Eurogamer and a bunch of other sites recently ran this story in addition to announcements regarding future DLC content and other improvements to the re-release:
The Last of Us Remastered lets players lock the game's visuals to 30 frames per second.
In an event attended by our friends at Eurogamer Spain, Naughty Dog's Arne Meyer delivered a presentation in which he confirmed the graphics toggle.
By default the game runs at 1080p60 in single-player and multiplayer, but the addition of the 30fps lock may indicate occasional drops below 60. If you are locked at 60 you get no judder. If you aren't, you do get judder (or tearing), and so locking to 30 produces a more consistent experience (for more on this subject, check out Digital Foundry's article "Do higher frame-rates always mean better gameplay?").
The Last of Us Remastered isn't the first PS4 game to let you lock frame-rate to 30. Guerrilla's first-person shooter Killzone: Shadow Fall and Sucker Punch's open-world action adventure inFamous: Second Son also include the feature. Neither of those games sustain 60fps.
This is kind of perturbing for me. I was considering picking up the remaster simply to own the best possible version of the game but the inclusion of the 30fps lock really made me think twice. A big part of why I wanted to play through the game again was the promise of a silky smooth gameplay experience, something that the original game sorely lacked. TLoU already looks phenomenal, if a bit rough around the edges, and updating the textures and shadow maps aren't going to make it look on par with proper current-gen titles like inFamous Second Son.
If all we're getting is a game that runs at an inconsistent 40-60fps that looks slightly better, I don't think I'll double dip on this one. If you're purporting to have made a "Remaster" for current-gen systems then I expect an experience comparable to loading up a 5 year old game on a modern PC.
Does this affect your purchasing decision in any way? I'm certainly quite a bit more wary but I'll wait for digital foundry to deliver a verdict.