Bethesda Working on Big Ol' Skyrim Patch, But No Timetable

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Posted by patrickklepek (4623 posts) -
When Bethesda will get around to making the poor buffalo as bad ass as Skyrim's horse?

There’s probably an argument to be made that we cut Bethesda Game Studios a little too much slack about the issues that plague the launch of every one of its products, but the games are just so damn good, so...we overlook it.

This is why I’ve put 25 hours into Skyrim and don’t seem to care about a fairly serious texture issue!

That said, Bethesda has publicly admitted there are plenty of kinks to work out. Pete Hines, the company’s VP of marketing and public relations, told his Twitter followers that a patch is coming.

“We are continuing to work on an update for all platforms to address issues any bugs and [performance] issues we can,” he said. “We will fix as much as we can for your platform. I don't know if it will fix ‘your’ bug. Takes a while to test/fix/regress. Hang in there.”

At the moment, there is “no word yet on when it’s coming out,” but as the company is still actively monitoring submissions from the community, it’s possible your issue could still be flagged and included in an upcoming patch.

If you were expecting that patch in the next 24 hours, however, that may prove too optimistic.

Staff
#1 Posted by patrickklepek (4623 posts) -
When Bethesda will get around to making the poor buffalo as bad ass as Skyrim's horse?

There’s probably an argument to be made that we cut Bethesda Game Studios a little too much slack about the issues that plague the launch of every one of its products, but the games are just so damn good, so...we overlook it.

This is why I’ve put 25 hours into Skyrim and don’t seem to care about a fairly serious texture issue!

That said, Bethesda has publicly admitted there are plenty of kinks to work out. Pete Hines, the company’s VP of marketing and public relations, told his Twitter followers that a patch is coming.

“We are continuing to work on an update for all platforms to address issues any bugs and [performance] issues we can,” he said. “We will fix as much as we can for your platform. I don't know if it will fix ‘your’ bug. Takes a while to test/fix/regress. Hang in there.”

At the moment, there is “no word yet on when it’s coming out,” but as the company is still actively monitoring submissions from the community, it’s possible your issue could still be flagged and included in an upcoming patch.

If you were expecting that patch in the next 24 hours, however, that may prove too optimistic.

Staff
#2 Edited by xdaknightx69 (450 posts) -

yay

edit: i finally got this quest and i dont seem to care anymore lol

#3 Posted by 234r2we232 (3181 posts) -

Doesn't matter if it's not working properly on release... game of teh year :/

#4 Posted by solidlife (878 posts) -

I dont know to be sad or happy about patches, happy its being fixed sad that it is not fixed at launch

#5 Posted by donfonzie (206 posts) -

It does work well enough that its completely playable. only ran into a few glitches in the first 20 hrs., nothing game breaking though.

#6 Posted by sfighter21 (798 posts) -

I've logged about 12 hours so far (I know, pretty weak) but I haven't really had any bugs or glitches with my copy. I am running the PC version. I did have it crash to desktop randomly once yesterday when I fast traveled back to Helgen. But, I booted it back up, fast traveled there again and worked fine.

#7 Posted by Bantamoose (10 posts) -

The only major bug I've had is when all the ground had vanished in the Town of Solitude and being high up on a cliff face it caused every NPC and myself to fall to our deaths, which was nice.

#8 Posted by SaltyPancakes (110 posts) -

I believe you don't overlook the bugs in Bethesda games, they just more than make up for them.

#9 Posted by Deusx (1905 posts) -

It isn't as buggy as other Bethesda games... I'm already 20 hours into the game and I've yet to find a single bug. I'm on PC of course.

#10 Posted by cyraxible (688 posts) -

I've only had a couple CTDs and I fixed that by tweaking some audio quality stuff and haven't had a problem yet. This is leaps and bounds less buggy than any previous Bethesda game.

#11 Posted by chilibean_3 (1642 posts) -

@Bantamoose: That would have me laughing forever.

#12 Posted by endaround (2145 posts) -

The PS3 save issue is huge. Have no clue how that slipped by.

#13 Posted by TooWalrus (13203 posts) -

I've been playing on the 360 and it's been just fine so far (though I'm only about 10 hours in).

#14 Posted by LordCmdrStryker (346 posts) -

I've had a couple of CTDs (annoying but not game-breaking) and one flying mammoth (hilarious). So far this seems to be way better than Morrowind or Oblivion.

#15 Posted by gallilee (19 posts) -

@endaround: What save issue is that other than the saves getting REALLY huge after some playtime? Do they have a tendency to corrupt or something= maybe I should start using more than two slots from now on if that is the case.

#16 Posted by CosmicQueso (569 posts) -

With the exception of save bugs, any kind of glitchy craziness in a game of this scope and size is understandable. This ain't a 6 hour corridor shooter. I'm about 20 hours in as well (PC) and haven't had any issues. The small bugs I've seen have been more funny than anything, and at this point in my Bethesda RPG playing career, welcomed.

#17 Posted by laserbolts (5322 posts) -

I'm 30 hours in and I had one lockup and like three glitchy npcs. GOTY by miles for me so damn good and it reminds me of how much I fucking loved Oblivion.

#18 Posted by 014 (353 posts) -

Most of the games I buy have been out for 6+ months. They're on sale and patched decently. I sure appreciate release day buyers to play through the bugs for me. :)

#19 Posted by Enigma777 (6073 posts) -

I had some bad framerates and a corpse spazzing out but thats about it.

#20 Posted by kerse (2114 posts) -

My horse fuckin killed a group of bandits by itself and distracted a giant long enough for me to kill him. Horse of the year.

#21 Posted by eagle6002 (47 posts) -

I got a gamebreaking glitch at the end of the blood's honor quest. I can't move on to the next quest in the quest line. No quite sure if I should just abandon the quest line or just wait for the patch.

#22 Posted by Vexxan (4621 posts) -

Whatever, this game is still kicking ass! 

#23 Posted by zakkro (73 posts) -

I could think of a bunch of things that need to be fixed... but I've already played for 38 hours, so I guess I don't care about it as much as I should. You win this time, Bethesda!

#24 Posted by Ben_H (3361 posts) -

It plays good enough that I've become hopeless addicted to it, which is a rarity.

Now back to snorting a line of co... err... playing Skyrim.

#25 Posted by lockwoodx (2479 posts) -

This is how I feel playing a Bethesda game without patches.

#26 Posted by Make_Me_Mad (3101 posts) -

This game has seriously turned to shit very fast. Can't finish half the quests in Solitude because, hey, half of Solitude decided not to load right today, and now it's a giant fucking grey and black blob! Fantastic.

#27 Posted by Delta_Ass (3280 posts) -

Just as a warning to anybody else who's using Block, don't get the Blocking perk "Quick Reflexes." It slows down time when an enemy power attacks, but there's a bug where sometimes the slo mo effect stays after the attack ends, unless you go through a loading screen. It really sucks, and there's no way to respec.

#28 Posted by Ulfghuld (26 posts) -

I have played for over 15 hours with not a single bug or glitch on the 360. Maybe I am just lucky?

#29 Edited by Ujio (565 posts) -

So far in my relatively short play time I've only noticed a few quirks:

  • I'll be walking along and see random objects (like a skull for example) in the game world hovering in mid-air
  • Framerate issues/stuttering/minor freezing
  • "Jiggling" physics for the first dragon I killed. By jiggling I mean I'll be walking out where I killed it and all of a sudden its skeletal remains will pop-in to view and start this weird gyration. It kinda looks like it has Parkinsons disease or something.
  • Pop-in textures

And that's it...so far o.O Note: I'm playing the PS3 version.

#30 Posted by endaround (2145 posts) -
#31 Posted by KillyDarko (1888 posts) -

I've found no bugs or crashes whatsoever so far :)

#32 Posted by Nightriff (5085 posts) -

Bethesda gets a pass because their games are actually well made and engrossing and you can spend literally 100's of hours in their games, now when a game has similar issues that only takes 8 hours to beat that company doesn't deserve any slack AT ALL, I'm talking to you id software

#33 Posted by Th3_James (2578 posts) -

30 hours on PC, around 500 saves. Not one problem yet.

#34 Posted by Evilsbane (4619 posts) -

The Only issue I have had is 2 of the random close to desktop with no message of any kind and thanks to the Autosave system never caused me any distress and the game loads so damn fast!

#35 Posted by Mordi (553 posts) -

I wouldn't call the texture glitch serious at all.

#36 Posted by vizionblind (114 posts) -

Works fine here

#37 Posted by mattdc92 (1 posts) -

I want to marry Lydia and put weapons on weapon shelf in Whiterun’s house. Just fix those and I’ll be good

#38 Posted by Rhodesyuk71 (12 posts) -

the engine is well better than oblivion iam running this game all settings high and ultra decals 1920x1080 on a core2duo e6600 2.4 ghz

4gb ddr2

nvidia gts 250 ib oc

win vista and it runs great better than oblivion

#39 Posted by Afroman269 (7387 posts) -

If there are some noticeable performance improvements over on the PC side then I'll switch back to my PC copy. For now I'm going with the 360.

#40 Posted by MrKlorox (11209 posts) -

In other words, a Bethesda game came out and it's business as usual.

#41 Posted by Raios (52 posts) -

The only significant issue I've had is with the shadows in the game. I have a pretty high end PC that should run it maxed out, but with shadows at the highest setting I see some significant fps drops in indoor and intricately lit areas. I bump the shadows down one level, however, and the fps never drops. Additionally, no matter what setting I have it on the shadows look really jagged and do some weird flickering stuff.

#42 Edited by MeatSim (10861 posts) -

I have had the framerate drop in a couple spots and a couple of times had NPC's teleport to to a different part of the room they were in. Other then that the games been great.

#43 Posted by Deathpooky (1402 posts) -

Pretty sure I'm dealing with the low texture issue, but also pretty sure I don't care one bit.

#44 Posted by Viking_Funeral (1791 posts) -

@sofacitysweetheart said:

Doesn't matter if it's not working properly on release... game of teh year :/

Yep, game of teh year.

I've had random CTD, but while annoying, I'm back playing in under 20 seconds because I just can't stop. This game is astounding. The whole Night To Remember quest is one of the coolest quests I've had in any video game, and I have taken over 380 screenshots to use as wallpaper. (I'll probably pare that down).

#45 Posted by SatelliteOfLove (1369 posts) -

Any word on more intelligent use of kb/m controls or are mods the saviors again?

#46 Posted by Forkstik (162 posts) -

Works just fine on my slim Xbox 360, i tried installing it and the textures do look fairly bad i also ran in to some strange bugs in the very beginning of the game when i had it installed. When i uninstalled it, everything looked great and the bugs i experienced at the start of the game were gone. Even after playing Skyrim for 25+ hours i have not experienced any game crashes or game ruining bugs. But if they do fix the install problem on 360, i would certainly appreciate it!

#47 Posted by steelknight2000 (447 posts) -

My game on the PC has crashed to desktop a few times and I've gotten one blue screen. It's infrequent but definitely a few stability issues there.

#48 Edited by spazmaster666 (1967 posts) -

I'm not sure if it's fixable but the game seems to have significant framerate drops down to 30-40 FPS only in certain situations (mainly when inside particular cities). Otherwise I get 60 FPS. Not a big problem really but it is slightly jarring when the framerate suddenly drops by 20 when there really isn't a change in GPU usage.

I also played a few hours of the 360 version and it's the first game in a long time that I haven't installed to the hard drive. I had forgotten how loud the non-slim 360's DVD drive was. <_<

#49 Posted by phrosnite (3518 posts) -

Release a few patches and I will buy the game.

#50 Posted by Scodiac (470 posts) -

I'm enjoying the hell out of Skyrim but, hey, I'll be happy to see the patch come eventually.

Skyrim still has some breathtaking visuals without it and I haven't been this engaged in a game for quite a while. So, Bethesda did a hell of good job making it in my book.

I haven't personally experienced any bugs other than this texture issue. I've seen the GB video review though so I know they exist but Bethesda is being honest and up front about the quirks and are working to address them so that's cool.

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