The main thing about that video that put me off, was they went looking for trouble, they went into these guys place and killed them all.
The guys supposed to be looking after a 14 year old girl and he goes looking for people to kill and rob.
@Korwin said:
@luchadeer797 said:
For nearly every game I've play I'm usually able to deal with the violence that is put on display, whether it be just the sheer audacity with which they present it all or from the sheer scale of it all in which many things can get lost or be forgotten. Yet something about The Last of Us' demo struck a chord with me. Make no doubts about it, I think this game looks fucking stellar and will surely be looking for the means to get a PS3 and it, but the violence disturbed me to an extent I wasn't expecting. The intimacy of its violence, the honest emotion of a man pleading for his life, and the main guy choking that man out it was all sorta fucked. It certainly helps to make a statement about the desperate and lawless nature of the world though. So, what did you guys think of it all? Am I just being far too sensitive or did you find it a bit surprising as well?
If you're uncomfortable with what's on display then the developers have achieved their goal. The game seems to be focusing on trying to add some genuine impact to your actions in the game, and that's a good thing. I'm genuinely excited about idea of a game trying to add some level of emotional impact to the onscreen violence that is normally portrayed as little more than a mindless means to an end (don't get me wrong, that stuff still has a place).
Still what was going on there didn't hit me quite as hard as "The Finger Scene" in Heavy Rain.
Um that "emotional impact" your talking about all goes out the window the second the guy gets shot, shrugs it off and says "im fine".
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