Updated
XBL: Update 1.6 is now available on Xbox 360. Aswell as the patch notes in here, the update will prepare the game for the first downloadable content called Dawnguard.
Steam: Available.
PS3: Update 1.6 merged into the 1.7 update
Original
The monthly (almost) updates for Skyrim are still in force. Last time we had Kinect enabled options (X360), and before that new kill animations was added in the 1.5 update. Now horse combat will come to Skyrim, and by now I mean right now, for the PC at least. If you want to check out the new feature right now be sure to opt into the beta program for the game. As with the previous updates, when the beta is done it will be released to Steam for all users and then sent to Microsoft and Sony for certification that may take another week. I will update it here when it's released.
Source: http://forums.bethsoft.com/topic/1376244-details-on-upcoming-16-update-available-in-beta-on-steam/
Here's the patch notes for 1.6.
NEW FEATURES
- Mounted Combat - Skyrim now allows you to do melee and ranged combat while riding a horse
BUG FIXES
- General stability and memory optimizations
- General AI pathfinding optimizations and bug fixes
- Optimizations and crash fixes for data leaks
- Fixed rare crash with lighting
- Fixed crashes related to loading and saving games
- Fixed crash with summoned creatures/NPCs
- Fixed rare issue where saves would be corrupted
- Improved logic for when ranged kill cams are played
- Fixed issue with ranged kill cams while killing a dragon
- Fixed rare issue with certain ranged kill cams not playing properly
- Fixed issue with nirnroot lighting not properly cleaning up
- Fixed issue where bow damage was being calculated incorrectly
- Fixed rare problem with werewolf kill moves would not finish animating properly
- In "The Break of Dawn" fixed rare issue where Meridia's Beacon would disappear from player's inventory
- Fixed occasional issue where followers would disappear after player pays off a bounty after committing a crime
- Fixed issue where certain creatures and NPCs would fail to respawn properly
- Fixed rare issue with dialogue subtitles not displaying properly
- Fixed issue with water appearing blurry when loading a saved game after creating a save underwater
- Fixed issue where map cursor would occasionally disappear after closing a message box with Kinect enabled (Xbox 360)
- Fixed rare issue with shouts only performing the first level and not other unlocked levels with Kinect enabled (Xbox 360)
- Fixed issue where the shout buttons would stop working properly if users mashed LB and RB during cooldown with Kinect enabled (Xbox 360)
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