Skyrim's 1.6 update will let you combat horses on horses

#1 Edited by FritzDude (2256 posts) -

Updated

XBL: Update 1.6 is now available on Xbox 360. Aswell as the patch notes in here, the update will prepare the game for the first downloadable content called Dawnguard.

Steam: Available.

PS3: Update 1.6 merged into the 1.7 update

Original

The monthly (almost) updates for Skyrim are still in force. Last time we had Kinect enabled options (X360), and before that new kill animations was added in the 1.5 update. Now horse combat will come to Skyrim, and by now I mean right now, for the PC at least. If you want to check out the new feature right now be sure to opt into the beta program for the game. As with the previous updates, when the beta is done it will be released to Steam for all users and then sent to Microsoft and Sony for certification that may take another week. I will update it here when it's released.

Source: http://forums.bethsoft.com/topic/1376244-details-on-upcoming-16-update-available-in-beta-on-steam/

Here's the patch notes for 1.6.

NEW FEATURES

  • Mounted Combat - Skyrim now allows you to do melee and ranged combat while riding a horse

BUG FIXES

  • General stability and memory optimizations
  • General AI pathfinding optimizations and bug fixes
  • Optimizations and crash fixes for data leaks
  • Fixed rare crash with lighting
  • Fixed crashes related to loading and saving games
  • Fixed crash with summoned creatures/NPCs
  • Fixed rare issue where saves would be corrupted
  • Improved logic for when ranged kill cams are played
  • Fixed issue with ranged kill cams while killing a dragon
  • Fixed rare issue with certain ranged kill cams not playing properly
  • Fixed issue with nirnroot lighting not properly cleaning up
  • Fixed issue where bow damage was being calculated incorrectly
  • Fixed rare problem with werewolf kill moves would not finish animating properly
  • In "The Break of Dawn" fixed rare issue where Meridia's Beacon would disappear from player's inventory
  • Fixed occasional issue where followers would disappear after player pays off a bounty after committing a crime
  • Fixed issue where certain creatures and NPCs would fail to respawn properly
  • Fixed rare issue with dialogue subtitles not displaying properly
  • Fixed issue with water appearing blurry when loading a saved game after creating a save underwater
  • Fixed issue where map cursor would occasionally disappear after closing a message box with Kinect enabled (Xbox 360)
  • Fixed rare issue with shouts only performing the first level and not other unlocked levels with Kinect enabled (Xbox 360)
  • Fixed issue where the shout buttons would stop working properly if users mashed LB and RB during cooldown with Kinect enabled (Xbox 360)
#2 Posted by Ramone (2960 posts) -

That's actually awesome, I thought that might be a good idea but I never thought they would go ahead and implement it.

#3 Posted by doobie (605 posts) -

instert obligatory horse armour joke here>

#4 Posted by Seedofpower (3925 posts) -

I'll jump back in when the DLC comes out.

Online
#5 Posted by AndrewB (7519 posts) -

For some reason I always thought that mounted combat was an announced feature for Skyrim way back when. Horses are made a lot more useless without it.

#6 Posted by Jack268 (3387 posts) -

Does it have a perk tree for hand to hand combat yet?

#7 Posted by Moloney (56 posts) -

Sounds cool.

#8 Posted by CL60 (16906 posts) -

I'm honestly surprised they're actually patching in things that were in that video they put out.

#9 Posted by Insectecutor (1177 posts) -

Horseback combat is great! Finally.

I'd have been happy if the wolves/bears would go for meat dropped from a horse. That always seemed like it should work.

#10 Posted by Panpipe (472 posts) -

Did 1.5 come out already?

#11 Posted by believer258 (11682 posts) -

This is cool but it still isn't going to make me want to use a horse.

#12 Posted by Oldirtybearon (4609 posts) -

@CL60 said:

I'm honestly surprised they're actually patching in things that were in that video they put out.

I don't think we should be. A lot of that sizzle reel looked bloody marvelous, and it'd be a foolish waste not to implement at least most of it in either updates or DLC. I don't think they would've shown the video if they weren't going to release any of it.

#13 Posted by ShockD (2393 posts) -

I hope they've put some effort in it as I suspect it will be super glitchy. Traveling on horse is, don't want to imagine combat. Still, a good addition.

#14 Posted by EXTomar (4524 posts) -

Wait, people used horses? They were so clunky and since getting in and out of combat in pinch situations was bad I never bothered! I am not sure this helps enough where I'm still inclined to just fast travel and walk.

#15 Posted by MacEG (253 posts) -

4 vs 4 horseback battle arena.

That's a freebie Bethesda.

#16 Edited by Capum15 (4823 posts) -

Somehow I just saw it for the first time, but they need to implement every damn thing in that Jam video. I loved the water flow one.

I wonder what all is going to be in Dawnguard. Oh, and mounted combat is pretty cool. I liked riding horses across Skyrim, but combat was always annoying with it.

Edit: I'm looking forward to future updates, seeing that they've already included Kinect shouts, ranged kill-cams and this upcoming combat mechanic. Spell combinations would be sweet.

#17 Posted by probablytuna (3550 posts) -

If they keep this up they might actually release most if not all of the cool features from the game jam video! Well, except for the ridiculous/goofy ones.

#18 Posted by Capum15 (4823 posts) -
@probablytuna: Giant Mudcrab needs to be a thing. And the Werebear. Don't deny it.
#19 Posted by Brodehouse (9649 posts) -

I wonder why they're doing this. They get nothing out of improving the game at this point. I wonder if these are new things they designed for the next game/expansion and they can patch it in to the last one easily. It's clear they aren't giving up their Radiant engine for all the gold in Casterly Rock. I suppose it gives them an advantage for when they're getting ready to release the next game and the new mechanics have had rigorous testing already.

Online
#20 Posted by Marcsman (3126 posts) -

Cool now maybe the horse will not be totally worthless.

#21 Posted by AhmadMetallic (18955 posts) -

Sadly the game's combat itself is too shitty for any patch to make me play again. 
 
Don't get me wrong, Skyrim rocks, I've spent around 96 hours in it, but the combat that consists of rapist AI lunging at you from all directions trying to strip you down and fuck you in the ass where you stand is just unbearable and game breaking.

#22 Posted by Napalm (9020 posts) -

@believer258 said:

This is cool but it still isn't going to make me want to use a horse.

I was about to say, I fast-traveled everywhere, and where I didn't, I walked and took in the scenery and picked up flowers and plants. Horses are terrible. They don't let you move fast enough, and you skip out on the little things you might miss on your way to the destination. It's like the worst part of traveling.

#23 Posted by ShaggE (6348 posts) -

I just want to play as a horse.

...

*goes to check Skyrim Nexus*

#24 Posted by probablytuna (3550 posts) -

@Capum15 said:

@probablytuna: Giant Mudcrab needs to be a thing. And the Werebear. Don't deny it.

I'm sure I saw a giant mudcrab from a mod video already. Let the modders handle that.

#25 Posted by FrenchFriedFool (164 posts) -

Will they officially support DEATH PONY????

Until then, fuck it, guess I've got about 20 million mods to sift through.

#26 Posted by p00rdevil (158 posts) -

I never rode a horse just because I had to get off to fight anything. Much rather just walk. If this mounted combat is implemented well it could be a major new feature, a real change in how I play the game. I might actually ride across country if I didn't have to dismount for every wolf or bandit that crossed my path.

#27 Posted by rjayb89 (7717 posts) -

Finally, I can role-play as a Dothraki dude.

#28 Edited by AhmadMetallic (18955 posts) -
@AhmadMetallic said:

Sadly the game's combat itself is too shitty for any patch to make me play again.  Don't get me wrong, Skyrim rocks, I've spent around 96 hours in it, but the combat that consists of rapist AI lunging at you from all directions trying to strip you down and fuck you in the ass where you stand is just unbearable and game breaking.

In reply to my 13-hour-ago self ^ : 
I was watching a bunch of Robbaz videos just now, including two Skyrim videos, and god damn do I miss exploring those towns as the Skyrim music plays and the NPCs around me say random shit. 
I guess I will endure the terrible combat for 20 more hours as I do a bunch more quests and enjoy the new patch. 
#29 Posted by rachelepithet (1350 posts) -

Maybe this'll fix the fact that I have two Louis Letrushes, that stand side by side outside their stable in Whiterun, yet one's body remains permanently half clipped underground. Honestly, I'm fine with keeping torso-only Lou Letrush, just get rid of the able bodied duplicate.

#30 Posted by Red (5994 posts) -

That's great. Have they implemented a horse call button yet? Whenever I would get separated from my horse for whatever reason, it was always a pain to find it as it wasn't on any map and there was no way for me to call the big guy.

#31 Posted by NegativeCero (2976 posts) -

I've long since run the two named horses off a cliff, so I don't think I'll be using this if I ever go back to Skyrim. I should probably check if they can come back.

#32 Posted by Dustpan (1691 posts) -

Gotta hand it to Bethesda for updating Skyrim like this.

#33 Posted by BraveToaster (12590 posts) -

Still no patch to "clean up" the faces of white women on the console version? (Bombcast reference).

#34 Posted by flyingace16021 (163 posts) -

When I was watching the dawnguard trailer, the guy attacking from horseback was the most exciting moment for me. XD

#35 Posted by flyingace16021 (163 posts) -

@Marcsman: I hope so. I tried using the horse for like 5 hours recently, but it just kept getting in the way and agroing wolves. Unlike when Lydia dies, when my horse died I kinda went *shrug* and didn't reload.

#36 Posted by EquitasInvictus (2008 posts) -

I opted for the 1.6 beta and it's pretty stable! The hitboxes are really awkward, though. I thought Mount & Blade was hard -- but even when stationary it's hard to hit anything!

#37 Posted by Keldrath (48 posts) -

/drool

All I wanted from Skyrim was jousting. It seems my dream is halfway complete.

#38 Posted by Hizang (8533 posts) -

When is this coming to PS3?

#39 Posted by ThePhantomStranger (353 posts) -

@Hizang said:

When is this coming to PS3?

I would imagine no later then when dawngaurd rolls out on psn, isn't that suppose to be at the end of the month?

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