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    The Legend of Zelda: Spirit Tracks

    Game » consists of 7 releases. Released Dec 07, 2009

    Set 100 years after the events of The Wind Waker and Phantom Hourglass, Spirit Tracks introduces a new Hyrule where technology has advanced to the steam age, and an evil force, long-sealed in a tower, has been freed.

    adriangabbyeliot's The Legend of Zelda: Spirit Tracks (Nintendo DS) review

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    • adriangabbyeliot wrote this review on .
    • 1 out of 1 Giant Bomb users found it helpful.

    worse than a used heroin needle

    This game is literally garbage. i can remember being in 7th grade when it was announced and i almost crapped my pants. i was so excited i began to save every penny i earned for the next month. then it happened, i finally achieved what had felt like the greatest thing to ever happen in my entire 12 years of life. At first i was in denial. I was so excited because, well, its a zelda game. I was not prepared in the slightest for a let down, so i completely ignored overly simple enemies and painfully long train rides. Next i got angry. i was running out of patience having to run all over this world and spending 7 minutes going from one town to the next, so i can return the way i came except with one extra note on my map. understand that i was 12 at the time and may have been a little impatient, but there is never a reason to make me spend 15 minutes play chicken with an AI so i can deliver ice to rock monsters for garbage rewards. after a couple of days i began bargaining with my self, "if i get an action replay, maybe there will be warp hacks". sadly there were no warp hacks i could find. after 3 temples i just got depressed. i wanted to finish the game because it cost me a lot of money, but it was so slow and redundant. the issues with this game escalated from 3rd temple+ with "puzzles" that had you running around islands ad staying on them for 3 seconds so i could travel more. at some point i just accepted the fact that i physically could not enjoy the game and no amount of hacks or time invested in it could fix that. i then returned that small piece of garbage to Gamestop for 2 dollars of my next purchase. In the end id say 1/10- way more repetive and simple than other zelda games, and any attempts to break its monotonous gameplay were similar to throwing ketchup at a wall and saying you're "painting it". if you ever consider playing this game, don't

    Other reviews for The Legend of Zelda: Spirit Tracks (Nintendo DS)

      Derailed. 0

        So me and Nintendo have different ideas on what to do with this Zelda license. I tend to think that the franchise needs an overhaul, a desperate tweaking of its stagnant format. I say enough to tired gameplay ideas, like dungeons built around a bow and arrow, or Link saving a Princess with a Triforce. How radical would it be to play a Legend of Zelda game that doesn’t star Link? On the other hand, Nintendo believes that it’s merely the input methods of the game that have gone flat. People are...

      23 out of 26 found this review helpful.

      One Damn Good Adventure Game and One of the Best Games on the DS 0

      Those that have played The Legend of Zelda: Phantom Hourglass will be no stranger to the layout of The Legend of Zelda: Spirit Tracks.  Spirit Tracks takes the same formula of Phantom Hourglass and replaces it with a train instead of a boat and the Tower of Spirits instead of the Temple of the Ocean King.  I guess this could be a good or bad thing, depending on your tastes, but I felt that Nintendo did make some small enough changes to twist it into a good thing.  Those that have not played Phan...

      16 out of 18 found this review helpful.

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