150. Guards will complain to you about your screaming at the most inopportune times.
Game » consists of 11 releases. First released on Nov 11, 2011
151. The best horse comes from the black depths of a pool of water.
157. You can get a bounty put out for you if you go to a farm outside town in the day, cast fury on one of the two chickens & one of them dies.
158. On the 360, press & hold A to pick up items (yes level 20+ something & just found out).
159. People imagine that they are hearing things as well as the arrow you just shot into them.
160. Using the dragon shout dash move enough times in Solitude (while overencumbered to get to the vendors) will sometimes result in a guard telling you to stop using the dragon shout.
162. Companions will survive being thrown thousands of feet in the air by giants and die by the flippers of magical walruses.
171. I need to play more of this game!
172. Something I just learned today,if you steal something from and NPC, they get pissed. However, you're free to lift said item, walk around with it behind a house where no-one can see you, then take it. No problem. Out of sight, out of mind.
"Didn't my house used to be full of stuff before someone put this kettle on my head? Oh well."
Rule # 173. There is no inner-monologue among the people of Skyrim.
[When there is one guard or bandit all by themselves.] "Is someone there!?" (stay still in sneak until you are hidden) "Oh, I guess not. I could have swore I heard something."
174. Sneaky archers with terrible aim can actually stay alive longer in this game. Arrows make sounds that can distract some enemies away from your position if they haven't [Discovered] you yet. Fun situations to be had by all.
175. Enemies backtracking into their own trip-wires is glorious. Kudos to one not-so-smart Bandit especially as he triggered a trap with a huge ram mounted in the ceiling that sent him flying over my head across the room where he crash-landed in some nice wooden furniture.
176: The people in Skyrim are prettier than the people of Cyrodil. I learned this from M'aiq the Liar.
181.) I smell like a wet dog, or so most guards have told me.
182.) I may shout all I want, and may keep doing so if and ONLY if... I promise not to.
184. People in Skyrim love caves. Bandits and necromancers love to live in them, everyone else loves to send the Dragonborn into one.
187. All it takes to become a successful blacksmith is to just bang out Iron Daggers and Leather Greaves until you one day just figure out how to make everything.
191. A total stranger can be convinced to marry you if you complete one small and simple task for them, such as collecting bear pelts.
192. Shouting in bars will always lead to good advice.
193. Heavy armor, restoration, destruction and speech are still a bitch to level. Along with enchanting and alchemy. fml.
195. If you get into a brawl with someone for money, make sure not to punch the guy again after the fight has concluded. Especially when there are 5 or 6 city guards in the area.
200. You always go into a climbing frenzy when you discover an unexplored location on your compass.
201. Eating human flesh damages your health.
204) Dragons can attack you while you are in town.
I had fast-traveled to Whiterun, when I heard a dragon roar and the battle music kick in. With me using my fireballs and my ax and Lydia using her bow, we managed to defeat the dragon. Even in the middle of the night, all of the town gathered to see the felled beast and stared in amazement. The bones themselves lead to my next point.
205) Dragon bones can teleport.
When the dragon died, it body was positioned such that in order to enter or leave the city through the city gate, you had to pass under the dragon skeleton's tail, which was truly awesome. When I came back to town the next time, the skeleton was completely across the path through town, with it's tail wriggling about as it glitched through the door of the weapon shop, and the ground texture in front of the store gone with a hole in the world. Next, it position itself in the small creek running through town, with it's head and neck under the bridge in front of the city gate. Then it disappeared for a while. Currently the bones are next to the big tree in town, listening to the crazy guy in front of the statue of Talos.
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