I kinda experienced a noticeable drop in my interest to play the game around xmas. I had probably progressed somewhere to 75% complete of the main story, had good 8-10 shouts of variable levels unlocked, maxed out the most important skills and despite there being still loads to be done, I couldn't be bothered. Think I had some like 80 hrs clocked on that single character. I knew there was tons to see still, but I also felt I had ran across repetition in dungeon design, loot, NPCs and voice acting. But you know what? Not a problem.
Skyrim so damn open ended, that most of the time running out of things to do is the result of the player running out of imagination, not content running dry. I had a very min/max'y playstyle, which I was totally aware of and I know it has the tendency of trivializing alot of the content.
One thing I did roleplay very strickly though, and that was doing only the quests I felt appropriate to my fighter, which meant no thieve's guild or mage academy. So I still have as much adventuring to be done as many characters I can get up with, That combined to the upcoming release of the mod tools and official DLC, while I may be tired of Skyrim now, I know I'm gonna get hyped up eventually to play several hundred hours more of it.
Also, what's with the douchiness against the OP? Did I miss the meeting where was made mandatory to act like dicks if someone doesn't praise Skyrim blindly. Props to the one dude who posted a video depicting an creative thievy playstyle, am now interested in taking that approach myself.
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