The Ellie & David knife fight. After dying once on the first sequence, I knifed him ran off and all was well on the second floor (lower, recessed, west floor, however you call it). I quickly got him to take a route where I could stab him the second time, but when he was staggered I thought that looked like it was time for a kill so I was smashing ∆ and, well, he killed me.
No big deal I thought, except now when the game checkpoints (I've died two more times trying to fight him this way) it loads me exactly where I was hiding when he arrived on that level the first time (does this mean I was supposed to run down there, and the checkpoint wouldn't have triggered otherwise? I experienced a lot of that on the stealth sequence just before this), except David is crouch-running down towards me from the upper level. And each time he gets hung up on some part of the wall for a good while, after which he continues crouch running. He looks a bit like a cougar from Red Dead Redemption, or I s'pose a Cougar Man. He'll stop and crouch in a position for a good long while, then scamper to another position. And when he does, my Listening view only shows the faintest of blips and then nothing, though sometimes his full silhouette will appear briefly and then disappear.
Is he supposed to be moving like that? Or do I need to do a hard reset of the game and hope I don't die there again? I feel like this has to be going badly somewhere in the game, because that movement and the way the Listen thing is working seems totally weird. I have had the game checkpoint me with certain tasks completed that I died doing, so I'm curious if this is how he plays on the 3rd (and hopefully final) hit or the game just got righteously confused.