I've been playing as a pure magic user throughout, and I'm currently level 75 in destruction magic. I'm tearing through most lower level character, ripping them to shreds in a matter of seconds.
Mid-level characters come, and I have to actually think about my strategy as I fight, but I can still fight them off with a bit of effort.
But now, almost any high level enemy is just a huge hassle, and almost impossible to face. I was just doing the Black Star quest and got to the final encounter, and it wasn't possible. All of their attacks either one or two shotted me, and it took about 6-8 dual launched fireballs to take down any one enemy. And also, there are 4 enemies that spawn in this small corridor, all incredibly strong and difficult.
So I looked online, and apparently as you level, the strength of the spells doesn't increase at all, so they're all stuck at their fixed rates. Had I not figured a way to cheese the fight, it would have been completely impossible for my character with over 45 hours of play-time put into it to surpass those odds, without putting 20 more hours into some other discipline that could be used for the fight.
In the end I had to really weasel around with shouts a bunch to barely squeeze by.
So basically I'm asking, does anyone think that with Magic's strength not scaling with your destruction level, that it's overpowered early game, but gets incredibly underpowered late game?