the dragon skeleton's tail, which was truly awesome. When I came back to town the next time, the skeleton was completely across the path through town, with it's tail wriggling about as it glitched through the door of the weapon shop, and the ground texture in front of the store gone with a hole in the world. Next, it position itself in the small creek running through town, with it's head and neck under the bridge in front of the city gate. Then it disappeared for a while. Currently the bones are next to the big tree in town, listening to the crazy guy in front of the statue of Talos.

#200 Posted by shep9toes (35 posts) - 1 year, 5 months ago

206) Wabbajack, wabbajack, wabbajack, wabbajack, wabbajack, vwabbajack, wabbajack.

Wabbajack.

Please Log In

This edit will also create new pages on Giant Bomb for:

Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

Comment and Save

Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.

Use your keyboard!

  • ESC