Master difficulty

#1 Posted by bitterninja (64 posts) -

Has anyone done this? any opinions?

#2 Posted by project343 (2812 posts) -

I personally don't see the point, unless you're a masochist who needs a radical sense of accomplishment. There are no achievements, and (as far as I'm aware) you receive the exact same loot. Or if you've managed to break your character through min-maxing and the defeault difficulty is terribly easy.

#3 Posted by Pinworm45 (4088 posts) -

@project343 said:

I personally don't see the point, unless you're a masochist who needs a radical sense of accomplishment. There are no achievements, and (as far as I'm aware) you receive the exact same loot. Or if you've managed to break your character through min-maxing and the defeault difficulty is terribly easy.

The point is that, for me at least, the game was boring to the point of being unplayable on easier difficulties.

I haven't tried master yet, but the second last difficulty greatly increased my enjoyment of the game, personally

#4 Posted by sixghost (1679 posts) -
@project343 said:

I personally don't see the point, unless you're a masochist who needs a radical sense of accomplishment. There are no achievements, and (as far as I'm aware) you receive the exact same loot. Or if you've managed to break your character through min-maxing and the defeault difficulty is terribly easy.

I hate this mentality that's arisen lately because of Demon's Souls and Dark Souls. If you like playing games that are difficult, or on hard difficulties "MAN UR SOME KIND OF MASOCHIST SADIST WHO HATES YOURSELF WHOS GOT A CHIP ON YOUR SHOULDER AND SOMETHING TO PROVE."  But if there was an achievement for it, it would be totally ok though, lol.
 
Maybe he's someone who's played previous Elder Scrolls games and finds default too easy?
#5 Posted by mandude (2669 posts) -

I play on Expert. Thinking it might be just a bit too easy...but then I come across bandit leader, who somehow managed to be more powerful than all his bandits put together.

#6 Posted by TheDudeOfGaming (6078 posts) -
@sixghost said:
@project343 said:

I personally don't see the point, unless you're a masochist who needs a radical sense of accomplishment. There are no achievements, and (as far as I'm aware) you receive the exact same loot. Or if you've managed to break your character through min-maxing and the defeault difficulty is terribly easy.

I hate this mentality that's arisen lately because of Demon's Souls and Dark Souls. If you like playing games that are difficult, or on hard difficulties "MAN UR SOME KIND OF MASOCHIST SADIST WHO HATES YOURSELF WHOS GOT A CHIP ON YOUR SHOULDER AND SOMETHING TO PROVE."  But if there was an achievement for it, it would be totally ok though, lol.  Maybe he's someone who's played previous Elder Scrolls games and finds default too easy?
Maybe you should take it easy?
#7 Posted by Ravenlight (8040 posts) -

@mandude said:

I play on Expert. Thinking it might be just a bit too easy...but then I come across bandit leader, who somehow managed to be more powerful than all his bandits put together.

I have the same experience on Adept. Maybe after I smith and upgrade a full suit of dragon armor, I'll bump the difficulty up one more.

#8 Posted by bitterninja (64 posts) -

I just enjoy each encounter being fun and challenging, at the moment I am tearing through the trash mobs and only have a challenge on the dragon priests/bandit leaders. Its not for achievements I am just loving this game, being 107 hours in now, and want to do a new character with different skill sets and and extend my enjoyment.

#9 Posted by RandomInternetUser (6789 posts) -

@sixghost said:

@project343 said:

I personally don't see the point, unless you're a masochist who needs a radical sense of accomplishment. There are no achievements, and (as far as I'm aware) you receive the exact same loot. Or if you've managed to break your character through min-maxing and the defeault difficulty is terribly easy.

I hate this mentality that's arisen lately because of Demon's Souls and Dark Souls. If you like playing games that are difficult, or on hard difficulties "MAN UR SOME KIND OF MASOCHIST SADIST WHO HATES YOURSELF WHOS GOT A CHIP ON YOUR SHOULDER AND SOMETHING TO PROVE." But if there was an achievement for it, it would be totally ok though, lol.

Seriously, it is fucking annoying. I'm playing a semi-difficult video game, how does that make me a masochist?

#10 Posted by firewrkninja (227 posts) -

i felt default was too easy and wanted a challenge so day one i turned it to master and then forgot about it.

#11 Posted by TheMustacheHero (6655 posts) -

I have been playing on Adept, and it was easy until I got to the Dragon Priests. I had to turn it down to Novice for those guys. It's not even fun to fight them, it's just annoying that they have so much HP.

#12 Posted by Ramone (2959 posts) -

It's hard dude. For some reason the game defaulted to Master so I was playing at that difficulty for the first 10-15 hours without realising. I was eventually getting one shotted all the time so I checked the difficulty, realised what happened and knocked it down to Adept.

#13 Posted by project343 (2812 posts) -

@sixghost said:

@project343 said:

I personally don't see the point, unless you're a masochist who needs a radical sense of accomplishment. There are no achievements, and (as far as I'm aware) you receive the exact same loot. Or if you've managed to break your character through min-maxing and the defeault difficulty is terribly easy.

I hate this mentality that's arisen lately because of Demon's Souls and Dark Souls. If you like playing games that are difficult, or on hard difficulties "MAN UR SOME KIND OF MASOCHIST SADIST WHO HATES YOURSELF WHOS GOT A CHIP ON YOUR SHOULDER AND SOMETHING TO PROVE." But if there was an achievement for it, it would be totally ok though, lol. Maybe he's someone who's played previous Elder Scrolls games and finds default too easy?

As someone who's also played previous Elder Scrolls games as well, I'll also say that that default difficulty is a little too easy, and this setting is obviously designed for those who just play the game, and aren't aware of the overarching implications to the Bethesda character building. But I think there's a clear difference between Skyrim's Master and Demon/Dark Souls. Those games beckon tangible player skill to succeed. It demands you to outperform the game. On Skyrim, however, you're simply altering enemy health and damage. Altering this setting really only seems reasonable if you're one-shotting every Draugr in the crypt. And the only way to overcome the Master setting is to obsessively pre-plan, min-max, and break the game. I mean, the player skill ceiling is only so high in these Elder Scrolls games. At the Master level, the RPG takes over as a the defining victory-determiner, as opposed to the Action.

I suppose my point is that RPGs and difficulty settings have always seemed like a waste of time unless you are brutally efficient at Excel spreadsheets. Dark Souls, while clearly an RPG, still requires so much tangible player skill to overcome this challenge. And I find that compelling and completely acceptable. At some point, I can only imagine Skyrim on Master being: "okay, now this Dragon one-shots me if he hits me, and he'll take 3000 arrows to kill, as opposed to 35." And no part of that inclined difficulty sounds compelling enough to me to up the setting.

#14 Posted by tekmojo (2299 posts) -

It's definitely easier in some spots and then you get that one enemy that completely murders your face. It doesn't happen all the time so I'm ok with it, can be tweaked.

#15 Posted by Deusx (1903 posts) -

@sixghost said:

@project343 said:

I personally don't see the point, unless you're a masochist who needs a radical sense of accomplishment. There are no achievements, and (as far as I'm aware) you receive the exact same loot. Or if you've managed to break your character through min-maxing and the defeault difficulty is terribly easy.

I hate this mentality that's arisen lately because of Demon's Souls and Dark Souls. If you like playing games that are difficult, or on hard difficulties "MAN UR SOME KIND OF MASOCHIST SADIST WHO HATES YOURSELF WHOS GOT A CHIP ON YOUR SHOULDER AND SOMETHING TO PROVE." But if there was an achievement for it, it would be totally ok though, lol. Maybe he's someone who's played previous Elder Scrolls games and finds default too easy?

Isn't that the point of having different difficulty choices? Your comment is just you pissed at people who think they are better at a game because they played it on hard or master or whatever. Guess what, they are.

#16 Posted by DillonWerner (1522 posts) -

Master is too easy, I am anxiously waiting someone to come out with a mod that increases the difficulty.

#17 Posted by Aetheldod (3511 posts) -

Oh yes master im playing ... heard all the talk of the game being too easy , im happy to say that master does give you a run for your money specially at low levels , but you get a satisfaction when your character begins to be a total baller , a few encounters proved to be very difficult (as in I got 1 shooted by the enemy) but I ike to use all my skills/potions/poisons to the fullest

#18 Posted by RubberBabyBuggyBumpers (713 posts) -

@DillonWerner said:

Master is too easy, I am anxiously waiting someone to come out with a mod that increases the difficulty.

i dunno which version you're playing. there's a mod for hardcore difficulty. i've considered downloading it and giving it a whirl.

http://www.skyrimnexus.com/downloads/file.php?id=852

#19 Posted by Jake_K (105 posts) -

Expert is perfect.

I don't mind taking more damage, but on Master everything just soaks up too much damage and breaks the immersion for me.

On expert I can 1/2 shot wolves, but dragons are still a force to be reckoned with. I have a pretty hard time with them (ie loads of potions) at level 18, but I may have just spec'd poorly.

#20 Posted by sixghost (1679 posts) -
@Deusx said:

@sixghost said:

@project343 said:

I personally don't see the point, unless you're a masochist who needs a radical sense of accomplishment. There are no achievements, and (as far as I'm aware) you receive the exact same loot. Or if you've managed to break your character through min-maxing and the defeault difficulty is terribly easy.

I hate this mentality that's arisen lately because of Demon's Souls and Dark Souls. If you like playing games that are difficult, or on hard difficulties "MAN UR SOME KIND OF MASOCHIST SADIST WHO HATES YOURSELF WHOS GOT A CHIP ON YOUR SHOULDER AND SOMETHING TO PROVE." But if there was an achievement for it, it would be totally ok though, lol. Maybe he's someone who's played previous Elder Scrolls games and finds default too easy?

Isn't that the point of having different difficulty choices? Your comment is just you pissed at people who think they are better at a game because they played it on hard or master or whatever. Guess what, they are.

It was actually the opposite of that. More just annoyed that playing games considered to be hard, or upping the difficulty in games has become stigmatized as something only people who are crazy, or hate themselves do.
#21 Edited by DillonWerner (1522 posts) -

@RubberBabyBuggyBumpers said:

@DillonWerner said:

Master is too easy, I am anxiously waiting someone to come out with a mod that increases the difficulty.

i dunno which version you're playing. there's a mod for hardcore difficulty. i've considered downloading it and giving it a whirl.

http://www.skyrimnexus.com/downloads/file.php?id=852

Jesus this looks scary...

#22 Posted by Deusx (1903 posts) -

@sixghost said:

@Deusx said:

@sixghost said:

@project343 said:

I personally don't see the point, unless you're a masochist who needs a radical sense of accomplishment. There are no achievements, and (as far as I'm aware) you receive the exact same loot. Or if you've managed to break your character through min-maxing and the defeault difficulty is terribly easy.

I hate this mentality that's arisen lately because of Demon's Souls and Dark Souls. If you like playing games that are difficult, or on hard difficulties "MAN UR SOME KIND OF MASOCHIST SADIST WHO HATES YOURSELF WHOS GOT A CHIP ON YOUR SHOULDER AND SOMETHING TO PROVE." But if there was an achievement for it, it would be totally ok though, lol. Maybe he's someone who's played previous Elder Scrolls games and finds default too easy?

Isn't that the point of having different difficulty choices? Your comment is just you pissed at people who think they are better at a game because they played it on hard or master or whatever. Guess what, they are.

It was actually the opposite of that. More just annoyed that playing games considered to be hard, or upping the difficulty in games has become stigmatized as something only people who are crazy, or hate themselves do.

Oh, sorry. Then you're right, there's a lot of fun in playin' hard games just for the sake of it.

#23 Posted by Jack268 (3387 posts) -

I think the game gets more boring at the higher difficulties. The AI doesn't get smarter, they just apply a modifier to their HP and damage. The end result is that you get more combat, which really isn't the strong part of TES at all.

#24 Posted by PeasantAbuse (5138 posts) -

I bumped my difficulty up to expert a couple days ago because adept was getting way too easy. Now I'm starting to feel the same way about expert so I think I'll switch to master soon.

#25 Posted by Th3_James (2576 posts) -

I'm playing on expert. That's enough for me.

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