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The Elder Scrolls V: Skyrim

Game » consists of 11 releases. First released on Nov 11, 2011

The fifth installment in Bethesda's Elder Scrolls franchise is set in the eponymous province of Skyrim, where the ancient threat of dragons, led by the sinister Alduin, is rising again to threaten all mortal races. Only the player, as the prophesied hero the Dovahkiin, can save the world from destruction.

So, Skyrim is kind of lame. It has no balls.

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#1 Posted by GrillCheeser (8 posts) - 1 year, 5 months ago

Skyrim has fantastic graphics and is fun as hell and all that stuff, at first, after 20+ hours in I realized this is lame as hell. The game is trying to make you think your sweating it out make 1+ XP a hour, trying to make all your accomplishments seem like beating Shinobi on the PS2. Please excuse me if my argument seems scattered, I've never been good at essay writing. The leveling up system is a joke. Equilibrium + Healing and some tape = level 100 restoration. The game claimed to play how you want, dragons would show up at random. But if you do a few sidequests, a dragon, and any other enemy becomes a joke. There is no prestigious achievement in that game. You can't do what you want to do, because the game makes you do everything if you want to level up. You can\t just be a dualcasting mage unless you want to stay level 27 for a while. Why would a mage ever want to level up smithing? That't what Skyrim wants you to do to play the game.

All in all, you become OP level 20 and up in the game.

False promises, not as much freedom as you'd think.

#2 Posted by Galiant (2126 posts) - 1 year, 5 months ago

I like how you level in Skyrim. I get good at what I use.

If it's too easy for you, raise the difficulty.

#3 Posted by Wunder_ (1150 posts) - 1 year, 5 months ago

Yeah, you're really bad at essay writing.

#4 Posted by Bawlsz (84 posts) - 1 year, 5 months ago

@Wunder_ said:

Yeah, you're really bad at essay writing.

#5 Posted by Dagbiker (6361 posts) - 1 year, 5 months ago

So, your complaining because the game is fun, and you are over powerd at your level, but you still fell you need to grind. Seems like user error to me.

#6 Posted by laserbolts (5120 posts) - 1 year, 5 months ago

A game doesn't have enough balls for you? Bummer.

#7 Posted by GrillCheeser (8 posts) - 1 year, 5 months ago

It's a casual game disguised as a RPG.

#8 Posted by nrh79 (2713 posts) - 1 year, 5 months ago

I actually agree with you in that it's frustrating to level at times. Speech is annoying.

#9 Posted by Mr_Skeleton (4933 posts) - 1 year, 5 months ago

Yeah it need more balls, just like Duke Nukem.

#10 Posted by Alo81 (72 posts) - 1 year, 5 months ago

Why can an RPG not also be casual?

Also, this game isn't casual at all and you're an idiot if you really think a game as expansive as Skyrim is in the same playing field as farmville.

#11 Posted by Leptok (929 posts) - 1 year, 5 months ago

You're kind of missing the point. Up the difficulty then if the enemies are that easy. But if you aren't enjoying the world and discovering neat little areas then maybe it isn't your cup of tea.

#12 Posted by GrillCheeser (8 posts) - 1 year, 5 months ago

Farmville proves Myshutup's points. Skyrim is a load of shit, you run around and do menial quests finding swords and you think it's epic because it makes you think that.

#13 Posted by GrillCheeser (8 posts) - 1 year, 5 months ago

It just doesn't feel like I'm doing anything that anybody else couldn't do @Leptok said:

You're kind of missing the point. Up the difficulty then if the enemies are that easy. But if you aren't enjoying the world and discovering neat little areas then maybe it isn't your cup of tea.
#14 Posted by sanchopanza (246 posts) - 1 year, 5 months ago

@GrillCheeser said:

Farmville proves Myshutup's points. Skyrim is a load of shit, you run around and do menial quests finding swords and you think it's epic because it makes you think that.

Is that not what almost every RPG ever is about? Blizzard have been milking that exact formula for years.

Also...@Bawlsz said:

@Wunder_ said:

Yeah, you're really bad at essay writing.

#15 Posted by GrillCheeser (8 posts) - 1 year, 5 months ago

That's a MMORPG, Persona 4 has the perfect match of grinding and progress. Skyrim, the game adjusts to you. There is no grinding neccesary and you feel no progress. I'm not some japanime nerd shit, but Skyrim was made for the masses. All these people wouldn't be praising oblivion.

#16 Posted by babblinmule (1261 posts) - 1 year, 5 months ago
@GrillCheeser said:

Farmville proves Myshutup's points. Skyrim is a load of shit, you run around and do menial quests finding swords and you think it's epic because it makes you think that.

To  a certain extent that's all Dark Souls is too, and thats about as hardcore-y as you can get these days.
#17 Posted by Dahitman (57 posts) - 1 year, 5 months ago

I think what OP is trying to say is, skyrim is bad because leveling your character past 27 means you have to use skills beyond your "favorites". Like if you play a mage, and you want fast XP past 27, without grinding mobs hour by hour. Then you would have to use smithing or some other skill you never use, to level up faster. (Levels are gained by skills, lower the skill level, the faster you gain a skill xp and xp). This is a fact.

However, the OP then rectified this statement by saying if you level pass 20, you are over powered. So shouldn't going past 27 be pointless?

In reality I think you need to switch to "master difficulty" and restart the game.

#18 Posted by mcderby4 (1205 posts) - 1 year, 5 months ago

If it's too easy go play Dark Souls, I don't think you'll be complaining about being overpowered at any time throughout the game.

#19 Posted by sanchopanza (246 posts) - 1 year, 5 months ago

Diablo is an MMO? Holy shit, how did I miss that :o, and I remember when Oblivion came out and I'm pretty certain people liked it.

But really, if you are going to troll, at least come up with an intelligent argument or two that would at least make it interesting.

#20 Posted by Eurobum (235 posts) - 1 year, 5 months ago

@GrillCheeser: When you become powerful Loading screens show up and tell you about difficulty settings. Go straight to hardest.

I do agree though, you end up leveling up all the skills, even if you don't spend perks in those skilltrees. I'm not sure even if you get XP for killing stuff once you maxed up the skill that does it.

A mage needs smithing to impove his equipment, or his/her companions equipment. You can also turn iron to silver/gold and make jewelry with the gems that you find. It's no coincidence that there are blacksmiths everywhere and always in your face. Similar thing applies to enchanters and alchemy tables.

Online
#21 Posted by Three0neFive (2152 posts) - 1 year, 5 months ago

Can't say I agree with OP, but everyone saying "just turn up the difficulty" obviously hasn't played on Master. That shit's ridiculously unbalanced.

#22 Posted by twigger89 (234 posts) - 1 year, 5 months ago

@Bawlsz said:

@Wunder_ said:

Yeah, you're really bad at essay writing.

I had to read other peoples response to your post to extrapolate what you were trying to say. A good rule of thumb for writing is if you cannot articulate your point clearly, you shouldn't try to argue that point.

#23 Posted by wafflesrok (16 posts) - 1 year, 5 months ago

This game doesn't have any balls! Not a single sphere to be found! Where the hell are my ball physics

#24 Posted by JoeyRavn (4401 posts) - 1 year, 5 months ago

@wafflesrok said:

This game doesn't have any balls! Not a single sphere to be found! Where the hell are my ball physics

Objection! There are balls. The OP is proven wrong. Case closed.

Case closed, I said.

#25 Posted by drag (1223 posts) - 1 year, 5 months ago

it's got cabbages, you can use them as make-shift balls

why not play a game of cabbage-arrow? it's fun for all the family

#26 Posted by ItBeStefYo (988 posts) - 1 year, 5 months ago

@GrillCheeser said:

That's a MMORPG, Persona 4 has the perfect match of grinding and progress. Skyrim, the game adjusts to you. There is no grinding neccesary and you feel no progress. I'm not some japanime nerd shit, but Skyrim was made for the masses. All these people wouldn't be praising oblivion.

Yup, he's an idiot. *if i could block you i would*

#27 Posted by wewantsthering (1293 posts) - 1 year, 5 months ago

@Wunder_ said:

Yeah, you're really bad at essay writing.

Finally someone who understands the difference between your and you're. :-) High-five!

#28 Posted by EdIsCool (1122 posts) - 1 year, 5 months ago

@GrillCheeser: Also you're wrong.

#29 Posted by Zelyre (726 posts) - 1 year, 5 months ago

@wewantsthering said:

@Wunder_ said:

Yeah, you're really bad at essay writing.

Finally someone who understands the difference between your and you're. :-) High-five!

Your write. Theyrre are so many people out their that don't know the difference between "you're" and "your". They're should be a rule that says that if you don't know the difference, that there able too take away you're ability too post. Who's idea was it anyways to just let these simple words slide on bye.

That was painful to write.

If Bethesda wanted Skyrim to be difficult, they would have changed all the Snake/Whale/Bird puzzles to Their/They're/There puzzles.

#30 Posted by wewantsthering (1293 posts) - 1 year, 5 months ago

@Zelyre: More painful to read. lol

#31 Posted by damswedon (3091 posts) - 1 year, 5 months ago

God I hope you are still in education. If not, you might want to take some night classes or something. I'm no Oscar Wilde (I'm not a gay Irish poet and author of the 19th century) but at least I finish my words.

#32 Posted by Wunder_ (1150 posts) - 1 year, 5 months ago

@wewantsthering: YEAH! If I want to be a journalist, I need to know how to spell right?

#33 Posted by wewantsthering (1293 posts) - 1 year, 5 months ago

@Wunder_: That or have a great editor. :-)

#34 Posted by TEHMAXXORZ (1199 posts) - 1 year, 5 months ago

@GrillCheeser: First, I'm level 37 and I'm getting my ass handed to me by a lot of the enemies. Second, there is only as much freedom as there is possible in a videogame, it's just not possible, and would be completely stupid, if you were given every conceivable option. Third, the leveling is much better than past TES games as you can do it on the spot and since there are no major, minor (or even fucking misc. skills) it means you can play however you want, if the way you want to play is possible in game. Fourth, no grinding? Thank God. But I'm pretty sure I've done a lot of grinding for skills like alchemy, destruction, revival, smithing, block, heavy and light armour and a lot more skills I can't be bothered to list. And, finally, the dragons do not make the game easier. You kill one, good for you, walk into a barrow and get killed by a Draughr deathlord. Plus the dragons scale according to your level, which hold you are in the game and how far along the story you are. And then they get pretty tough, being able to knock health down to a slither with one bite. Same with sidequests, I've done a lot of them and still I get myself killed by even bandits, and I'm wearing Legendary (or whatever it is) Glass armour.

All in all, the game is pretty damn tough in areas, it's certainly not easy and if it is, raise the difficulty.

As much freedom as possible in a videogame.

#35 Posted by Skald (4366 posts) - 1 year, 5 months ago

@GrillCheeser said:

Why would a mage ever want to level up smithing?

So he's not pigeonholed into being a pure mage for the rest of the game?

#36 Posted by wh1terav3n (638 posts) - 1 year, 5 months ago

@Wunder_ said:

Yeah, you're really bad at essay writing.

This. You need to learn to organize your thoughts. There was almost no way to follow anything you were saying.

#37 Posted by Capum15 (3782 posts) - 1 year, 5 months ago
@Skald said:

@GrillCheeser said:

Why would a mage ever want to level up smithing?

So he's not pigeonholed into being a pure mage for the rest of the game?

Dude, Smithing + Enchanting makes serious money. And if you don't go into Alteration (at least the "No armor" perk), you can be a tank mage. Full Glass Armor + Dual Enchantments is fun. I'd be all up with Daedric armor but I sunk perks into other stuff instead, and glass is pretty good. Looks great, too.

And Sneak turns you into a Ninja Tank Mage.
#38 Posted by themangalist (1442 posts) - 1 year, 5 months ago

I was trying to argue the exact same thing in another post and everyone called me crazy. 
 
Skyrim encourages you to level up however you want but then implicitly forces you down specific paths. It's an interesting design choice as this substitutes for the class system. But the problem is the world scales to your level and if you level up useless/non-combat skills, you end up getting owned around every corner. I'm a warrior and getting conjuration bonuses from quests and skill books isn't helping me because I never use magicks. I just hope stuff is fixed levelled so i don't have to think about smart levelling every 5 minutes in the game :/

#39 Edited by spazmaster666 (1950 posts) - 1 year, 5 months ago

@GrillCheeser said:

Skyrim, the game adjusts to you. There is no grinding neccesary and you feel no progress. I'm not some japanime nerd shit, but Skyrim was made for the masses. All these people wouldn't be praising oblivion.

Actually the reason why Skyrim is in many ways easier than Oblivon at higher levels is because most enemies in the game aside from bosses, dragons, and certain elite enemies do not level up you. So you won't be running into random bandits in Daedric armor and weapons at level 50 like you would in Oblivion. Also nothing in the game levels past 50, regardless of player level (this includes Dragons). If the game actually adjusted to your level, the game would be a lot more difficult since not only would normally fodder enemies be higher level (i.e. more health, greater skill levels) but they would also be rocking much better weapons and armor.

As for the leveling system, why do you feel the need to reach higher levels if you're content with the skills that you have? The game isn't difficult enough to require you to level past level 30 or so. There is certainly no need to level all the way up to 81 (which is the max level achieved by maxing all skills).

And Skyrim is far from "mainstream" or made for the "masses." Mainstream folks don't like games that lack a clear, linear focus nor games that last for 100+ hours (even with a game like GTA IV, the number of people who actually finished that game is low compared to copies sold). Skyrim basically throws you into a huge sandbox with only a vague sense of what you should be doing. I bet a fair number of of "mainstream" players will have trouble figuring out what the main quest is in Skyrim.

#40 Posted by Vestigial_Man (299 posts) - 1 year, 5 months ago

@GrillCheeser said:

That's a MMORPG, Persona 4 has the perfect match of grinding and progress. Skyrim, the game adjusts to you. There is no grinding neccesary and you feel no progress. I'm not some japanime nerd shit, but Skyrim was made for the masses. All these people wouldn't be praising oblivion.

Of course it was made for the masses, that's how games are made. That a game was made to have wider appeal should never be a complaint nowadays. That everyone wouldn't praise Oblivion is a good thing, it shows the developers they're improving.

#41 Posted by Mister_Avatar (42 posts) - 1 year, 5 months ago

Feeding the troll.

#42 Posted by SockLobster (435 posts) - 1 year, 5 months ago

VIDEOGAMES

#43 Posted by Arker101 (1470 posts) - 1 year, 5 months ago

When I saw the thread title, I expected a video of someone kicking guards balls whenever they said "I used to be an adventurer..." or spawning tons of stones (the ones they use in traps) and letting them roll down a mountain. Internet, I'm dissapointed. That aside, if you want to get your skills up by cheesing the system, and not change the difficulty, the only one who is making the game lame is you. It's cool being overpowered late in the game, if you weren't you wouldn't feel like you accomplished anything, but if you'r smithing 30,000 daggers and then complaining the game was too easy, well... you'r doing it WRONG. How does the game force you to do anything? Mages don't have too smith. If you'r having problems leveling up without smithing, try mixing combat up, start off with Alteration, cast an illusion spell, and follow up with some one handed or destruction, it's not hard to use different abilities. Also, I feel I could have made my reply more succinct if you had organized your thoughts a bit more in your OP. Just as a tip, try thinking of what your point is while writing your post, not afterwards. (In reply to "not being good at essay writing.")

#44 Posted by stinky (1531 posts) - 1 year, 5 months ago

videogames. cant live with them, cant live without them.

work on the writing skills though, that stays with you for a lifetime.

#45 Edited by w00ties (186 posts) - 1 year, 5 months ago

@GrillCheeser: Hang on. So, you're complaining about being overpowered once you level up. But you're also complaining about how difficult it is to actually level up?

I think the game offers just as much freedom as it promised. You can always do what you want, but who said you need to reach level 50 before you enjoy doing it? Who cares if you stay at level 27 for a while? If you choose to be a very specific character, maybe you don't deserve to be at level 50.

Consider level 50 to be the ultimate warrior capable of dual wielding while shouting fire and ice at a dragon as you cook a little pot-roast beside the horse and companion you're valiantly protecting. A jack of all trades, but better.

As you mentioned, level 50 (or even level 20+) is very strong. Yet you complain that you can't be a certain character and continue to progress through the levels...while also demanding easier leveling techniques, so you can become an overpowered beast and destroy everyone prior to complaining about being overpowered.

I'm confused.

@GrillCheeser said:

[...] The game is trying to make you think your sweating it out make 1+ XP a hour, trying to make all your accomplishments seem like beating Shinobi on the PS2. [...] The leveling up system is a joke.

[...] Equilibrium + Healing and some tape = level 100 restoration.

[...] But if you do a few sidequests, a dragon, and any other enemy becomes a joke.

[...] There is no prestigious achievement in that game. [...] the game makes you do everything if you want to level up.

[...] All in all, you become OP level 20 and up in the game.

[...] You can\t just be a dualcasting mage unless you want to stay level 27 for a while.

Let me try to work this out...

1. Leveling system is broken because it's difficult to level up.

2. Leveling is easy in some areas, such as restoration.

3. If you complete sidequests, all your opponents become easy. [Is that because you leveled up?]

4. Leveling up is really difficult.

5. When you level up opponents are easy which means there is no sense of achievement...but leveling up is really difficult because it requires you to do a variety of things.

6. High levels are overpowered. You can destroy everybody and everything at Level 20+.

7. You can't be who you want to be, because the game doesn't let you reach high levels easily.

Aw, I'm confused again. You want to level up, but you don't want to be overpowered? Somebody help me please.

The game does scale your enemies to a degree, but I still find it challenging at level 28. As others have mentioned, try adjusting your difficulty slider.

#46 Posted by musclerider (543 posts) - 1 year, 5 months ago

Skyrim white knights, ASSEMBLE!

#47 Posted by huntad (1906 posts) - 1 year, 5 months ago

Yeah, it really does make you do stuff that you don't want to do if you want to play a specific way. That's a good point, but I don't know what balls have to do with this.

#48 Posted by Veektarius (2700 posts) - 1 year, 5 months ago

@GrillCheeser said:

That's a MMORPG, Persona 4 has the perfect match of grinding and progress. Skyrim, the game adjusts to you. There is no grinding neccesary and you feel no progress. I'm not some japanime nerd shit, but Skyrim was made for the masses. All these people wouldn't be praising oblivion.

The idea that grinding is a desirable trait for a game astounds me.

#49 Posted by CornishRocker (395 posts) - 1 year, 5 months ago

If you're finding the game too easy just raise the difficulty level, it's that simple. Also, I find levelling-by-doing a great way to progress in RPGs, I'm glad Bethesda implemented it.

#50 Posted by thechronodarkness (283 posts) - 1 year, 5 months ago

Well, if skyrim doesn't have any balls, dark souls doesn't have a penis or a vag. Mainly because it doesn't exactly...work the way it should. Difficulty should be matched with a solid game, that gives a fair chance. Not with an essentially broken game, with horrible character movement and a terrible framerate to boot. Jesus...If I ever run that slow in my life....

If you want 'the full package'? Ninja gaiden is screaming hello! Or just turn the difficulty meter up in skyrim

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