Nightingale Armor (Chest, Gloves and Boots)
Dawn Breaker Sword
Blade of Woe (Dagger)
With my rogue:
Armor: Dragonplate Armor, Dragonplate Gauntlets, Dwarven Boots of Frost Suppresion, No helmet (mostly because my char looks retarded in a helmet) I also roll some nightingale armor sometimes.
Weapon: Daedric War Axe of Restoration, with chain lightning on the other hand <3
Right now, I'm experimenting with some cloth since I'm doing some stuff up at the mage college (I'm level 25). I have some Elven armor I've enchanted with magic regen that I carry around, too but my Enchanting skill is still too low to replicate the same bonus numbers that the pre-made mage robes offer. Then there is the problem of knowing what enemies fill what types of soul gems. I hate when a common soul winds up in a grand soul gem.
...No helmet (mostly because my char looks retarded in a helmet)
Are you playing on the PC, because there is a "no helmet" mod that hides nearly all helmets from view excluding hoods and circlets. "No Helmet Mod" on the SkyrimNexus. There is a new one called "Invisble Helmets - Hide your Helmet", but I haven't tried it out yet. Of course, since the Creation Kit has yet to arrive, it does this for all characters in the game. I don't mind it at all, but everyone has their own tastes. Once the CK is available for modders, we'll probably get more versatility.
epic wolf armour, eleven boots enchanted with fortify carry weight, dwarfen gauntlets. Enchanted epic level elven sword that does fire damage, elven bow that does fire damage and War axe that contains soul trap.... I think I might get some shit for this loadout...
Not next to my game right now, so this is from memory, but:
I usually roll with a Flame Atronarch and dual Firebolts, haven't really needed to swap to Incinerate very frequently. I switch to the same set of spells for Ice and Lightning when there's a difficult group of melee or mages.
I've been working on leveling up smithing and enchanting lately...
Here's the stuff I carry for my level 51 Rogue. Everything smithed to legendary.
Chest/Boots: Nightingale Armor
Hands/Head: Ancient Shrouded Armor
Total Armor Rating: ~550
Dual weild with Ebony and Daedric Daggers ~201 damage
Daedric bow with my 12 Daedric Arrows ~250 damage
Overall incumberence 32/400
Full set of Legendary Dragon Scale armor with enchantments that increase my one-handed damage by 180%, improves my light armor skill by 112 points, and improves magicka and stamina regen by 62% and 40% respectively. Oh and also makes Destruction magic 28% cheaper. Got an armor rating of over 1200.
Legendary glass sword with a base damage of 230 with 64 frost damage and 24 shock damage enchantments.
Legendary Heavy Dragon Plate Helmet: Fortify Destruction, Magicka Regeneration
Legendary Daedric Armor: Fortify Destruction, Magicka Regeneration
Legendary Dragon Plate Gauntlets: Fortify One-Handed, Fortify Magicka
Legendary Dragon Plate Boots: Resist Fire, Resist Frost
Gold Ruby Amulet: Fortify Magicka, Fortify Destruction
Gold Diamond Ring: Magicka Regeneration, Fortify Magicka
My character also has Dawnbreaker, a paralysis staff, and mehunes razor on him but I prefer to use magic and bound sword as a primary means of attack.
My character is a level 57 Tank Battlemage essentially. Most physical attacks cause little damage, (can take three blows from a Giants club), and I have little defense against magic users.
My cat is a straight killer! Definitely could have more powerful gear, but I'm more interested in role playing and establishing an aesthetic. At this point, the gear I can make are far better than anything in the game. But, form and function meet as my ghostly blade plunges through unsuspecting victims!
Boethiah's Ebony Mail (Legendary) - (muffle 100%)
Falmer Helmet (Legendary) - Fortify Archery, Fortify Lockpicking
Gold and Emerald Circlet - Fortify Archery, Fortify Lockpicking
Daedric Gauntlets (Legendary) - Fortify One-handed, Fortify Sneak
Daedric Boots (Legendary) - Fortify One-handed, Fortify Sneak
Gold Diamond Necklace - Fortify Barter, Magic Resistance
Gold Diamond Ring - Fire Resistance, Frost Resistance
Daedric Bow (Legendary) - Paralyze, Soul Trap
@0blivion_: mace of molag been using it for the past 20 or so hours havent found a better one
I don't think there is a better one, I had that Mace and it kicked ass. I went back to using a swords and found the Chillrend (I think it's called) does frost damage and has a chance to freeze my opponent.
Dragonscale Armor (chest, gauntlets, and boots; all at legendary status), and a Skyforge Steal sword (again, legendary). Also have a Glass Bow (also at legendary) along with some Ebony arrows for stealth purposes. No enchantments because I didn't pour any points into that skill.
Currently (I've got three characters, so this may be a bit long):
Nord Warrior (level 38)
Blades armor set (all exquisite)
Ebony Battleaxe (superior)
Ebony Bow (superior)
Gaulder Amulet (+30 magicka, health, and stamina)
Amulet of Talos (sometimes; 20% faster shout recharge)
Wood Elf Thief (28)
Ancient Shrouded armor set (+100% poison resistance, muffled, +35% bow damage, 2x one-handed sneak attack damage)
Ebony Bow (superior)
Ebony Sword (superior) and Steel Dagger (superior) - primary melee weapons
Nightingale Blade (absorb 25 health and stamina) and Blade of Woe (absorb 10 health)
Steel Dagger of Binding (absorb soul)
Amulet of Talos
Ring of Wielding (+20% one-handed damage)
Khajiit Mage (early 20s) from memory
Apprentice Hood and Robes (+40 magicka and 75% faster magicka regen)
Leather Bracers (fine)
Scaled Boot of Hauling (improved carry weight)
And some kind of necklace related to magicka; can't remember if it was recharge or pool increase.
I use robes, Ebony Flesh and Dragon Flesh. I'm working my way towards level 100 enchanting for the free destruction, but in the meantime I use 40% shock resistant boots, 17% destruction ring, magica regen gloves, a destruction circlet and that sexy necklace you get from killing the ancient nord kings.
Ebony Mail - For the extra sneak, poison AND Heavy Armour
Shrouded Gloves - Double Backstab damage (30x damage dagger backstabs + Mehrune's Razor = awesome)
Nightingale Boots - For the Muffle
That amulet you get for becoming Thieves' Guild Master - Extra speech
I have some ring which increases health regen by 30% too
Weapons vary between Dawnbreaker + Mace of Molag Bal when I really want to bring pain, sometimes swap the mace for the Nightingale Blade when it runs out of charge, Mehrune's Razor for stealth kills and Nightingale Bow for ranged stealth kills.
I don't do Smithing right now but I'm gonna get into it and I've started dabbling with enchantment. I want to pimp out some Daedric Armour at some point.
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