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Game designer at The Fullbright Company, as well as other personal projects.
Voice actress, likely best known for voicing Sam in Gone Home.
Harvey Smith worked alongside many industry names, including Warren Spector, and is behind many acclaimed games such as Deus Ex. After Ion Storm closed its doors, Harvey worked for Midway, but left shortly after production of Blacksite: Area 51. Now Game Director at Arkane Studios Austin.
Creator of Antichamber
Amir is in charge of Design and Studio Operations at Supergiant Games.
Jim Stormdancer is an independent game developer who works under the name Twinbeard Studios. He designed the 2012 browser game "Frog Fractions."
Bennett Foddy is the designer behind QWOP, CLOP, and GIRP. He finds unique control schemes for his games that take into account the physical actions required by players.
Head of Pocketwatch Games.
Michaël Samyn is one of the two creative minds behind Tale of Tales. He is married to Auriea Harvey.
Ex-President and co-founder of thatgamecompany, Head of Developer Relations at Ouya
Senior Designer at BioWare Montreal.
Writer slash indie game maker, widely known for her work in visual novels.
Shawn Elliott is a former writer for GFW/1up.com and mainstay of the infamous GFW Radio podcast. He is now working as a level designer at Arkane Austin.
Veteran games journalist and writer for PC Gamer, now full-time Independent game developer after the successful release of his first game Gunpoint.
Lead writer of Spec Ops: The Line.
Will Armstrong is an employee of Telltale Games.
Former Maxis employee. Currently working on the indie game SpyParty.
Kate Craig is an Environmental Artist for The Fullbright Company.
Co-founder of The Fullbright Company
Jake "Video Games" Rodkin was a graphic/web designer and community/content coordinator at Telltale Games, co-founder of Campo Santo, now working at Valve. He hosts the Idle Thumbs and Important if True podcasts together with Chris Remo and Nick Breckon.
Sean "Famous" Vanaman is a game designer and writer who is most known for his work on the first season of Telltale Games' The Walking Dead as well as Campo Santo's Firewatch.
Chris Remo is a developer and composer. He was previously worked at Gamasutra, Shacknews, Irrational Games, Double Fine Productions, Campo Santo and Valve. Also, he co-founded Idle Thumbs and its podcast.
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