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The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
Games that are controlled partially or entirely with a touch screen.
Some games portray cutscenes as portraits of characters talking to each other.
Games whose titles consist of a single word.
Games that have had an Original Soundtrack album released.
Gameplay type emphasizing deliberately paced tactical battle where each side politely takes turns moving and attacking one another through varied forms of combat.
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
You don't know how to play our game, so we'll teach you how.
Game mechanics traditionally found in role-playing games that are incorporated into a non-RPG title.
A non-interactive sequence within a game most often used for plot advancement.
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