Children in Skyrim

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#1 Posted by GrimReaperAlec (4 posts) -

Why didn't Bethesda put in children that are not of the Human category?

I want to see Dark Elf children! >:(

#2 Posted by Scooper (7882 posts) -

Why did Bethesda put in children? They're all annoying brats.

#3 Posted by Hizang (8532 posts) -
@Scooper

Why did Bethesda put in children? They're all annoying brats.

I know right!
There is this girl in Whiterun that I want to fucking kill every time I see her.
#4 Posted by Ghostiet (5252 posts) -

Probably the exact same reason BioWare didn't put females other than humans and asari in Mass Effect. It would require effort.

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#5 Posted by geirr (2537 posts) -

@Hizang said:

@Scooper

Why did Bethesda put in children? They're all annoying brats.

I know right! There is this girl in Whiterun that I want to fucking kill every time I see her.

Killable children mod might just fix that. :3

#6 Posted by familyphotoshoot (653 posts) -

Am I the only one who finds the adoption thing they're adding to Hearthfire (or whatever it's called) extremely creepy?

I don't even want to think of the mods that are going to get built around it.

#7 Posted by Gamer_152 (14072 posts) -

@Ghostiet said:

Probably the exact same reason BioWare didn't put females other than humans and asari in Mass Effect. It would require effort.

Come on, doesn't that statement seem a little silly? Skyrim and Mass Effect are obviously games that have had an incredible amount of effort put in to create them, and game development isn't just a case of putting in enough effort, it's also got everything to do with time, resources, and the skill of the people working on them (not that I'm suggesting the people at Bioware or Bethesda are unskilled).

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#8 Posted by Jazzycola (662 posts) -

I would think its the same reason you couldn't kill children in Fallout 3 or New Vegas. It can go down a very dark road that can be a major PR disaster if the major news channels catch on.

#9 Posted by Elyk247 (366 posts) -

I really would like a baby Argoninan, it would lay its eggs and I would create an army of Argonians to do my bidding. It would be like Reptile's race form Mortal Kombat.

#10 Edited by Ghostiet (5252 posts) -
@Gamer_152 said:

@Ghostiet said:

Probably the exact same reason BioWare didn't put females other than humans and asari in Mass Effect. It would require effort.

Come on, doesn't that statement seem a little silly? Skyrim and Mass Effect are obviously games that have had an incredible amount of effort put in to create them, and game development isn't just a case of putting in enough effort, it's also got everything to do with time, resources, and the skill of the people working on them (not that I'm suggesting the people at Bioware or Bethesda are unskilled).

I remember someone from BioWare, I think it was Casey Hudson, stating that there are no female turians because they frankly have no idea how they look like. Which is silly, considering the characterization of turians as a militant race where everyone fights all the time and how they managed to effectively bypass that problem with asari and salarians/krogans (by making them space babes and writing a good reason for having few and well-guarded females, respectively). Which to me is kinda lazy.

And I would really, really discuss the "effort" part with Mass Effect 3, considering what an obvious mess this game is from a design stand-point, but that's a vastly different topic. PM, shall we?

Basically, I admit that was more of a jab towards BioWare than Bethesda.

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#11 Posted by wjb (1657 posts) -

@Hizang said:

@Scooper

Why did Bethesda put in children? They're all annoying brats.

I know right! There is this girl in Whiterun that I want to fucking kill every time I see her.

"GET THE HELL OUT OF MY HOUSE, YOU KIDS!"

#12 Posted by Zleunamme (656 posts) -

@Gamer_152: Couldn't lack children or gender of non-human species be a technical limitation. I'm not a programmer or designer. I'm guessing software has memory constraints. It seems every modern game reuses the same character models to populate all the NPC in their given world. The only noticeable differences are hair/skin tones and clothing. Maybe it's me, but it seems creepy when digital children -of any kind- are in a game.

#13 Posted by Gamer_152 (14072 posts) -

@Zleunamme said:

@Gamer_152: Couldn't lack children or gender of non-human species be a technical limitation. I'm not a programmer or designer. I'm guessing software has memory constraints. It seems every modern game reuses the same character models to populate all the NPC in their given world. The only noticeable differences are hair/skin tones and clothing. Maybe it's me, but it seems creepy when digital children -of any kind- are in a game.

Stuff like that is much more an issue to do with hardware limitations than software limitations. I suppose this could conceivably be an answer or a factor in why there are no children, but it seems very speculative, especially considering that with all the environments, models, animations, NPCs, and textures, the children would probably only have been a small piece in the grander scheme of things.

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#14 Edited by PenguinDust (12499 posts) -

Geez, I remember people complaining that there were no children in Warcraft and now people are complaining that there are children in Skyrim. You just can't win. The adoption add-on allows players to form families like in the Sims. I don't find that creepy, but if a mind immediately goes to the gutter with such things does that mean the game element has no value at all? What a horrible world it would be if all discoveries, inventions and ideas were snuffed out because of the potential harm they might cause.

#15 Posted by Example1013 (4834 posts) -

children are evil and deserve to die

#16 Posted by Dad_Is_A_Zombie (1225 posts) -

@Ghostiet said:

Probably the exact same reason BioWare didn't put females other than humans and asari in Mass Effect. It would require effort.

That's a cheap shot. Skyrim is fucking enormous. Obviously they put in work.

#17 Posted by Nux (2337 posts) -

@Hizang said:

@Scooper

Why did Bethesda put in children? They're all annoying brats.



I know right!
There is this girl in Whiterun that I want to fucking kill every time I see her.

I can't stand the Jarl of Whiterun's son. I hate him and his one line of dialogue so much!

#18 Posted by PandaBear (1360 posts) -

I killed a kid once.

#19 Posted by Hizang (8532 posts) -

@Nux said:

@Hizang said:

@Scooper

Why did Bethesda put in children? They're all annoying brats.



I know right!
There is this girl in Whiterun that I want to fucking kill every time I see her.

I can't stand the Jarl of Whiterun's son. I hate him and his one line of dialogue so much!

The girl I'm on about is the one that bullies this other little boy, she then proceeds to talk back at you.

#20 Posted by Nux (2337 posts) -

@Hizang said:

@Nux said:

@Hizang said:

@Scooper

Why did Bethesda put in children? They're all annoying brats.



I know right!
There is this girl in Whiterun that I want to fucking kill every time I see her.

I can't stand the Jarl of Whiterun's son. I hate him and his one line of dialogue so much!

The girl I'm on about is the one that bullies this other little boy, she then proceeds to talk back at you.

She's the one who goes on and on about fighting anyone even elders right? Man she sucks too. Its feels like the children are programed to piss us off because the developers knew we wouldn't be able to kill them. I mean it seems like almost every kid in the game has something braty to say when you talk to them.

#21 Posted by Inkerman (1451 posts) -

Maybe they had trouble scaling down non-human character designs. I don't this would be a problem for the elves, but for Khajit and Argonians, the children could look real fucked up. Then again, they could get around that by saying that Khajit and Argonians don't bring their children as far north as Skyrim.

#22 Posted by DFSVegas (353 posts) -

@familyphotoshoot said:

Am I the only one who finds the adoption thing they're adding to Hearthfire (or whatever it's called) extremely creepy?

I don't even want to think of the mods that are going to get built around it.

What about child adoption is inherently creepy?

#23 Posted by Ulain (315 posts) -

Children wouldn't be so bad if not for most games making them annoying little shitbags, that usually talk down to your character, or steal shit from you.

That's why I love the first two fallouts (NOT 3 and New Vegas, fanboy idiots), you can take a rocket launcher to a child's eyes.

#24 Posted by beepmachine (618 posts) -

Even the number of human children in the game is really low. I think the people of Tamriel are just all dying out.

#25 Posted by Ghostiet (5252 posts) -
@Dad_Is_A_Zombie said:

@Ghostiet said:

Probably the exact same reason BioWare didn't put females other than humans and asari in Mass Effect. It would require effort.

That's a cheap shot. Skyrim is fucking enormous. Obviously they put in work.

Yeah, I admit I just couldn't resist a jab at BioWare.

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#26 Posted by DeiNile (46 posts) -

@Ghostiet: Just to be that asshole, Mass Effect 3's plot centered heavily around a female Krogan. T'ali is female and is there not a female Salarian somewhere? I forget.

Anyway, you are correct, sir.

#27 Posted by Marshermallow (213 posts) -

totally off topic but is there a pillow mod in skyrim pillow forts were the best in morrowind!!!

#28 Edited by Ghostiet (5252 posts) -
@DeiNile

The quarians are an inversion and it was actually rectified in ME2. Both the salarian and krogan females are actually the same models as the males. Someone from BioWare (Hudson?) admitted that there were no female aliens in the sequels (apart from that one krogan and two salarians, which are just clothed male models) because they have no idea how they could look like - which is especially jarring with the turians, since the krogans and salarians actually have an excuse for not having ladies around. So yeah, I'm correct, since we are talking about effort put into modeling new damn characters, which is what the topic is about.

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#29 Posted by ThePaleKing (613 posts) -

Can you plant dynamite on the kids, or the Skyrim equivalent of dynamite, like in Fallout 1? If not I really don't see the point of this DLC.

#30 Edited by living4theday258 (679 posts) -

@Hizang said:

@Scooper

Why did Bethesda put in children? They're all annoying brats.

I know right! There is this girl in Whiterun that I want to fucking kill every time I see her.

PC console commands if your on a PC. I think you can despawn/spawn NPC's.

@Nux: i wanna kill the one that says "Another wander here to lick my fathers boots... Good Job". I fucking hate that little shit.

#31 Posted by Village_Guy (2546 posts) -

I just read this thread, and it made me think... Why are almost all kids in video games annoying assholes?

#32 Posted by leebmx (2238 posts) -

@Village_Guy said:

I just read this thread, and it made me think... Why are almost all kids in video games annoying assholes?

Its a faithful representation of how they are in real life.....

#33 Posted by Terramagi (1159 posts) -

Because it would require effort.

On the subject of children, I love how different Bethesda and Obsidian treat children. Bethesda flaunts their immortality in front of you by making them the most annoying motherfuckers in the game. Obsidian? Well, let's just say I never felt the need to install a mod to make them mortal in New Vegas.

#34 Posted by Village_Guy (2546 posts) -

@leebmx said:

@Village_Guy said:

I just read this thread, and it made me think... Why are almost all kids in video games annoying assholes?

Its a faithful representation of how they are in real life.....

Alright, that is pretty accurate actually. Fuck children, they all suck.

#35 Posted by Twinsun (472 posts) -

A lot of anger towards children in this thread. Pretty disturbing honestly..

#36 Posted by AngelN7 (2970 posts) -

Oh man I love the people saying "because that would require effort" none of you have any clue how hard is to make character models an animation even indivual unique models that require more work than the generic NPCs, making those charactes lips, hands and body move is pretty damn hard and it's better to put the work in the existing models instead of diverting work into something that would not look as good so yeah put more effort into your comments but what do you know about that... right.

#37 Posted by TheDudeOfGaming (6078 posts) -

@Ulain said:

That's why I love the first two fallouts (NOT 3 and New Vegas, fanboy idiots), you can take a rocket launcher to a child's eyes.

Don't talk shit about New Vegas man.

#38 Posted by Demoskinos (14778 posts) -

@familyphotoshoot said:

Am I the only one who finds the adoption thing they're adding to Hearthfire (or whatever it's called) extremely creepy?

I don't even want to think of the mods that are going to get built around it.

Uh, no? Why would this be any different then any other game that you can build a family in... The Sims... Fable etc... all let you have a spouse and kids. I don't see what is creepy about that.

#39 Posted by Ulain (315 posts) -

@TheDudeOfGaming said:

@Ulain said:

That's why I love the first two fallouts (NOT 3 and New Vegas, fanboy idiots), you can take a rocket launcher to a child's eyes.

Don't talk shit about New Vegas man.

No, no, you misunderstand, I LOVED 3 and New Vegas, I just can't stand when people act like they're the games that started the series.

#40 Posted by Moonshadow101 (561 posts) -

@Ulain: On the subject of Fallout (1, 2, New Vegas, take your pick) I recall that J. E. Sawyer has written a pretty good bit about children in open-world video games: They should either be killable, or they should stay completely out of the player's way and be easy to ignore.

#41 Posted by SortedeVaras (111 posts) -
#42 Posted by SpawnMan (748 posts) -

@Gamer_152: And there are Quarian women too. And probably others.

I really wish you could kill children on the consoles. You can take a living corpse, set it ablaze with your VOICE, stick it with arrows then CUT the muthaf*cka's head off and watch it spiral down a slope where you can then pick it up and carry it and place it in someone's bed before drinking their blood, robbing them, killing their husband, killing them, stripping their clothes down to bare panties, and then empty your inventory of onions into their front lawn, BUT AS SOON AS YOU KILL A KID, OH NO! TOO FAR??! C'mon, let us slice the little ones puleasee?? :(

#43 Posted by FoxMulder (1681 posts) -

As annoying as the children are in the game, it annoys me even more that ever single kid (male or female) has the EXACT same face! They couldn't even bother to make like two or three variations!

#44 Posted by feliciano182 (100 posts) -

@Ghostiet said:

Probably the exact same reason BioWare didn't put females other than humans and asari in Mass Effect. It would require effort.

Quite easy to say from the comfort of your chair and the privilege of being a consumer.

#45 Posted by ShaggE (6429 posts) -

Little Lamplight in FO3 is why I wouldn't mind a complete absence of children in Bethesda games.

#46 Posted by Ghostiet (5252 posts) -
@feliciano182

@Ghostiet said:

Probably the exact same reason BioWare didn't put females other than humans and asari in Mass Effect. It would require effort.

Quite easy to say from the comfort of your chair and the privilege of being a consumer.

Of course I should try better if I don't like something. That's the most sensible arguement.
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#47 Posted by JackG100 (405 posts) -

@Ghostiet: Tali is Quarian you know...

#48 Posted by Ghostiet (5252 posts) -

@JackG100: Yes, and she was the only member of her race in ME1. This is a non-argument because it doesn't pertain in any way to my complaint. And if you wanna talk about Tali, let's talk about her photograph, shall we?

Salarian and krogan females are males in robes. BioWare openly admitted that there were no female turians up until Omega because they had no idea how they look like. It wouldn't be so bad if they didn't portray the turians as a heavily militaristic race were everyone regardless of gender has to go on an army tour. And yeah, mocking BW for no effort when it comes to character models is something they rightfully deserve. Look at how the characters look in vanilla ME3 and in its DLC - a random doctor who gets killed in the opening moments of Leviathan has his own, custom character model, something they couldn't afford for Kahlee Sanders. I get it it takes time and money and devs have to cut a lot of corners, but you plan for this shit in advance. They've managed to come up with justifications for the lack of female krogans and salarians and they've openly fucked it up with the turians.

I admit my initial comment is a bit too vitriolic and perhaps Bethesda got needlessly dragged into it, but I stand by it.

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#50 Posted by Ghostiet (5252 posts) -

@GenocidalKitten: People decided to necro this thread and call me out on shit I already explained, so I figured I might as well answer them. Sorry for that, EOT from now on.

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