The Legend of Zelda: The Wind Waker

The Legend of Zelda: The Wind Waker is a video game that consists of 5 releases

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Taking place 1000 years after the events of Ocarina of Time, Wind Waker follows the story of Link, a young boy who meets up with a band of pirates and is thrust into a perilous adventure after his sister is kidnapped by a gigantic bird.

Overview

The Legend of Zelda: The Wind Waker marks the debut entry in the Zelda franchise on the Nintendo Gamecube, and the first 3D Zelda game since Majora's Mask. As Link, the player must to stop the evil Ganondorf and save the vast Great Sea.

Setting

The Wind Waker begins 1000 years after the events of Ocarina of Time. The events of Ocarina are now considered legend, and all boys of Outset Island wear the familiar green tunic when they come of age. The Wind Waker is set on The Great Sea, a vast ocean with many small landmasses scattered throughout, but with no large continents. The now-mythical land of Hyrule, flooded by the Gods ages ago, erased by the great oceans, rests lifeless, leagues below the surface.

Story (Spoilers)

The game begins on Outset island, Link's home. Whilst looking through the telescope given to him by his younger sister, Aryll, he spots a pirate ship approaching the island. The ship is following a huge, black bird with a girl in its claws. The bird drops the girl into a thick forest atop Outset Island. Link finds a sword and enters the forest in search for the girl. After rescuing her, the pirates from the ship come to find her. It turns out her name is Tetra, the captain of the pirate ship. As they exit the woods, Link's sister is outside looking for him. After a moment of waving and smiling, the bird returns, but this time attacks Aryll. The bird flies away with her and Link sets off on the pirate ship to rescue her.

They hear rumors that the bird nests in a place called 'The Forsaken Fortress' in the North. They head there and send Link to find Aryll. However, Link is so excited when he is re-united with his sister that the bird notices him. The bird takes him to its master, a mysterious dark-caped figure with orange flame-like hair. The bird throws Link into The Great Sea and Link wakes up on Windfall island. He finds a talking red boat called The King of Red Lions. He asks Link to locate him a sail so that they can travel across the sea in search for Aryll. After a sail has been acquired, the pair head for Dragon Roost Island to locate Din's Pearl, a magical orb containing the powers of the goddess, Din. They are told by the native tribe, the Ritos that they may have whatever they wish if they find out what is troubling the giant dragon, Valoo, who resides atop their island. After link travels through the following dungeon and defeats the creature that is causing Valoo to attack anyone who approaches him. As thanks, they present Link with the pearl.

Behind the island, there is a pair of monuments to the wind gods. The King of Red Lions gives Link the fabled Wind Waker, a magical conductor’s baton with the power to control the wind. One of the wind gods teaches Link how to use the baton to change the direction of the wind, allowing Link to travel to new islands. The god also mentions how his brother is angry and is creating huge cyclones on the Great Sea.

Link heads to the Forest Haven where the second pearl, Faroe's pearl, is located. Link requests the pearl from the Deku Tree. The tree is about to bestow it upon him when the Koroks, a race of tree-like creatures appear. They are unsettled and say that their fellow Korok, Makar, is missing. He entered the Forbidden Woods next to the Forest Haven and did not return. Link goes to find him and after this second dungeon, the Tree rewards Link with the pearl.

Link heads towards Greatfish Isle, where the third and final pearl, Nayru's pearl, is said to be located. When they arrive the island has been torn apart and the Great Fish spirit, Jabun is nowhere to be seen. The Rito tribe postman arrives and tells Link that Ganon, the dark figure from the Forsaken Fortress, attacked the island in search for the pearl.  Link returns to Windfall Island and discovers that the pirate's ship is docked behind a cliff. Link searches around for the Pirates and finally finds them in the bomb shop. He enters stealthily from the back entrance and overhears that they are stealing the bombs from the shop to use them to break into a cave at the rear of Outset Island, as this is where a 'great treasure' is located. This treasure is in reality the final pearl. Tetra notices Link and tells the Pirates that they will delay the journey until morning because she realises that Link wants to find the treasure, for some reason. Link reaches the cave and Jabun presents him with the pearl. 

Link places the pearls in their monuments and they connect with each other with beams of light, that when viewed from above, resembles the legendary Triforce. In the centre of the monuments, a huge tower emerges in the middle of the sea. The King of Red Lions tells Link that this is called the Tower of the Gods and that he must complete the trials within to earn the trust of the Gods. After he defeats the creature created by the Gods, they open up a portal to the legendary kingdom of Hyrule. They arrive outside Hyrule Castle and Link enters, only to find the interior filled with evil creatures, frozen in time. Link enters an area beneath the castle and finds a mysterious sword in a pedestal. He removes the blade and all of the creatures return to life. After Link uses the sword to defeat the creatures, he heads out of the Castle. He finds that there is a magical barrier preventing his access to the rest of Hyrule.

Link returns to The King of Red Lions and the pair return to the surface above, as Hyrule has been sealed below the sea. The King of Red Lions informs Link that the sword is the famed 'Master Sword' and it has to power to defeat Ganon. They return to the Forsaken Fortress with the 'blade of evil's bane' and attempt to rescue Aryll again. The Pirates arrive as Link finds his sister and they take Aryll with them so that Link can continue towards Ganon. The huge bird returns, but this time, Link fights it and manages to defeat it. Link meets face to face with Ganon and Ganon informs Link that the sword has lost it's old powers. Tetra shows up to assist Link and Ganon says that the three have assembled at last. Before they can question him, Valoo and Prince Komali show up and attack Ganon. Link, The King of Red Lions and Tetra return to Hyrule to hide Tetra from Ganon. Before Tetra can ask why, they find a man where the Master Sword was. He tells them that he is The King of Red Lions. He was using the boat to travel with them, but he is in fact the King of Hyrule. He tells Tetra to get out her golden necklace and he inserts a piece into it. It turns out that it is the Triforce piece of Wisdom and that she is in fact the ancestor to Princess Zelda. She becomes her true identity of Princess Zelda as she is infused with the Triforce. She remains in the Castle to protect herself from Ganon's clutches. The King of Red Lions tells Link that they must find the two ancient sages to restore the powers to destroy evil to the Master Sword. 

The sages of the Wind and Earth Temples have been killed by Ganon to prevent the sword being revived. The spirits of the Sages tell Link that they must find their ancestors and return to the Temples to restore power to the sword. The Sages turn out to be the Korok, Makar and the Rito apprentice, Medli. After they restore the power to the Master Sword by clearing the evil creatures from the Temples, Link must assemble the eight pieces of the Hero's Triforce piece of Courage. The Triforce of Courage was split into eight pieces when the Hero of Time left Hyrule. Link eventually constructs the Triforce and travels to Hyrule again. Link approaches the barrier that was around the Castle and shatters it with the newly restored Master Sword. He enters Ganon's Castle and works his way to find Ganon. 

Ganon has found Zelda and has stolen her Triforce of Wisdom, adding it to his Triforce of Power. Ganon transforms into Puppet Ganon and attacks Link. After Link defeats him, Ganon escapes with Zelda and Link follows them. Ganon tells Link how the Gods sealed him away and flooded Hyrule, creating the Great Sea. A few Hylians were selected and sent to the mountaintops; these formed the islands that the people live on now. Ganon says how it was not the Gods saving them, they destroyed them. Ganon attacks Link in an attempt to take the final Triforce piece by force so that he can form the Triforce and have his wish for ultimate power granted by the Gods. Ganon attacks Link and takes the Triforce piece. Just before he touches the Triforce, The King of Red Lions appears and touches it first. He wishes that Hyrule is sealed away with him. The walls of water around them begin to crash in and Ganon attacks Link and Zelda. They engage in a long and epic battle, and eventually Link stabs Ganon through the head with the Master sword. Ganon is encased in stone and the walls of water begin to crash down faster. The King of Red Lions tells Link and Zelda that he will not return to their world with them, he will stay behind and die with his Kingdom. The walls cave in and Hyrule is lost. Link and Zelda wake floating on the sea. The pirate's ship and many other friends from the adventure are there to greet them. Link returns to Outset Island with Aryll and everything is back to normal. The Pirates and Link in his now un-talking boat set off for another adventure...



Gameplay

Controls

Controlling Link is very much similar to the previous 3D entries in the Zelda series. He runs how you would expect, jumps automatically from ledges, and even the z-targeting feature is retained - now mapped to the left shoulder button. However, he has a few new moves in his repertoire such as the ability to crawl freely, parry, and counter-attack foes, but he can also learn additional sword tricks throughout his adventure. Wind Waker also featured music within combat which strung in tune with your various attacks. 

Controls are tight and it is not at all different in any major way to the previous titles on the Nintendo 64, so all those fans would feel right at home with the control scheme. The B button is used to attack, and used to roll and climb up objects, C buttons are to change the camera angles and to enable free look and the other buttons are for equipping items for use for example the Wind Waker and boomerang. Despite the games visible style and non stop action the storyline seems over done. It all doesn't feel right like the other Zelda titles. You first go here then you have to return there just to get one thing done.

Progression

In true Zelda style, Link  will need to travel around the world to various towns and dungeons collecting valuable items, and defeating fearsome bosses. There are dungeons in total and each houses a useful tool to help him advance.

Sailing

With Hyrule flooded, getting around isn't quite so easy for Link. Early on in the game you'll encounter the King of Red Lions - a charismatic boat, and once you find a sail you'll be ready to sail the seas. The Wind Waker (wand) can be used to set the direction of the wind to help guide your sails smoothly.

Inventory

The ever-useful empty bottle
The ever-useful empty bottle
Over the course of the game, Link will collect a variety of tools and weapons to help him on his quest.


Items

Wind Waker : lets you do a variety of things including Controlling the wind, changing day to night, and taking control of statues.

Telescope:  lets you zoom in on faraway things in a first person mode.

Spoils Bag: stores objects that your enemies drop.

Sail: the must item for sailing.  It uses wind to propel or stop you in the water.

Picto Box: A camera of sorts that lets you take pictures when you want.  

Bottle (x4): lets you carry a variety of things including fairies, water, and potions.

Dungeon Items

Grapple Hook: lets you hook onto specific bars and use them to swing from side to side.  The hook acts as a crane while on the boat.

Deku Leaf: you can swing it while on the ground to blow enemies.  While in the air, it acts as a parachute, allowing you to glide slowly down.

Boomerang:  allows you to target up  to 5 objects at once and then tries to hit all of the selected objects in one trip.
 
Bombs: A powerful object that can destroy rocks and strong materials.  You can eventually carry up to 99 of them.  On the boat, it acts as a cannon.

Hero's Bow:  As always, the bow shoots arrows that prove very effective at long range.  you can eventually carry up to 99 arrows.

Skull Hammer: You can smash large posts and switches into the ground with this hammer. When attacking enemies, the hammer creates shock waves that may cause some enemies to fall to the ground. This is essentially the same as the Megaton Hammer from Ocarina of Time.

Fire/Ice Arrows: Arrows that are tipped with ice of fire.  they can set enemies on fire or freeze enemies.  They use magic, so use them wisely.

Iron Boots: Heavy boots that keep you on the ground and stop you from blowing away. They also allow Link to trigger switches that are controlled by heavy weight.

Hookshot: The iconic hookshot is as trusty as ever; it will shoot a chain at various compatible objects and pull you too it. In this game, the hookshot's aiming cursor will change when the surface is capable of being hooked on.

Light Arrow: This type of arrow is used against the final boss, and it will also instantly vaporize most normal enemies.

Magic Armor: Makes you invincible while draining magic power. Similar to Nayru's Love from Ocarina of Time.

Dropped Items (can be swung or thrown)

Boko Stick
Machete
Spear
Darknut Sword
Mace
Phantom Ganon Sword

Visual Style

A new look for Link
A new look for Link
At Nintendo's Space World event in 2000, Nintendo revealed the Gamecube along with a technical demo showcasing a duel between a realistic looking Link and Ganon. A year later at Space World 2001, Nintendo unveiled The Legend of Zelda: The Wind Waker.  This new title employed a cel-shaded art style - a departure from the more realistic look of previous Zelda entries and the demo shown the previous year - and gave the game a distinct look that can be likened to cartoons and anime. This caused much controversy among many, splitting the fanbase, some viewing it as childish, whilst others appreciated it as a fresh take on the series.

The fan reaction after the debut trailer confused series creator Shigeru Miyamoto.  The departure from the realistic style was a very large departure from previous installments.  While the game got bashed for its style, it set records with it's high rate of pre-orders.  The game also became a highly acclaimed title, getting an average of 95% on Gamerankings.com. Today the graphics and art style are a controversial issue within the Zelda community and debates continue to rage.

This art style has since been used in the follow up to Wind Waker, The Legend of Zelda: Phantom Hourglass (DS), as well as The Minish Cap (GBA), Four Swords Adventures (GC) and The Legend of Zelda: Spirit Tracks (DS)

Other Info

1 player
Memory blocks needed: 12
Gameboy Advance Compatible
Progressive Scan compatible (480p)
Dolby Surround Pro Logic II

Soundtrack Cover Art
Soundtrack Cover Art

Soundtrack

A double disc soundtrack CD was released on March 13th in Japan only. Entitled 'Zelda no Densetsu ~Kaze no Takuto~ Original Sound Tracks' , it features all the music found in the game, totaling up to one hundred and thirty-three songs.

Disc One Tracklist:

  • Title (1:07)
  • Menu Selection (0:57)
  • The Legendary Hero (3:33)
  • Outset Island (2:07)
  • Inside A House (1:01)
  • Grandpa's House (0:57)
  • Fencing Instruction (1:01)
  • Beedle's Shop (1:16)
  • A Mysterious Giant Bird Attacks (0:40)
  • Tetra Discovered (0:11)
  • The Forest of Outset Island (0:43)
  • Bokoblin Migration (0:10)
  • Battle (2:33)
  • Encounter With Tetra (:045)
  • Aryll's Kidnapping (1:18)
  • GRA-A-ANDMA! (1:41)
  • My Grandma (0:52)
  • Departure (1:33)
  • Inside the Pirate Ship (1:35)
  • Forsaken Fortress Invasion 1 (1:00)
  • Forsaken Fortress Invasion 2 (0:42)
  • Forsaken Fortress (1:40)
  • Imprisonment (0:04)
  • Reunion With Sister (1:18)
  • Rendezvous With the Ship 1 (:30)
  • Rendezvous With the Ship 2 (1:18)
  • Rendezvous With the Ship 3 (0:31)
  • Windfall Island (1:15)
  • Zunari's Store (1:22)
  • Dawn (0:22)
  • Ocean (2:40)
  • Maritime Battle (2:04)
  • The Second Maritime Battle (1:25)
  • Get Treasure Box (0:04)
  • Open Treasure Box (0:09)
  • Get Item (0:04)
  • Get Small Item (0:04)
  • Dragon Roost Island (1:36)
  • Dragon Roost Cavern (1:24)
  • Mini-Boss (1:41)
  • Game Over (0:12)
  • Gohma Appears (0:25)
  • Gohma Battle First Half (1:30)
  • Gohma Battle Second Half (1:13)
  • Boss Clear Fanfare (0:27)
  • Get Heart Container (0:05)
  • Get Orb (0:05)
  • Wind's Requiem (Baton) (0:07)
  • Wind's Requiem (0:06)
  • Get Baton Song (0:05)
  • Yacht Game (1:25)
  • Yacht Game Goal (0:34)
  • Yacht Game Failure (0:12)
  • Song of Passing (Baton) (0:07)
  • Song of Passing (0:05)
  • Forest Haven (2:12)
  • Inside Forest Haven (1:30)
  • The Deku Tree's Crisis (0:17)
  • The Deku Tree and the Korok (2:34)
  • Forbidden Woods (2:10)
  • Kalle Demos Appears (0:28)
  • Kalle Demos (1:28)
  • Ceremony in the Woods (2:11)
  • Song Of The New Year's Ceremony (0:29)
  • The Great Sea Is Cursed (1:32)
  • Sacred Shrine (1:34)
  • Jabun (1:20)
  • Tower of the Gods Appears (0:55)
  • Tower of the Gods (2:05)
  • Command Melody (Baton) (0:07)
  • Gohdan Appears (0:39)
  • Gohdan (2:14)
  • To Hyrule (1:05)

Disc Two Tracklist:

    • Sealed Hyrule Castle (1:25)
    • Get Master Sword (0:11)
    • Hyrule Castle (2:07)
    • Phantom Ganon (2:27)
    • Aryll's Rescue 1 (0:21)
    • Aryll's Rescue 2 (0:08)
    • Aryll's Rescue 3 (0:30)
    • Aryll's Rescue 4 (0:45)
    • Aryll's Rescue 5 (0:16)
    • The Tower Of Forsaken Fortress (1:12)
    • Helmaroc King Appears (0:22)
    • Helmaroc King (2:30)
    • Ganondorf On Forsaken Fortress (3:55)
    • The Miracle Stone Shows One's True Nature (0:34)
    • Hyrule King Appears (1:37)
    • Zelda's Awakening (0:33)
    • Princess Zelda's Theme (0:59)
    • Ballad of Gales (Baton) (0:07)
    • Ballad of Gales (0:12)
    • Fairy Spring (1:08)
    • The Fairy Queen (0:44)
    • Dungeon (1:31)
    • Earth God's Lyric (Baton) (0:08)
    • Sage Laruto (1:14)
    • Medli's Awakening (1:43)
    • Earth God's Lyric (0:22)
    • Earth Temple (2:08)
    • Jalhalla Appears (0:22)
    • Jalhalla (1:13)
    • Medli's Prayer (0:44)
    • Wind God's Aria (Baton) (0:09)
    • Sage Fado (1:20)
    • Makar's Awakening (0:30)
    • Wind God's Aria (0:15)
    • Wind Temple (1:48)
    • Molgera Appears (0:51)
    • Molgera (2:36)
    • Makar's Prayer (0:31)
    • Hero of the Wind (1:26)
    • Ganon's Castle (1:29)
    • Gohma First Half (2nd Time) (1:27)
    • Gohma Second Half (2nd Time) (1:12)
    • Kalle Demos (2nd Time) (1:28)
    • Jalhalla (2nd Time) (1:19)
    • Molgera (2nd Time) (2:36)
    • Illusionary Room (1:30)
    • Puppet Ganon First Half (0:56)
    • Puppet Ganon (Puppet Mode) (1:51)
    • Puppet Ganon (Transformation) (0:22)
    • Puppet Ganon (Spider Mode) (1:21)
    • Puppet Ganon (Snake Mode) (1:36)
    • Puppet Ganon Second Half (0:44)
    • Ganondorf Battle First Half (1:27)
    • Ganondorf Battle (2:23)
    • Farewell Hyrule King (2:17)
    • Ending (1:05)
    • Staff Credits (5:26)
    • Epilogue (0:56)
    • Aryll's Theme (1:37)
    • Game Demo (2:31)

Game Name The Legend of Zelda: The Wind Waker
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Original US Release March 24, 2003
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Original US Release


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Aliases Zelda no Densetsu: Kaze no Takt
Triforce Chart Collection Guide
A guide for collecting the 8 Triforce charts and shards in The Wind Waker. Essentially, the guide is complete, save for a couple missing maze images, but I'm not at all satisfied with the quality of the writing. Also, it used to be a plain text document, so it needs some sprucing in terms of images.
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