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Some television shows are ripe for interactive adaptations. Like Grey's Anatomy, or The Young Ones.
A person leading a double life. This character has more than one way in which they present themselves to the world.
Characters either begin with multiple outfits, unlock them through play, or purchase them as in-game items. These costumes are sometimes integral to play.
Bats, hammers, wrenches, maces, staves, or even brass knuckles. These are weapons intended for blunt trauma rather than cutting or slicing.
Your body is torn apart and your organs are falling out. But don't worry, you have the ability to pull yourself back together.
Bruisers are characters who depend on their fist and realize that most of life's problems can be solved with a punch. Typically bruisers don't fight with any real style or technique, instead they tend to simply rely on raw strength.
Cartoon characters are personas from cartoons, which are animated moving sequences that are usually drawn but can be computer animated and can come from television, movies, anime or even the web. They can be humans, animals, or even things usually not thought of as living.
"You won't like me when I'm angry"
Whether it's a hero's turn to the dark side or a villain becoming a hero, it's usually unexpected and will bring a whole new moral dimension to the story. Sometimes, they change they sides more than once.
Sometimes, rather than building a character model from scratch, a developer will sometimes use a real person as a template and use his or her physical attributes to create a similar character model to be used in their video game. In some cases that real reason will appear as themselves in games.
A feature in fighting games that sees the combatants say something unique to each other prior to the beginning of the fight. It has been popularlized by NetherRealm Studios' Mortal Kombat and Injustice games starting with MKX.
Charging is the action of pressing & holding down a button or particular direction on the controller. Its purpose is to build up a powerful blast or burst of energy to take out an opponent or cause critical damage.
Christianity is a religion based on the life and teachings of Jesus. It is also the largest religion in the world.
Comic book or manga characters who are also in video games. There are tons of games with superheros such as Batman and Spider-Man out there.
In 2D fighting games, a command grab is a character-unique grab that is triggered by performing a special move command. It is the primary weapon of a "grappler" character.
Games involving characters that round up local hoodlums for the good of the community.
One or more events from someone's past that negatively affected them. Plenty of video game characters have such pasts.
When a game lets players grab enemies and throw them as projectiles. Commonly found in platformers, but also sometimes found in over-the-top 3rd person action games.
The Fantastic Four are a group of superheroes in the Marvel Universe.
A status effect that may increase strength and vitality at the expense of drawbacks such as poorer dexterity and reduced stamina.
Video games that are based on comic books, manga and graphic novels.
Sometimes movies are based on comic books, many of these movies go on to gain video game adaptations.
When a developer begs and pleads and offers to do laundry for even a tiny guest appearance, sometimes those famous characters will still flake on them. At least they still have their laundry.
Games where characters need or choose to transform before using their superpowers.
This concept involves a character of the hero archetype that at some point in the storyline, turns against the forces of good and becomes evil or is revealed to have done this in secret at some point in the past.
Despite the laws of physics and the disintegration of other article of clothings, these pants will always endure, for the sake of the children.
Video games developed in Japan but based on Western IPs.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
Called Bigfigs for short, they are big versions of minifigures for bigger characters like the Hulk or Darkseid.
The small models within the Lego franchise which represent people. They appear almost in every Lego game.
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