Dawnguard’s Finally Out on PC, But PS3? Well...

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Posted by patrickklepek (3046 posts) -
The amount of content in Dawnguard means PS3 players really are missing out right now.

Dawnguard, the first expansion for The Elder Scrolls V: Skyrim, is now available on PC for $19.99. It is not, however, available on PlayStation 3, and it’s unclear when that will change.

The reason: it's not ready.

“We are not satisfied yet with Dawnguard’s performance on the PS3,” said the company in a statement on its blog. “We would like for everyone to have a chance to play Dawnguard, but we aren’t going to release it for PS3 knowing that some people’s experience in Skyrim will be worse. “

We have come to expect, and to some extent forgive, some of the issues that plague the traditionally ambitious Bethesda Game Software releases. Skyrim had serious problems on PlayStation 3, however, which is why it technically wasn’t part of our Game of the Year award for Skyrim last year.

“We do everything we can to have our content available to all; from our free updates, to user mods, to paid DLC,” continued the statement. “We’re as disappointed as our fans when that isn’t the case, but we’ll continue to push for that reality.”

Staff
#1 Posted by patrickklepek (3046 posts) -
The amount of content in Dawnguard means PS3 players really are missing out right now.

Dawnguard, the first expansion for The Elder Scrolls V: Skyrim, is now available on PC for $19.99. It is not, however, available on PlayStation 3, and it’s unclear when that will change.

The reason: it's not ready.

“We are not satisfied yet with Dawnguard’s performance on the PS3,” said the company in a statement on its blog. “We would like for everyone to have a chance to play Dawnguard, but we aren’t going to release it for PS3 knowing that some people’s experience in Skyrim will be worse. “

We have come to expect, and to some extent forgive, some of the issues that plague the traditionally ambitious Bethesda Game Software releases. Skyrim had serious problems on PlayStation 3, however, which is why it technically wasn’t part of our Game of the Year award for Skyrim last year.

“We do everything we can to have our content available to all; from our free updates, to user mods, to paid DLC,” continued the statement. “We’re as disappointed as our fans when that isn’t the case, but we’ll continue to push for that reality.”

Staff
#2 Posted by Alex291190 (20 posts) -

This sucks.

#3 Posted by Sooty (8076 posts) -

It's 2012, the PS3 has been out 6 years and this multi-million dollar studio still can't code for it yet.

Pretty pathetic.

#4 Posted by ajamafalous (11590 posts) -
@Sooty said:

It's 2012, the PS3 has been out 6 years and this multi-million dollar studio still can't code for it yet.

Pretty pathetic.

#5 Posted by BlueLantern1995 (102 posts) -

Bethsaida, this better be out and functioning by my birthday in a few weeks or I will ring your blessed little necks...Well to say the least this sucks...hopefully it comes out soon, if no then fans are never going to buy it for PS3 again...

#6 Posted by Adaurin (186 posts) -

I somewhat blame Sony for having such an obtuse platform that it sucks to program for. And I say this as someone who has a PS3 and not an xbox.

#7 Posted by Bucketdeth (7981 posts) -

Hopefully when the PS4 is released, Sony takes into consideration the potentially long life-span of future consoles and the hardware isn't shitting itself by the end.

#8 Edited by Ventilaator (1501 posts) -

Now that everyone yelled at them for vanilla-Skyrim, releasing broken shit is suddenly somehow a problem.

Screw you guys.

#9 Posted by Veektarius (4125 posts) -

I was kind of dumbfounded to see this was available when I closed out of my Endless Space session last night.

#10 Posted by zungerman090 (311 posts) -

At least they are being honest about it. Besides, releasing a busted ass DLC for a quick cash grab is way worse

#11 Posted by iAmJohn (6090 posts) -

Christ, Bethesda, you just can't get development for the PS3 right, can you? Almost makes you wish they did this for Skyrim proper. But also, and most importantly:

@ajamafalous said:

@Sooty said:

It's 2012, the PS3 has been out 6 years and this multi-million dollar studio still can't code for it yet.

Pretty pathetic.

#12 Posted by MooseyMcMan (9712 posts) -

I had a feeling this was the case. Well, at least it seems like they learned and aren't going to put out something broken and fix it later. Probably.

#13 Posted by BlueLantern1995 (102 posts) -

They better have a apology bonus to it...like adding something no other station got...now people would forgive that.

#14 Edited by Skooky (473 posts) -

Bethesda doesn't know how to make games for the PS3? Who would've thought?

#15 Posted by Ronald_Raiden (1513 posts) -

I think they kinda missed the boat, a month ago would have been the perfect time to put it out on PC, before the steam sale and with august releases a ways off. As it is, ill get it eventually, but im not gonna pay 20 bones now for it, ill wait till its cheaper + im done with borderlands 2 and darksiders 2 and dark souls PC and my steam sale games

#16 Posted by Sackmanjones (4609 posts) -

This almost pushed me to buy skyrim again on pc. Then then I remembered I'm kinda done with skyrim for awhile.

I could have totally made an arrow in the knee joke there. Applaud my self control.

#17 Posted by nomtank (107 posts) -

Whelp, that settles it. I'll be switching to a gaming PC for the next generation of consoles. I'm sick of this garbage.

#18 Posted by AutomaticOwl (52 posts) -

Well if Bethesda isn't satisfied with its performance on PS3, it must be in REALLY bad shape.

#19 Posted by nemesisND1derboy (34 posts) -

@Sooty said:

It's 2012, the PS3 has been out 6 years and this multi-million dollar studio still can't code for it yet.

Pretty pathetic.

This, a thousand times this.

#20 Posted by AndrewB (7187 posts) -

Kind of unceremonious for the PC release. Unless I just haven't been keeping up with my gaming news, I'd not heard a word about the PC status until... well, it's out!

And now I don't have the time to jump in.

#21 Posted by WMWA (1159 posts) -

I want to complain about it, but I sunk over 200 hours into it glitches and all. Maybe I'm too complacent? Idk.

#22 Posted by Falconer (1657 posts) -

To be fair, Bethesda isn't the only company that has issues porting games to the PS3. Obviously most not quite on this level, but still.

Last I heard Sony plans on changing the architecture of the PS4 to fall more in line with a PC and Xbox, so third party games won't be inferior compared to Xbox counterparts.

#23 Posted by C_Rakestraw (802 posts) -

Can't say I'm surprised, what with all the issues the main game suffered at launch. Just hope it doesn't take too long to get it ready.

#24 Posted by rigs19 (1 posts) -

@Sooty: @Sooty said:

It's 2012, the PS3 has been out 6 years and this multi-million dollar studio still can't code for it yet.

Pretty pathetic.

Maybe this should be an indication of how stupidly obtuse it is to code on the PS3 rather than another reason to make fun of Bethesda.

#25 Posted by MagusMaleficus (1025 posts) -

Many of the bugs from the 360 release of Dawnguard, such as the alchemy lab issue in Breezehome, are still present in the PC version (yeah, I'm nuts and have both). So much for 360 users beta testing for PC users, eh? Dawnguard also doesn't play along with many mods but I guess that's to be expected until modders have time to catch up.

#26 Posted by Carousel (418 posts) -

Game of the year, right guys?

#27 Posted by Hailinel (22668 posts) -

Bethesda not shitting something busted out on PS3 and pretending nothing is wrong? What madness is this?

#28 Edited by Sooty (8076 posts) -

@rigs19 said:

@Sooty: @Sooty said:

It's 2012, the PS3 has been out 6 years and this multi-million dollar studio still can't code for it yet.

Pretty pathetic.

Maybe this should be an indication of how stupidly obtuse it is to code on the PS3 rather than another reason to make fun of Bethesda.

That excuse stopped being valid a while ago as most ports are now equal or only ever so slightly inferior on PS3. It's not like Bethesda don't have the resources to figure the system out, plenty of other studios have managed it.

#29 Posted by zolloz89 (247 posts) -

The hell Bethesda. I've waited for all the glitch fixes after my saves went corrupt for multiple characters at the same time, but this is getting a little pathetic. So we get screwed more than once with performance issues?

#30 Posted by Potter9156 (937 posts) -

@CaptStickybeard: Ugh. Don't remind me.

#31 Posted by Krakn3Dfx (2480 posts) -

"we aren’t going to release it for PS3 knowing that some people’s experience in Skyrim will be worse"

Wait, Bethesda is actualy changing their stance on releasing crappy versions of their stuff on the PS3?

This is just PR mumbo jumbo. It'll still be busted as hell when it comes out.

#32 Posted by iAmJohn (6090 posts) -

@nomtank said:

Whelp, that settles it. I'll be switching to a gaming PC for the next generation of consoles. I'm sick of this garbage.

Welcome, Brother. We've been expecting you.

#33 Posted by Phatmac (5686 posts) -

Bethesda needs to get their act together or else people won't be buying their games on a next gen Sony console.

#34 Posted by Szlifier (464 posts) -
@Sooty said:

It's 2012, the PS3 has been out 6 years and this multi-million dollar studio still can't code for it yet.

Pretty pathetic.

Not their fault. PS3 is a nightmare for coders.
#35 Posted by jtman54179 (182 posts) -

Since the stories are right by each other read this as "Dishonored Finally out on PC".....I think I need some sleep

#36 Posted by Rattle618 (1463 posts) -

Wasnt performance crappy with the original game on PS3 too? It must be unplayable then.

#37 Edited by iAmJohn (6090 posts) -

@Szlifier said:

@Sooty said:

It's 2012, the PS3 has been out 6 years and this multi-million dollar studio still can't code for it yet.

Pretty pathetic.

Not their fault. PS3 is a nightmare for coders.

Unless they just so happened to be called Criterion, Kojima Productions, Atlus, Epic, Visceral Games, Treyarch, United Front, Rocksteady, Volition, Sega's Ryu Ga Gokuto team... should I keep going?

Oh yeah, and also the people who released one of the best-selling games from last year have no fucking excuse as to why they cannot hire a handfull of decent PS3 coders. QED.

#38 Posted by Example1013 (4747 posts) -

I still wish they'd have just released the theme homes for Oblivion...

#39 Posted by Etnos (245 posts) -

@Sooty said:

It's 2012, the PS3 has been out 6 years and this multi-million dollar studio still can't code for it yet.

Pretty pathetic.

yeah because you know the "ins and outs" of game development... Genius Internet People!

#40 Posted by RuthLoose (738 posts) -

The bright news from all of this: Oblivion is pretty cheap on Steam.

#41 Posted by Ryuku_Ryosake (193 posts) -

I still find it strange they are having this much trouble with the PS3. I played Oblivion on the PS3 which was better then the 360 version mostly due extra time they had on it. I also experienced almost no issues with my launch PS3.

Then I played Fallout 3 on my PS3. Which at the time I think PS3 was considered to be the less buggy console version. Think it suffered from some worse performance issues in the late game but the 360 had more quest/game breaking bugs. I also played that on my launch PS3 with pretty much no issues.

I have since switched to PC gaming. So it really seems weird to me that they are now terrible at making PS3 games. My vanilla PC experiences of Oblivion and Fallout 3 were fairly comparable to the PS3 experience as far as stability is concerned.

#43 Posted by Revan_NL (326 posts) -

It must be in such a state that every time someone at Bethesda is fires up the PS3 version of Dawnguard, the PS3 explodes. Because that would be the only explination why Bethesda was perfectly happy to release the PS3 version of Skyrim in it's pre-alpha state, but waits to release Dawnguard because they're not happy with it

#44 Posted by nohthink (1222 posts) -

Whatever. I would rather play a slightly broken game than completely broken game. I can wait.

#45 Posted by Szlifier (464 posts) -
@iAmJohn: It took years for them to figure it out. These companies use Unreal Engine and Frostbite for their games, mutliplatform engines that drive many games. They have to be good, it's in Dice's and Epic's interrest.  They give complete tools to their cutomers, this makes development on multiple platforms much, much easier.

On the other side you have Bethesda with their own engine. They make huge games, this takes time. I imagine there is little time to work on the engine. 
 
P.S. Treyarch? Really?
#46 Posted by iAmJohn (6090 posts) -

@Szlifier said:

@iAmJohn: It took years for them to figure it out. These companies use Unreal Engine and Frostbite for their games, mutliplatform engines that drive many games. They have to be good, it's in Dice's and Epic's interrest. They give complete tools to their cutomers, this makes development on multiple platforms much, much easier.On the other side you have Bethesda with their own engine. They make huge games, this takes time. I imagine there is little time to work on the engine. P.S. Treyarch? Really?

Oh it took them years, did it? Not like Bethesda would've had any practice with Oblivion, or Fallout 3 (which was also fucking broken), or New Vegas...

And yeah, Treyarch, because the PS3 version of Black Ops was pretty okay and close to the other ones, because Treyarch is a company that learns, unlike Bethesda. I could also throw Platinum into that mix as well considering Vanquish led on PS3 and was slightly better on it.

#47 Posted by Klei (1768 posts) -

Who didn't saw this coming? The PS3 is the weakest link in today's consoles, even if it's the most powerful machine and, to my opinion, has the best I.P., it still has the worst multi-platform titles due to its dev kit being, according to people, the hardest to code.

People should know what they're getting into by buying a PS3 as their only home console.

#48 Posted by kpaadet (409 posts) -

@Szlifier: There's alot of multiplatform games that are fine on the PS3, Bethesda is a huge company and have all ready had 2 other games + dlc on the PS3, so its not like the are totally new to the architecture of the PS3. Theres really no excuse. Other than the cynical one: they can see the PS3 version probably sells the worst and they have a deal with MS. So they can't really be bothered with the PS3 version.

#49 Posted by TheDudeOfGaming (6077 posts) -

Whatever, I'll go get Dawnguard right now.

#50 Posted by Kaigan (263 posts) -

Play the game the way it was meant to be played.

On a PC.

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