An unpopular opinion of a popular game
Brace yourselves, this one's gonna sting....
The 3D Zelda games bore me. Okay, I can't say that with absolute certainty: I've never touched Twilight Princess or Skyward Sword. But the rest? Yawns aplenty. The most offensive to my sense of fun is the much-loved, oft-deified Ocarina of Time.
Now I didn't have a Nintendo 64 as a lad, but I did have several opportunities to play, and a couple of them were for extended periods. I also ended up with it on two compilation discs for the Gamecube. Time and time again, I struggled to understand this, as a friend of mine once dubbed it, "most perfect piece of software ever released." However, I just could never get into the game, and often quit somewhere between the initial village and the giant spider fight. Many have told me that I would probably fall in love with it if I could play it start-to-finish, but I just can't stomach the game for that long. In mere minutes after booting it up, I'm hit with a wave of feeling somewhere between boredom and nausea.
Later, I'd played games often compared to Ocarina of Time but noted to fall short of its alleged splendor (the Dark Cloud games, Okami just to name a few), but these games transcend the Zelda games in pretty much every way feasible. Unlike most well-liked games, where I can say "yeah, I don't like it, but I can see why someone else would", other than the rampant fanboners that just such a concept must have caused in the day and a heavy nostalgia filter, I don't have any clue why ToOT is anything but a wet fart.