In a recent interview with Wired,Todd Howard said that the "Radiant Quest system" will allow for the game to supply infinite quests of procedurally generated content. I'm not sure how that will turn out (It sounds pretty simple like "collect these" or "kill that") but I'm interested nonetheless.
I wonder what the rewards would be for these "infinite quests" and if experience is involved or if it's just randomized loot. Has there been any word on a level cap like Bethesda implemented in Fallout? I wonder how that would jive with their quest system. Ugh. Friday can't come soon enough!
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