Also, I did do a lot of subconscious comparing of this game to Shadow of the Colossus, which to me is not only the greatest game of the PS2 era, but maybe one of the best ever.
Wow, you really don't have much ground to stand on. SotC was a pretty freakin' flawed game. It was novel, it was gorgeous at the time, but it was certainly flawed. It also does not hold up well when you aren't in a nostalgia haze. The gameplay was extremely clumsy at times. Awesome at others. But clunky plenty of the time. The movement was pretty shitty a lot of the time, the controls were a bit unresponsive at times, and while it was impressive for the time, the physical nature of climbing got really frustrating at time when the system just failed to recognize a state in which you should have more control.
Once again we see that this just comes down to one simple fact: it's all subjective. If you think SotC was the best game ever, it totally was. For you. It doesn't even compare to modern games in my book. ArmA 3 is hugely flawed and yet I'll shout praise for it and encourage people to join in on it with me till the end of time. Or until the sequel comes.
Many people consider Dark Souls the best game ever made. And I certainly think it's up there. But it's also pretty flawed. PvP was pretty fucked up if you weren't JUST in it for PvP and you weren't keeping up with the way the community was going, you weren't researching builds and weapons and stats and tactics, or you had anything but the perfect combination of networking factors in the right spot to not have an experience that bordered on unplayable when it comes to latency online.
I don't agree that The Last of Us is a generation defining game. But to a lot of people I'm sure it is.
Lets just leave it at that, because otherwise this is just going to continue being a thread where people assert their opinions as facts. There is no such thing as a universal best game or defining game or anything like that.
For the sake of argument though, Last of Us is too fresh in everyone's minds to be discussed seriously just yet. And I think we also need to understand what "generation defining" means. Lets assume it means that it set the course for an entire generation of games, in which case, there are a few games that would be much better fits for the title. Call of Duty 4 was hugely defining of multiplayer experiences this generation. Oblivion/Fallout 3 were extremely influential. GTA 4 opened the flood gates on open world mission based shooters. Bioshock paved the way for games like Last of Us to exist. Hard to consider Last of Us as generation defining when it isn't even really GENRE defining.
Then if we assume that generation defining are the titles that we look back at to represent the generation I think we will once again find ourselves with a number of titles, many of which were on the previous list. Halo 3, Fallout 3, Bioshock, Gears of War, Fez, Uncharted, Assassin's Creed. Probably a couple I'm not thinking of, but you get the point.
I'd argue that Last of Us fits neither of those, or perhaps just barely the latter. It builds upon things from other games almost exclusively. It does very little that is new, only better. It's not to say it's not an excellent game, but there is very little it has done to really mold this generation. Part of that is because of when it came out, and most of that is because of what it built on. It might be a game that you think of when you think of the generation but I would argue that there are games that would better take it's place, such as Bioshock which regardless of relative quality was just more influential and has probably been played by far more people.
There isn't a generation defining game for the industry. There might be for you. There may very well be a single game that when you think gen whatever-it-is consoles. But that is entirely based on you and your experiences, your tastes. Everyone else has to figure out their own.
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