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Puzzles may need to be solved before the player can progress to the next section of the game. Often it may not be clear to players exactly what the puzzle is, or whether the an in-game items needs to be attained before it is even possible to solve it.
Games where players are given material to read; this includes books, newspapers, and emails.
Red Book is a set of specifications for audio CDs. For games it refers to early CD-ROM titles with background music recorded and played back as audio tracks, instead of being generated by the hardware. Its called Redbook Audio because the book that lays out all the specifications has a red cover.
If a person is made of metal and has circuitry instead of a circulatory system, then their game belongs on this list.
Many games feature a story which involves saving the world and its inhabitants, often single handedly.
Side-scrolling games present the world as viewed perpendicular to the direction the characters are facing on screen. With a heavy focus on lateral movement, objectives are often met by moving from one end of a stage to the other.
A lead character who never says a word, despite being spoken to.
Games with characters that sing.
While completely normal from the neck down, these characters seem to be lacking a bit of skin up top. Creepy.
When a musical performance happens in a game, often this is used for comedic purposes.
A game that takes gameplay mechanics, characters, or story elements from an existing series in a separate and different direction, sometimes changing genres along the way.
A mechanical system designed to capture or cause harm. Either the player can set traps for their enemies or others set them for the player.
Someone who illegally seizes and holds the property of another, e.g the sovereignity of a country. This is mostly done by close advisors or greedy relatives.
A malevolent character whose goals are evil in nature. While villains are commonly featured as antagonists, not all antagonists are necessarily villains.
These are games that begin with the player waking up. More often than not this occurs in RPGS, but is certainly not exclusive to the genre.
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