The Grinder Forum

The Grinder is a video game that consists of 0 releases

The Grinder

Topic started by Al3xand3r on May 26, 2009. Last post by JebranRush 5 months, 2 weeks ago.
Post by Al3xand3r (7,051 posts) See mini bio

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Sorry MB, I couldn't wait for the new game page to be approved. Anyway, The Grinder is a first person shooter pitting players against hordes of vampires, werewolves and other nasty creations. Inspired by Left 4 Dead, it aims to offer similarly frantic gameplay.

Interview, pics:


Random tidbits:

Eric: I can't tell you how excited we are to be sharing The Grinder with you! We've been playing a lot of Left 4 Dead and there really isn't that kind of frantic cooperative experience on the Wii right now. There's certainly nothing that takes advantage of the Wii hardware the way we are able to with our engine. One thing that we learned from working on the Hunter series is that we'd prefer to feel like badasses who are suiting up to go out and slay monsters. This opens up all sorts of possibilities for enemies, weapons, characters and story.

Eric: I don't want to give too much away right now, but the game takes place in a world we've imagined where monsters are real. Vampires, werewolves, and undead are all a part of everyday life and this world has adapted to their presence. Our group of heroes is a sort of the cryptobiological A-Team of going into areas with infestations and killing everything that moves. We've definitely been influenced by lots of great horror movies and the grindhouse style is something we've tried to incorporate into our characters and storyline.

Matt: Although The Grinder E3 demo we are showcasing has been designed to focus on a limited set of abilities and weapons, we currently have plans to incorporate weapon and character upgrades into the final version of the game.

Kerry: We call the technology our Imposter and Instancing system. We are able to take a single enemy and replicate him over and over again. Along with the replication, we can also scale, color, and otherwise modify each instance. This allows us to get an unprecedented number of unique enemies on screen at once at a fraction of the cost to do it otherwise. During our in-house testing, we have been able to see up-to 65 enemies on screen at once. These were initial tests… [Smiles]

Eric: We want to capture the sound of Trent Reznor and Ennio Morricone in bar room fight after watching Dusk Till Dawn, Dawn of the Dead, An American Werewolf in London, and Tremors and doing copious shots of tequila. Our phenomenally talented audio team is going for lots of Skinny Puppy / Coil-style ambience and music that that adapts to what is going on with gameplay. We're trying to alternate between creepy music that generates tension and all out frenzied tracks for the times where you're mowing down hundreds of vampires.

Eric: For the E3 demo you will see feral vampires, werewolves, and the Slasher. The characters in The Conduit were primarily focused on ranged attacks, but our vampires are all melee. They do have some teleportation tricks as well. The Werewolf is more a mini-boss character who requires coordination between the players to defeat. The Slasher I'll keep under wraps until E3, but he's got some special tricks up the sleeves of his straightjacket.

Etc.

I just noticed that promotional image shows artwork for couple more enemy types.

A properly winged vampire-ish boss which I assume will also fly more, and the low-end mob form of the werewolf side which looks more humanoid as Linky wished. There also are a few more great looking screenshots so be sure to check them all out.



Post by chronicsmoke (504 posts) See mini bio
982 ACH / 17645 P

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I freakin love the concept of the game,if they do it right this could turn out to be better than left 4 dead,I hope to god this turns out good.


Post by Linkyshinks (6,818 posts) See mini bio

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It sounds like it could be neat game, if done right. This replication thing is clever, but it will mean nothing without well animated characters that respond to NPCs and the player, as well as environment. On the evidence of the Conduit, I don't expect it will be fluid and as reactive as one would hope.  I wonder also if it will have a AI Director. Have Voltage created a new AI model for this game?.  If not, that would be a mistake. Nobody wants a lame shooting gallery game, which I think this would turn into without strong AI.

We want to capture the sound of Trent Reznor and Ennio Morricone in bar room fight after watching Dusk Till Dawn, Dawn of the Dead, An American Werewolf in London, and Tremors and doing copious shots of tequila.

Audio is so undervalued in such games. I thought Dead Space brought audio design to a new level, will this game too, I doubt it.

On another note, what the fuck is it with Voltage Software and character design?,  these characters look like they have been ripped from Resistance 2 and have had wings attached. Why not look at the breadth of Vampire depictions throughout the last century and create some NEW FFS! I think their design looks iffy. I wonder if they roost and fly.

The red eyes are shite also. Do we really need red eyes?, it seems so childish, it's something kids use to portray evil. Real eyes are far more menacing, they should create real eyes that track the player.




Post by PercyChuggs (927 posts) See mini bio
1180 ACH / 22323 P

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If this was on the PS3 or 360, it would be a derivative ripoff. But it's on the Wii, so it's not.


Post by PercyChuggs (927 posts) See mini bio
1180 ACH / 22323 P

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Staff said:
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I just think it's premature to get excited over a game made by a company whose original game everyone is excited about (The Conduit) would be a laughably bad console FPS.


Post by Linkyshinks (6,818 posts) See mini bio

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Staff said:
Has been deleted..

There's no excuse for bad character design and art, and ripping off other games without providing notable innovation of your own. I get the impression that's exactly what they have done here...These characters look so like some found in Resistance/2, only in Resistance they look far better of course.  These Vampires have wings, but does that mean they will fly and roost?. I very much doubt it given the engine, so in turn it makes their design weak. They look more like Gargoyle's than Vampires..maybe they are Gargoyle's.

If HVS have a crap art team, I don't want to be playing their games [ . ], They should know that art is of the utmot importance when making games for Wii. None of the games we have seen from them on Wii have good art imo, what they have shown to date is generic crap meant to appeal to the widest audience. I don't like that.

I know that if I was in charge of the art I would not be creating character design of this low generic quality.  I would instead provide something distinctly cool and intriguing for players, as well as something that would not require high specs to run many models simultaniously .




Post by Linkyshinks (6,818 posts) See mini bio

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Staff said:
Has been deleted..

I am well aware of that  fact. I just think it's a shame that Voltage who are doing something admirable in attempting these games, fail in such a essential aspect for good Wii software design. Good game engines mean nothing if the quality of art is low, and that applies to any platform.





Post by WilliamRLBaker (2,547 posts) See mini bio
1067 ACH / 20941 P

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the sandwich?



Post by Linkyshinks (6,818 posts) See mini bio

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They look more like Resistance characters than Nosferatu's great film depiction. They have a very similar colouration and body posture, and even have the same spouts coming out their spines, all that's missing is some light armour.

The Werewolf looks like all the other depictions of a Werewolf we have seen so many times before. Why not provide something new and interesting instead, a re-imagining using current knowledge - based on how a human might look if it had genes spliced with a Wolf. It's the mutation aspect of the werewolf that intrigues people, not simply a humanoid wolf. There's no trace of human in that Werewolf's face at all!

rant /





Post by PureRok (3,077 posts) See mini bio
851 ACH / 11290 P

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I like the way werewolves were depicted in Underworld. That's all I really have to say on the subject of werewolves.

Edit: Wait, I do have something else to say. Why isn't there a game yet (modern) where you can play as a werewolf character? The only game I know of is Werewolf on the NES. I remember White Wolf (the guys who did the Vampire the Masquerade games) were doing one, but that got canceled.

I'd love to play a werewolf character.


Post by Linkyshinks (6,818 posts) See mini bio

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You can as a fighter, in Vampire / Darkstalkers. Unfortunately not in another genre though.


Post by PureRok (3,077 posts) See mini bio
851 ACH / 11290 P

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Linkyshinks said:
You can as a fighter, in Vampire / Darkstalkers. Unfortunately not in another genre though.
Yea, well, fighters aren't really games. At least, not what I was talking about. I meant real games.


Post by Endogene (3,857 posts) See mini bio

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The site is incredibly slow right now, i can't seem to approve wiki submissions at the moment. Hope that it will fine in a moment. Anyway ...






Post by Linkyshinks (6,818 posts) See mini bio

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lol, I expected someone would notice that opportunity.


Post by Marzy (368 posts) See mini bio
25 ACH / 330 P

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It's looking great, in my opinion. I really hope it turns out to be a decent game, since it appeals a lot more to me than The Conduit and their other game in development. The co-op online element is definitely something the Wii has needed and if it turns out to be good, I think it could easily be one of the most enjoyable online Wii games.

I can't wait to see more at E3.


Post by Meowayne (2,838 posts) See mini bio
453 ACH / 8467 P

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Marzy: Have you tried Onslaught (Wiiware)? It's basically the exact same. Four-player Co-Op FPS of killing swarms of creatures.


Post by Marzy (368 posts) See mini bio
25 ACH / 330 P

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Meowayne said:
Marzy: Have you tried Onslaught (Wiiware)? It's basically the exact same. Four-player Co-Op FPS of killing swarms of creatures. [more]

Nope, I haven't tried it. I heard it wasn't very good though.


Post by SpinCookie (570 posts) See mini bio
164 ACH / 2495 P

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Endogene said:
The site is incredibly slow right now, i can't seem to approve wiki submissions at the moment. Hope that it ... [more]
First off, the screenshot is gorgeous,  your addition makes it even better.

This game looks super awesome.  I'm a huge NIN fan so I'm absolutely thrilled with the direction they're taking the music.  This game definitely has my attention.  I'm not a huge fan of Co-op shooters so I'm hoping they can get the single player up to par, this game looks all types of bad ass either way though.


Post by Alaska_Gamer (468 posts) See mini bio

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I hardly expected a type of game like this to come on Wii. If the online for this game really does work well, it might be a game I may ACTUALLY play with friends (yeah, I'm not really a multiplayer person, but I will go for co-op).


Post by BiffMcBlumpkin (2,467 posts) See mini bio

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This game looks like total shit. Am I the crazy one now? Looking at a handful of screens and drawing out these overblown conclusions is pretty fucking silly but I can't imagine how anyone would look at those screens without thinking it looks like a big bowl of warmed-over shit.



Post by Stephen_Von_Cloud (825 posts) See mini bio
1196 ACH / 23130 P

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It's cool to see a company going all out with Wii development and making some interesting games.  Keep up the good work High Voltage.


Post by Black_Rose (6,163 posts) See mini bio

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It looks subpar to be honest, but High Voltage made a great job with CoD 3 on the Wii so I'll keep my hopes up.


Post by End_Boss (2,006 posts) See mini bio

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I'm not sure how to respond to this one. Though I like the idea of the Wii getting some more mature (teen?) rated fun, I can't help but feel like this is a cop-out to Left 4 Dead's success (on that note, I wonder if Valve will have anything to say about this one). As others before me have said, I question the character design; though the art style is decidedly realistic, looking at the models I can't help but think of Saturday-morning cartoons, particularly that old show... Was it actually called "Gargoyles"? Yes, Wikipedia deems it so. I don't know why it makes me think of it, but it does.

I'll follow this one for a while, see where it goes. It would be nice to get some footage up in this piece.


Post by Meowayne (2,838 posts) See mini bio
453 ACH / 8467 P

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Wow Biffy, you noticed that a Wii game has outdated graphics. Nice find, bro!


Post by BiffMcBlumpkin (2,467 posts) See mini bio

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Thanks bro! We just gave eachother two seriously sarcastic brojobs behind the first page of this thread!

They also did an awesome job in making the environments 110% bland and generic and the enemies all completely uninspired!  My recomendation would be to cover all solid block surfaces in more mounted deerheads, even the cliffs and rock ledges, and to enlarge the reticle so it takes up the entire screen regardless of where the gun is aimed, change the gun to a mounted deerhead and mount a tiny deerhead on the side of it.


Post by OmegaPirate (2,958 posts) See mini bio
2554 ACH / 43435 P

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BiffMcBlumpkin said:
Thanks bro! We just gave eachother two seriously sarcastic brojobs behind the first page of this thread!They also did an awesome ... [more]
What would the gun fire?


Post by BiffMcBlumpkin (2,467 posts) See mini bio

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OmegaPirate said:
BiffMcBlumpkin said: Thanks bro! We just gave eachother two seriously sarcastic brojobs behind the first page of this thread!They also did ... [more]

Copies of the game.


Post by Arkthemaniac (5,585 posts) See mini bio

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Okay, we have to compare this to L4D, so let's just do it. Left 4 Dead may end up having better, stronger mechanics . . . but this game's concept is so fucking cool that I can't even stand it. L4D with VAMPIRES!?!

Sold.


Post by Badman (2 posts) See mini bio
3543 ACH / 74414 P

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Maybe High Voltage will just announce one derivative Wii game a day until the Wii has at least one game that closely approximates every other popular game out there.

"Oh, Pac-Man? Man, we've got K.C. Munchkin, fuck that Pac-Man shit!"


Post by addictedtopinescent (1,913 posts) See mini bio

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Al3xand3r said:
  The Grinder at IGN.com Sorry MB, I couldn't wait for the new game page to be approved. Anyway, The Grinder ... [more]
SOLD 

But this game looks interesting,
I can't think of the last time I shot me some werewolves, looks like a pretty good opportunity. 





CL60
122 points

DrDemon
44 points

Deusoma
7 points

Mikl
7 points

Jeff
6 points


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