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    The Legend of Zelda: Skyward Sword

    Game » consists of 9 releases. Released Nov 18, 2011

    Link descends from his floating continent home to explore the dark and dangerous world below with the help of a magical sword, in this Wii installment of the Legend of Zelda series.

    Sooo...Graphics?

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    Romination

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    #1  Edited By Romination
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    Romination

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    #2  Edited By Romination

     There doesn't seem to be a thread about the new Zelda's graphics, but I know that it's very divided with people. I know it doesn't hold up in screenshots (something that can be said for most games, really) but in motion, it seemed like it was pretty gorgeous. It reminded me a lot of Wind Waker, which is never a bad thing, but with some...dreamlike feel to the graphics somehow. It's supposed to be like an impressionist painting, and work on the show floor is that it holds up better when you actually play it. 

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    demontium

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    #3  Edited By demontium

    Wow 100%er

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    HandsomeDead

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    #4  Edited By HandsomeDead

    Looks OK. Story of the Wii.

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    VoshiNova

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    #5  Edited By VoshiNova

    Can't wait to see them myself, couldn't call a verdict from the video's.

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    OllyOxenFree

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    #6  Edited By OllyOxenFree

    Yep need to see for myself.  But, as of now, they look OK.

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    chainsofatlas

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    #7  Edited By chainsofatlas

    I like them. A cross between wind waker and twilight princess is cool.

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    Rhaknar

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    #8  Edited By Rhaknar

    looks good. thats about it. nothing special
     
    Kirby looks amazing tho

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    Pinworm45

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    #9  Edited By Pinworm45

    Looked pretty terrible. I thought it was a Nintendo 64 game, to be honest. 
     
    But hey, it's Zelda.

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    eclipsesis

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    #10  Edited By eclipsesis

    Looks like Windwaker,

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    wwfundertaker

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    #11  Edited By wwfundertaker
    @Pinworm45 said:
    " Looked pretty terrible. I thought it was a Nintendo 64 game, to be honest.  But hey, it's Zelda. "
    Thats what i thought. 
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    JJWeatherman

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    #12  Edited By JJWeatherman

    I think it looks nice form what I've seen. As Brad said, it's about 2 parts Twilight Princess and 1 part Wind Waker. Sounds great to me!

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    JJOR64

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    #13  Edited By JJOR64

    I like the look.

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    VWGTI

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    #14  Edited By VWGTI

    I think it looks great and we've only seen a tech demo. Imagine how it will look a year from now.

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    FreakAche

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    #15  Edited By FreakAche

    Better than Twilight Princess, although that's not saying much.

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    s7evn

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    #16  Edited By s7evn

    I like the look. That said, it's about as good as it gets on the wii. 

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    LiquidPrince

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    #17  Edited By LiquidPrince

    I don't like the style. Twilight Princess had a better style. It is technically better I think though.

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    Shadow

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    #18  Edited By Shadow

    I've seen absolutely nothing impressive about the new Zelda game.  The level design is uninteresting, generic, and entirely crappy-looking from what they've shown.  The enemies look boring, as do the minigames that were shown in the trailer.  Combat isn't really what Zelda is about, but even still, the full motion sword swinging didn't seem to work properly.  Fact is, I just wasn't wowed by any of it the way I was with every singly Zelda game before.  Yes, even the DS ones looked more impressive to me than this.

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    Shadow

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    #19  Edited By Shadow
    @eclipsesis said:
    " Looks like Windwaker, "
    Don't insult Windwaker like that.
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    spankingaddict

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    #20  Edited By spankingaddict

    love the look of it so far...

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    CL60

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    #21  Edited By CL60
    @wwfundertaker said:
    " @Pinworm45 said:
    " Looked pretty terrible. I thought it was a Nintendo 64 game, to be honest.  But hey, it's Zelda. "
    Thats what i thought.  "
    If you guys honestly think that, you both need to go back and play an N64 game...
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    apoptosis61

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    #22  Edited By apoptosis61

    gona be perfect when it comes out

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    Pinworm45

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    #23  Edited By Pinworm45

    No Caption Provided
    The N64 could easily do the above. The only thing that doesn't look awful is the model. It has like 50 polygons instead of 20. But look at the cliffs, and the road. The textures look like they were drawn in MS Paint and then blurred a bit. Everything is extremely low poly, and the cliffs are just awful. Seriously, major N64 cliff syndrome. This is 2010 and I expect a bit more from a game, now. It's not even good artistically, it just looks like trash. 
     
    I'm sure it'll still be an excellent game, but I'm just giving my IMO on the graphics.
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    Willy105

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    #24  Edited By Willy105

    The graphics are fantastic, especially the art style. But not exactly the Wii's best looking game. Sonic Colors has better graphics.
     
    Link's running animation is definitely not final, though.
     

    @Pinworm45


    I am having a hard time agreeing with you since you went ahead and actually posted a screenshot.
     
      ....versus....
     
      
    Maybe the main character has the same color shirt, but it's hard to see how it looks like the N64 game.
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    CL60

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    #25  Edited By CL60
    @Pinworm45 said:
    "
    No Caption Provided
    The N64 could easily do the above. The only thing that doesn't look awful is the model. It has like 50 polygons instead of 20. But look at the cliffs, and the road. The textures look like they were drawn in MS Paint and then blurred a bit. Everything is extremely low poly, and the cliffs are just awful. Seriously, major N64 cliff syndrome. This is 2010 and I expect a bit more from a game, now. It's not even good artistically, it just looks like trash.  I'm sure it'll still be an excellent game, but I'm just giving my IMO on the graphics. "
    I'm sorry, but no, the N64 couldn't handle those graphics. But even so, you can't judge off of that picture. Look how low quality it is..
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    Pinworm45

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    #26  Edited By Pinworm45
    @CL60 said:
    you can't judge off of that picture. Look how low quality it is.. "
    :|
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    CL60

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    #27  Edited By CL60
    @Pinworm45 said:

    " @CL60 said:

    you can't judge off of that picture. Look how low quality it is.. "
    :| "
    Really? You are just going to put a face for a true statement? You are judging a games graphics based off a low quality photo.
     
    You should probably watch the trailer just so you can see how wrong you actually are.
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    Willy105

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    #28  Edited By Willy105
    @Pinworm45 said:
    " @CL60 said:
    you can't judge off of that picture. Look how low quality it is.. "
    :| "
    You do know that image quality and graphics quality are two very different things, right? Just because you recorded a bad looking video from a cellphone of the city streets, does it mean the world has bad graphics?
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    Jimbo

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    #29  Edited By Jimbo

    Wind Waker still looks incredible.  This looks totally bland in comparison.  I'd prefer a more distinctive art style.

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    eclipsesis

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    #30  Edited By eclipsesis
    @Shadow:

    Sorry. I meat only that it is cell shaded instead of the realistic approach.

    Almost a hybrid of both really 

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    Pinworm45

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    #31  Edited By Pinworm45
    @Willy105 said:
    " @Pinworm45 said:
    " @CL60 said:
    you can't judge off of that picture. Look how low quality it is.. "
    :| "
    You do know that image quality and graphics quality are two very different things, right? Just because you recorded a bad looking video from a cellphone of the city streets, does it mean the world has bad graphics? "
    Low quality images now change the polygon count? The cliffs are going to be more than cubes in the full game, and the photo just un3d'd them? Seriously?  
     
    At beast you could say the textures look muddier than the will in the full release, but nothing else is going to change. Furthermore even if they'll be more clean, they still look awful. 
     
    but if you'd like, you can put up a really nice high-quality image you find and we can examine that one instead. 
     
    Or just agree to disagree, I don't really care. I just think it looks god awful on both a technical and an artistic level.
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    Diamond

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    #32  Edited By Diamond

    My only problem with the graphics specifically is Link's face.  He looks too much like Miyamoto, or just too Japanese.  I want him to look more like the cartoons they had in the Link to the Past manual.
     
    Otherwise I'm OK with the graphics.  I'd really enjoy more epic vistas but that's more of a technical issue than style.

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    Daveyo520

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    #33  Edited By Daveyo520

    I think they looked nice. One thing I HATED was people bitching about the way Windwaker looked. Sucha stupid reason to hate a great game.
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    DeF

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    #34  Edited By DeF

    some of you guys don't seem to know what N64 games looked like. seriously!

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    Willy105

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    #35  Edited By Willy105
    @Pinworm45 said:

    Low quality images now change the polygon count? The cliffs are going to be more than cubes in the full game, and the photo just un3d'd them? Seriously?   At beast you could say the textures look muddier than the will in the full release, but nothing else is going to change. Furthermore even if they'll be more clean, they still look awful.  but if you'd like, you can put up a really nice high-quality image you find and we can examine that one instead.  Or just agree to disagree, I don't really care. I just think it looks god awful on both a technical and an artistic level. "


     
     I think it looks great, nailing the impressionistic art style. Especially the trees and textures.
     
    The technical and artistic aspects are the best parts of the graphics, from it's very smooth framerate, no screen tearing, no graphical glitches, and of course, great colors and contrast. 
     
    I don't like to agree to disagree, because it means we both lost.
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    captain_clayman

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    #36  Edited By captain_clayman

    looks like it cant decide if it's realistic or cartoony.  like TF2 :D 

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    TheGreatGuero

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    #37  Edited By TheGreatGuero

    Reminds me of old school Zelda. The graphics are fine by me.

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    clubsandwich

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    #38  Edited By clubsandwich

    Hate 'em, reminds me of Wind Waker.

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    MrKlorox

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    #39  Edited By MrKlorox

    Eh... it looked like a re-skinned Twilight Princess.

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    phantomzxro

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    #40  Edited By phantomzxro

    I like the style but i will say it looked very simple at E3 and i think the artstyle of the game will really set in when they are closer to finishing the game. I can see the cool water painting look of the game being awesome if they can show it off a little more.
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    Mandance

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    #41  Edited By Mandance

    I got my fill of Zelda with majoras mask.  Now that was fantastic.

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    gamer_152

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    #42  Edited By gamer_152  Moderator

    I like them. It's a big thing for a game to do an overhaul of its graphical style but I've never seen a game combine two previous styles used in the franchise to create a new style.

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    Emilio

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    #43  Edited By Emilio

    Screen shots look very green and nicely shaded. More than just "black" for shadows. I'm waiting to see some red fire/lava levels and some blue/white snow levels...

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    ryanwho

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    #44  Edited By ryanwho

    We have this compromise because people were whiny bitches about how Wind Waker looked (it looked awesome) and another group were whiny bitches about how TP looked (it looked alright but clearly with the Wii's graphical limitations realistic isn't the ideal style to go with, for now) and now we have this. It looks okay, and both whiny camps from the previous games kind of hate it. That's how compromises work. My feeling is, go ahead and go full WW style for the handheld games (especially now with the 3DS) and go pseudo real for the Wii and whatever console is next. That compromise gives each camp the look the want instead of a strange mesh that generally leaves people in the range of  "eh good enough".

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    Hourai

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    #45  Edited By Hourai

    No Caption Provided
    Looks fucking great if you ask me.
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    The_Philosopher

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    #46  Edited By The_Philosopher

    I love the look. I hope it gets more cartooney and stylized by the time it comes out.  
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    Ben

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    #47  Edited By Ben

    I love it. It's a perfect fusion, artistically. The brown and bloom of Twilight Princess was a real downer, but the overall design didn't bother me; so to at least lean in the direction that Wind Waker went (arguably the best looking game in the franchise) while not compromising the general style of Twilight is excellent.

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    AgentJ

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    #48  Edited By AgentJ

    I'm all for the style they're going for. Almost makes me wish TP would have looked like this.

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    #49  Edited By TissueShoe

    I think it looks great, but I'm still unsure of how well this style will fit the series. I really wanted to see the game have graphics like Twilight Princess again, but the new direction should be good as long as it fits with the game's theme. The graphics look really sharp and colorful, in fact they looked a lot like Mario Galaxy. Not a bad thing but again, only as long as it fits the atmosphere of the game's story and such.

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    Cold_Wolven

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    #50  Edited By Cold_Wolven

    I like it, takes advantage of the wii's graphical limitations by switching to a more artistic style then the art style Twilight Princess used. TP did show that the Wii is limited in that particular look and that it can't compare to games that look similar on the 360/ps3 so it's good to see Skyward Sword do it differently but not to Wind Waker's extreme.

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