Whew! What a final 5 hours! I must say, in true Zelda fashion, the last dungeon, mini-boss, and boss sequence really made up for a lot of the issues and downfalls I saw in the game. The last dungeon was really well put together and enjoyable. It required extra thought then the others in a new way and it really found a way to get you to use all of your gear and items you had gotten up to that point in the game.
The areas after the last dungeon threw a variety of things at you that kept it refreshing and new even though it was a lot of content. I'll save the mini-bosses/bosses discussion for another time, maybe farther away from the release, but they were really great as well.
Closing thoughts on the game... I think I would put it right up there with Wind Waker and Link to the Past, but still one step behind Ocarina of Time. It introduced quite a bit of new concepts and ideas to the Zelda series and most (minus the controls) all of them were a blast. I can't wait to see what comes next, and plan on taking part of the 'extra replayability' sometime down the road. Cheers!
I'd love to hear thoughts on the last 5 hours, basically last dungeon and on. Of course, if there's spoilers, remember to use the spoiler tags.